Player Matchup

Fenrir
Fenrir
Combat_Wambat556
Fenrir
Level 101
God Stats
19W - 14L
1,516 SR
Queue Stats
128W - 115L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
Il_TwoTime_lI
Aphrodite
Level 141
God Stats
1W - 1L
1,722 SR
Queue Stats
75W - 94L
1,320 Elo+
Party 2
Bellona
Bellona
SPARKY91st
Bellona
Level 48
God Stats
42W - 38L
1,520 SR
Queue Stats
181W - 233L
1,386 Elo+
Solo
Scylla
Scylla
omg_its_nick939
Scylla
Level 36
God Stats
1W - 5L
1,385 SR
Queue Stats
3W - 12L
1,273 Elo+
Party 2
Neith
Neith
xXSINKA98Xx
Neith
Level 88
God Stats
1W - 3L
1,537 SR
Queue Stats
40W - 53L
1,404 Elo+
Solo
Team Averages
Level 83
1,536 SR
1,370 Elo+

VS

Team Averages
Level 64
1,415 SR
1,408 Elo+
Cu Chulainn
Cu Chulainn
Bobuson
Cu Chulainn
Level 43
God Stats
22W - 20L
1,326 SR
Queue Stats
44W - 37L
1,427 Elo+
Party 1
Medusa
Medusa
Elmalibu1
Medusa
Level 66
God Stats
14W - 13L
1,525 SR
Queue Stats
178W - 205L
1,325 Elo+
Solo
Kukulkan
Kukulkan
The Holy Haj
Kukulkan
Level 38
God Stats
1W - 3L
1,295 SR
Queue Stats
43W - 51L
1,346 Elo+
Solo
Erlang Shen
Erlang Shen
TheJuanAnd0nlyy
Erlang Shen
Level 86
God Stats
12W - 15L
1,478 SR
Queue Stats
88W - 75L
1,457 Elo+
Party 1
Thanatos
Thanatos
pr0fess0r_G_sp0t
Thanatos
Level 89
God Stats
14W - 10L
1,452 SR
Queue Stats
23W - 10L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,563
469
5,981
12,113
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Il_TwoTime_lI
Aphrodite
9
1 / 7 / 1
5,688
406
2,434
13,671
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SPARKY91st
Bellona
13
1 / 3 / 1
7,558
540
3,907
11,514
9,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 8 / 0
5,734
410
3,086
10,248
3,305
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 2
6,189
442
8,657
9,290
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bobuson
Cu Chulainn
13
1 / 1 / 2
7,334
524
3,813
8,236
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Elmalibu1
Medusa
13
2 / 0 / 6
7,511
537
10,599
7,300
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
The Holy Haj
Kukulkan
14
6 / 1 / 4
8,617
616
9,475
8,448
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
TheJuanAnd0nlyy
Erlang Shen
14
7 / 2 / 4
8,189
585
10,876
13,105
7,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
6 / 3 / 1
7,492
535
5,618
14,014
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
7
Kills
22
23
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bobuson
Cu Chulainn
1
1
2
2
L
3
3
1
1.17
W
Medusa
Elmalibu1
Medusa
2
0
6
5
L
Aphrodite
Il_TwoTime_lI
Aphrodite
1
7
1
0.21
L
Bellona
SPARKY91st
Bellona
1
3
1
0.5
W
Kukulkan
The Holy Haj
Kukulkan
6
1
4
8
W
Erlang Shen
TheJuanAnd0nlyy
Erlang Shen
7
2
4
4.5
L
1
8
0
0.13
W
6
3
1
2.17
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
40,381
56,836
Taken
51,103
25,054
Mitigated
26,750
18,314
Healing
29,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bobuson
Cu Chulainn
3,813
1,362
193
3,586
8,236
6,501
1,068
0
8,236
0
42,313
L
5,981
2,323
503
2,690
12,113
5,106
138
2,696
9,417
0
31,428
W
Medusa
Elmalibu1
Medusa
10,599
4,094
0
5,246
7,300
2,850
1,148
1,033
6,267
0
55,059
L
Aphrodite
Il_TwoTime_lI
Aphrodite
2,434
729
3,660
4,937
13,671
3,893
444
0
13,671
26,141
0
L
Bellona
SPARKY91st
Bellona
3,907
1,157
0
3,767
11,514
9,173
0
3,388
8,126
0
54,021
W
Kukulkan
The Holy Haj
Kukulkan
9,475
1,266
0
2,250
8,448
3,490
1,176
1,478
6,970
58,226
0
W
Erlang Shen
TheJuanAnd0nlyy
Erlang Shen
10,876
6,385
0
6,203
13,105
7,363
0
1,716
11,389
0
56,823
L
3,086
506
221
853
10,248
3,305
596
3,391
6,857
30,089
0
W
5,618
701
0
11,790
14,014
6,546
64
1,293
12,721
0
43,459
L
8,657
2,887
0
1,683
9,290
3,577
386
0
9,290
0
42,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
39,143
285
Minions Killed
407
0
Camps Cleared
0
1,208,063
Distance Traveled
1,313,970
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,334
524
82
6
0
251,446
0
L
Fenrir
6,563
469
49
4
0
263,826
6
W
Medusa
7,511
537
88
6
0
260,395
1
L
Aphrodite
5,688
406
27
2
0
232,403
2
L
Bellona
7,558
540
110
8
0
276,155
3
W
Kukulkan
8,617
616
99
7
0
254,699
2
W
Erlang Shen
8,189
585
72
5
0
292,102
0
L
Scylla
5,734
410
43
3
0
225,017
0
W
Thanatos
7,492
535
66
5
0
255,328
2
L
Neith
6,189
442
56
4
0
210,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role