Player Matchup

Izanami
Izanami
BraveBeaver27
Izanami
Level 81
God Stats
9W - 12L
1,500 SR
Queue Stats
119W - 120L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
DK_Saenz76
Baron Samedi
Level 84
God Stats
7W - 8L
1,500 SR
Queue Stats
17W - 34L
1,313 Elo+
Solo
Khepri
Khepri
Li0nAngel
Khepri
Level 87
God Stats
13W - 9L
1,705 SR
Queue Stats
87W - 98L
1,395 Elo+
Party 1
Bakasura
Bakasura
MachGunJesus
Bakasura
Level 145
God Stats
12W - 20L
1,465 SR
Queue Stats
318W - 350L
1,387 Elo+
Solo
Heimdallr
Heimdallr
MrBingoDingo
Heimdallr
Level 79
God Stats
4W - 1L
1,669 SR
Queue Stats
60W - 51L
1,373 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,372 Elo+

VS

Team Averages
Level 104
1,461 SR
1,411 Elo+
Medusa
Medusa
Drunkwhiteguy69
Medusa
Level 84
God Stats
0W - 2L
1,162 SR
Queue Stats
25W - 23L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
Tooty-fruti
Zhong Kui
Level 82
God Stats
52W - 53L
1,399 SR
Queue Stats
109W - 108L
1,382 Elo+
Party 2
Mercury
Mercury
assassins_rule61
Mercury
Level 149
God Stats
6W - 5L
1,583 SR
Queue Stats
238W - 239L
1,465 Elo+
Party 2
Ymir
Ymir
osoLMF
Ymir
Level 94
God Stats
8W - 9L
1,508 SR
Queue Stats
80W - 88L
1,342 Elo+
Party 3
Chaac
Chaac
zZkaShGod--
Chaac
Level 113
God Stats
19W - 7L
1,651 SR
Queue Stats
77W - 52L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
5 / 0 / 9
12,187
554
13,575
13,201
7,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DK_Saenz76
Baron Samedi
17
3 / 4 / 6
11,246
511
12,796
18,020
18,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Li0nAngel
Khepri
14
3 / 2 / 11
10,146
461
6,320
17,897
23,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
MachGunJesus
Bakasura
16
7 / 3 / 4
10,628
483
19,479
20,169
11,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
MrBingoDingo
Heimdallr
16
2 / 2 / 4
9,930
451
8,776
17,291
9,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
9,491
431
11,128
16,373
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Tooty-fruti
Zhong Kui
14
1 / 5 / 2
9,558
434
8,163
15,904
12,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 2 / 2
12,381
563
15,874
16,165
7,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
osoLMF
Ymir
13
0 / 4 / 2
9,075
413
7,417
20,218
18,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 2 / 1
11,709
532
19,669
18,675
16,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
20
Kills
11
11
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
0
9
9.5
W
Baron Samedi
DK_Saenz76
Baron Samedi
3
4
6
1.5
L
1
7
2
0.29
W
Khepri
Li0nAngel
Khepri
3
2
11
4.25
W
Bakasura
MachGunJesus
Bakasura
7
3
4
3
W
Heimdallr
MrBingoDingo
Heimdallr
2
2
4
2
L
Zhong Kui
Tooty-fruti
Zhong Kui
1
5
2
0.4
L
7
2
2
4
L
Ymir
osoLMF
Ymir
0
4
2
0.25
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,946
Damage
62,251
86,578
Taken
87,335
70,057
Mitigated
61,521
27,091
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,575
9,711
0
5,248
13,201
7,108
657
2,283
10,918
0
120,549
W
Baron Samedi
DK_Saenz76
Baron Samedi
12,796
985
1,801
4,421
18,020
18,720
1,197
4,456
13,564
78,100
0
L
11,128
6,106
0
4,209
16,373
6,468
2,904
4,863
11,077
0
67,349
W
Khepri
Li0nAngel
Khepri
6,320
957
409
4,738
17,897
23,518
69
4,294
13,603
28,878
0
W
Bakasura
MachGunJesus
Bakasura
19,479
11,520
0
5,362
20,169
11,156
668
4,511
15,658
0
84,399
W
Heimdallr
MrBingoDingo
Heimdallr
8,776
3,711
0
5,112
17,291
9,555
469
556
16,735
0
61,929
L
Zhong Kui
Tooty-fruti
Zhong Kui
8,163
654
0
5,337
15,904
12,451
1,592
4,399
10,718
57,502
0
L
15,874
8,538
0
1,216
16,165
7,560
0
3,592
12,011
0
122,815
L
Ymir
osoLMF
Ymir
7,417
916
0
4,187
20,218
18,531
116
4,415
15,328
41,440
0
L
19,669
3,075
0
8,600
18,675
16,511
1,261
1,847
16,223
0
96,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,137
Gold Earned
52,214
567
Minions Killed
600
0
Camps Cleared
0
1,976,678
Distance Traveled
2,118,670
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,187
554
197
9
0
392,960
6
W
Baron Samedi
11,246
511
101
5
0
345,458
5
L
Medusa
9,491
431
86
4
0
358,654
2
W
Khepri
10,146
461
35
2
0
394,561
3
W
Bakasura
10,628
483
126
6
0
447,392
5
W
Heimdallr
9,930
451
108
5
0
396,307
5
L
Zhong Kui
9,558
434
104
5
0
388,222
6
L
Mercury
12,381
563
181
8
0
524,466
2
L
Ymir
9,075
413
58
3
0
373,208
4
L
Chaac
11,709
532
171
8
0
474,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role