Player Matchup

Scylla
Scylla
AmiroKasia77
Scylla
Level 135
God Stats
39W - 40L
1,654 SR
Queue Stats
873W - 800L
1,573 Elo+
Solo
Artio
Artio
Krueger92
Artio
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,199 Elo+
Solo
Izanami
Izanami
Play4Life11
Izanami
Level 17
God Stats
5W - 9L
1,472 SR
Queue Stats
24W - 45L
1,279 Elo+
Party 1
Awilix
Awilix
ZdecydowanieJa
Awilix
Level 63
God Stats
4W - 5L
1,461 SR
Queue Stats
47W - 69L
1,279 Elo+
Party 1
Yemoja
Yemoja
ŚwiętySoqel
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,168 Elo+
Party 1
Team Averages
Level 52
1,517 SR
1,300 Elo+

VS

Team Averages
Level 121
1,899 SR
1,813 Elo+
Chaac
Chaac
 
Chaac
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bℓoom
Atlas
Level 160
God Stats
50W - 8L
2,034 SR
Queue Stats
1,959W - 215L
2,026 Elo+
Party 2
Vulcan
Vulcan
DNSM97
Vulcan
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,273 Elo+
Solo
Bastet
Bastet
Dеviant
Bastet
Level 160
God Stats
53W - 2L
2,153 SR
Queue Stats
1,106W - 79L
2,198 Elo+
Party 2
Neith
Neith
Gℓoom
Neith
Level 160
God Stats
167W - 18L
2,308 SR
Queue Stats
2,484W - 325L
2,068 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 3 / 3
11,577
1,158
13,509
10,020
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Krueger92
Artio
15
0 / 11 / 4
10,048
1,005
6,959
32,351
36,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Play4Life11
Izanami
15
1 / 14 / 5
10,181
1,018
13,783
28,889
10,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 10 / 5
11,464
1,146
11,576
32,310
12,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 5 / 6
10,680
1,068
4,441
20,251
25,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 2 / 21
10,892
1,089
13,215
8,678
6,531
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Bℓoom
Atlas
19
3 / 1 / 31
12,730
1,273
22,670
18,663
24,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
DNSM97
Vulcan
19
10 / 1 / 21
12,519
1,252
24,380
6,263
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Dеviant
Bastet
18
12 / 2 / 18
13,022
1,302
31,107
12,421
5,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Gℓoom
Neith
18
15 / 3 / 18
13,116
1,312
26,986
11,155
5,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
152
9
Kills
43
43
Deaths
9
23
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
21
6.75
L
Scylla
4
3
3
1.83
W
Atlas
Bℓoom
Atlas
3
1
31
18.5
W
Vulcan
DNSM97
Vulcan
10
1
21
20.5
W
Bastet
Dеviant
Bastet
12
2
18
10.5
W
Neith
Gℓoom
Neith
15
3
18
8
L
Artio
Krueger92
Artio
0
11
4
0.18
L
Izanami
Play4Life11
Izanami
1
14
5
0.25
L
4
10
5
0.65
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,268
Damage
118,358
123,821
Taken
57,180
87,552
Mitigated
44,753
12,516
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,215
3,317
0
1,948
8,678
6,531
0
4,289
4,389
0
28,234
L
Scylla
13,509
1,453
0
369
10,020
3,170
0
1,947
8,073
47,887
0
W
Atlas
Bℓoom
Atlas
22,670
10,665
2,796
1,736
18,663
24,170
0
9,274
9,389
39,909
0
W
Vulcan
DNSM97
Vulcan
24,380
13,184
0
730
6,263
2,899
0
1,825
4,438
46,670
0
W
Bastet
Dеviant
Bastet
31,107
10,488
0
2,838
12,421
5,756
0
3,714
8,707
0
38,753
W
Neith
Gℓoom
Neith
26,986
15,898
0
2,137
11,155
5,397
0
5,807
5,348
0
41,907
L
Artio
Krueger92
Artio
6,959
884
983
3,385
32,351
36,351
0
15,152
17,199
15,111
0
L
Izanami
Play4Life11
Izanami
13,783
10,731
0
3,049
28,889
10,168
0
11,498
17,391
0
29,256
L
11,576
4,339
0
178
32,310
12,460
0
11,240
21,070
0
24,096
L
4,441
1,348
1,737
2,815
20,251
25,403
0
7,213
13,038
10,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,950
Gold Earned
62,279
189
Minions Killed
188
8
Camps Cleared
5
897,954
Distance Traveled
916,121
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,892
1,089
37
4
0
152,856
0
L
Scylla
11,577
1,158
90
9
5
193,616
3
W
Atlas
12,730
1,273
22
2
1
172,738
4
W
Vulcan
12,519
1,252
71
7
0
211,397
0
W
Bastet
13,022
1,302
26
3
1
225,689
1
W
Neith
13,116
1,312
32
3
3
153,441
0
L
Artio
10,048
1,005
17
2
0
178,526
0
L
Izanami
10,181
1,018
42
4
0
140,765
1
L
Awilix
11,464
1,146
34
3
2
211,897
0
L
Yemoja
10,680
1,068
6
1
1
173,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role