Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
DeimonDevilBat21
Baron Samedi
Level 139
God Stats
1W - 0L
1,571 SR
Queue Stats
94W - 64L
1,670 Elo+
Party 3
Tiamat
Tiamat
Versaii916
Tiamat
Level 79
God Stats
1W - 0L
1,721 SR
Queue Stats
21W - 7L
1,806 Elo+
Party 3
Hades
Hades
prboygarcia13v2
Hades
Level 29
God Stats
3W - 3L
1,760 SR
Queue Stats
165W - 121L
1,645 Elo+
Party 3
Tyr
Tyr
ragingfire123
Tyr
Level 156
God Stats
4W - 1L
1,766 SR
Queue Stats
116W - 77L
1,848 Elo+
Party 3
Team Averages
Level 106
1,664 SR
1,694 Elo+

VS

Team Averages
Level 62
1,526 SR
1,487 Elo+
Izanami
Izanami
DTIII
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,455 Elo+
Party 2
Sol
Sol
ONLYVoodoo
Sol
Level 156
God Stats
3W - 1L
1,664 SR
Queue Stats
193W - 159L
1,605 Elo+
Party 2
Baron Samedi
Baron Samedi
YonkoZoro
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,591 Elo+
Party 1
Charybdis
Charybdis
castron98
Charybdis
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 114L
1,237 Elo+
Solo
Heimdallr
Heimdallr
kervek1
Heimdallr
Level 83
God Stats
2W - 4L
1,464 SR
Queue Stats
165W - 202L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 3 / 11
8,988
899
8,252
13,315
8,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
DeimonDevilBat21
Baron Samedi
15
6 / 2 / 14
8,916
892
13,140
12,704
10,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Versaii916
Tiamat
13
0 / 2 / 12
7,829
783
5,122
7,741
5,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 1 / 15
9,780
978
12,841
16,195
12,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 15
9,221
922
8,939
21,696
23,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DTIII
Izanami
11
0 / 8 / 2
6,623
662
4,342
11,215
4,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 6
7,214
721
9,578
10,065
4,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
YonkoZoro
Baron Samedi
15
4 / 5 / 2
8,257
826
9,418
10,383
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
castron98
Charybdis
14
2 / 5 / 3
8,215
822
8,228
9,590
3,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
kervek1
Heimdallr
16
4 / 3 / 4
8,506
851
13,515
9,765
4,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
26
Kills
10
10
Deaths
26
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
3
11
4.17
L
Izanami
DTIII
Izanami
0
8
2
0.13
W
Baron Samedi
DeimonDevilBat21
Baron Samedi
6
2
14
6.5
L
0
5
6
0.6
W
Tiamat
Versaii916
Tiamat
0
2
12
3
L
Baron Samedi
YonkoZoro
Baron Samedi
4
5
2
1
L
Charybdis
castron98
Charybdis
2
5
3
0.7
L
Heimdallr
kervek1
Heimdallr
4
3
4
2
W
8
1
15
15.5
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,294
Damage
45,081
71,651
Taken
51,018
60,051
Mitigated
24,901
36,900
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,252
766
2,271
2,880
13,315
8,309
301
4,415
8,900
0
20,136
L
Izanami
DTIII
Izanami
4,342
2,977
0
688
11,215
4,654
0
4,998
5,981
0
9,627
W
Baron Samedi
DeimonDevilBat21
Baron Samedi
13,140
224
4,487
4,744
12,704
10,372
996
4,288
8,416
23,303
0
L
9,578
2,369
249
2,142
10,065
4,374
0
6,684
3,299
16,039
0
W
Tiamat
Versaii916
Tiamat
5,122
399
224
1,685
7,741
5,116
1,113
691
7,050
18,286
0
L
Baron Samedi
YonkoZoro
Baron Samedi
9,418
1,392
1,247
2,102
10,383
7,303
0
7,957
2,266
15,784
0
L
Charybdis
castron98
Charybdis
8,228
3,370
207
1,231
9,590
3,816
0
5,045
4,349
0
22,390
L
Heimdallr
kervek1
Heimdallr
13,515
5,372
205
3,344
9,765
4,754
0
5,554
4,020
0
24,384
W
12,841
1,212
3,451
7,378
16,195
12,760
1,121
3,530
12,665
22,797
0
W
8,939
906
2,223
7,557
21,696
23,494
64
6,072
15,624
0
11,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,734
Gold Earned
38,815
112
Minions Killed
120
0
Camps Cleared
0
1,099,921
Distance Traveled
766,992
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,988
899
15
2
0
216,386
0
L
Izanami
6,623
662
10
1
0
138,191
0
W
Baron Samedi
8,916
892
18
2
0
200,583
1
L
Sol
7,214
721
16
2
0
153,284
0
W
Tiamat
7,829
783
30
3
0
235,371
0
L
Baron Samedi
8,257
826
13
1
0
141,010
0
L
Charybdis
8,215
822
46
5
0
154,316
0
L
Heimdallr
8,506
851
35
4
0
180,191
0
W
Hades
9,780
978
42
4
0
198,245
1
W
Tyr
9,221
922
7
1
0
249,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role