Player Matchup

Nemesis
Nemesis
Rain Goku
Nemesis
Level 68
God Stats
1W - 2L
1,503 SR
Queue Stats
32W - 32L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
S1LLyGL1ZZy
Kukulkan
Level 15
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 5L
1,086 Elo+
Party 2
Hel
Hel
SorryImAlone
Hel
Level 66
God Stats
1W - 3L
1,365 SR
Queue Stats
40W - 39L
1,366 Elo+
Party 2
Danzaburou
Danzaburou
unlvv
Danzaburou
Level 30
God Stats
7W - 7L
1,524 SR
Queue Stats
15W - 20L
1,356 Elo+
Party 2
Arachne
Arachne
vile3824
Arachne
Level 49
God Stats
1W - 1L
1,847 SR
Queue Stats
37W - 37L
1,387 Elo+
Party 2
Team Averages
Level 46
1,505 SR
1,297 Elo+

VS

Team Averages
Level 51
1,430 SR
1,336 Elo+
Chang'e
Chang'e
Freedaikiri
Chang'e
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
73W - 95L
1,323 Elo+
Party 1
Arachne
Arachne
JUANJOSE_P
Arachne
Level 64
God Stats
32W - 20L
1,578 SR
Queue Stats
222W - 237L
1,378 Elo+
Party 3
Izanami
Izanami
Melox153
Izanami
Level 44
God Stats
17W - 14L
1,368 SR
Queue Stats
321W - 357L
1,321 Elo+
Party 1
Baron Samedi
Baron Samedi
carlosalvarez99
Baron Samedi
Level 67
God Stats
34W - 26L
1,547 SR
Queue Stats
301W - 328L
1,322 Elo+
Party 3
Atlas
Atlas
emiliorojas32
Atlas
Level 29
God Stats
19W - 10L
1,157 SR
Queue Stats
174W - 200L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rain Goku
Nemesis
13
1 / 5 / 0
8,471
446
7,174
13,364
5,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
S1LLyGL1ZZy
Kukulkan
12
0 / 4 / 0
7,942
418
2,847
8,636
3,666
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 2
8,074
425
10,459
13,663
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
unlvv
Danzaburou
12
2 / 7 / 4
8,287
436
10,306
15,542
5,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
vile3824
Arachne
13
4 / 4 / 1
8,666
456
13,229
18,903
6,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Freedaikiri
Chang'e
16
3 / 2 / 5
9,574
504
7,481
10,841
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
JUANJOSE_P
Arachne
16
7 / 0 / 7
10,068
530
12,146
18,494
7,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Melox153
Izanami
15
8 / 3 / 4
9,655
508
15,158
14,065
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
carlosalvarez99
Baron Samedi
15
4 / 0 / 2
9,470
498
5,493
8,469
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 10
9,020
475
5,633
16,261
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
24
25
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Freedaikiri
Chang'e
3
2
5
2.75
W
Arachne
JUANJOSE_P
Arachne
7
0
7
10.5
W
Izanami
Melox153
Izanami
8
3
4
3.33
L
Nemesis
Rain Goku
Nemesis
1
5
0
0.2
L
Kukulkan
S1LLyGL1ZZy
Kukulkan
0
4
0
0
L
1
5
2
0.4
W
Baron Samedi
carlosalvarez99
Baron Samedi
4
0
2
5
W
2
3
10
2.33
L
Danzaburou
unlvv
Danzaburou
2
7
4
0.57
L
Arachne
vile3824
Arachne
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,015
Damage
45,911
70,108
Taken
68,130
26,576
Mitigated
38,874
16,037
Healing
23,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Freedaikiri
Chang'e
7,481
888
2,054
5,056
10,841
4,739
0
1,953
8,836
73,937
0
W
Arachne
JUANJOSE_P
Arachne
12,146
8,087
0
4,311
18,494
7,503
0
3,319
15,019
0
75,050
W
Izanami
Melox153
Izanami
15,158
9,990
0
4,809
14,065
5,418
1,500
3,017
10,836
0
73,238
L
Nemesis
Rain Goku
Nemesis
7,174
3,167
0
1,156
13,364
5,820
0
4,486
8,878
0
55,465
L
Kukulkan
S1LLyGL1ZZy
Kukulkan
2,847
363
0
467
8,636
3,666
476
1,805
6,831
42,614
0
L
10,459
1,283
2,013
6,480
13,663
4,704
254
3,833
9,830
58,543
0
W
Baron Samedi
carlosalvarez99
Baron Samedi
5,493
85
731
2,432
8,469
5,538
783
0
8,469
57,389
0
W
5,633
1,942
461
3,148
16,261
15,676
276
4,182
11,664
30,577
0
L
Danzaburou
unlvv
Danzaburou
10,306
2,889
0
1,566
15,542
5,565
623
3,744
11,798
0
49,417
L
Arachne
vile3824
Arachne
13,229
9,715
0
4,355
18,903
6,821
0
4,739
14,164
0
61,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,440
Gold Earned
47,787
437
Minions Killed
530
0
Camps Cleared
0
1,680,549
Distance Traveled
1,793,893
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,574
504
129
7
0
356,173
3
W
Arachne
10,068
530
116
6
0
445,079
0
W
Izanami
9,655
508
139
7
0
326,251
3
L
Nemesis
8,471
446
102
5
0
314,202
0
L
Kukulkan
7,942
418
85
4
0
286,643
0
L
Hel
8,074
425
90
5
0
325,747
3
W
Baron Samedi
9,470
498
101
5
0
330,039
0
W
Atlas
9,020
475
45
2
0
336,351
0
L
Danzaburou
8,287
436
72
4
0
334,296
2
L
Arachne
8,666
456
88
5
0
419,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role