Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
B3ANZ87
Atlas
Level 76
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
CCosculluela
Apollo
Level 155
God Stats
4W - 3L
1,797 SR
Queue Stats
132W - 135L
1,505 Elo+
Party 2
The Morrigan
The Morrigan
GIGI FR
The Morrigan
Level 160
God Stats
10W - 9L
1,446 SR
Queue Stats
945W - 921L
1,542 Elo+
Party 2
Team Averages
Level 134
1,597 SR
1,509 Elo+

VS

Team Averages
Level 108
1,531 SR
1,514 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
FittestKnight73
Skadi
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 37L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GayLordSenpai
Baron Samedi
Level 89
God Stats
1W - 0L
1,655 SR
Queue Stats
3W - 4L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 5 / 1
6,926
577
5,124
14,079
7,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 2 / 0
6,466
539
3,522
8,658
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
B3ANZ87
Atlas
7
0 / 3 / 1
4,732
394
2,001
6,917
3,719
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
10
1 / 1 / 2
6,109
509
1,114
8,149
3,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
GIGI FR
The Morrigan
9
0 / 2 / 1
5,635
470
4,847
3,666
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
4 / 1 / 0
7,757
646
7,212
5,808
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
11
4 / 0 / 2
6,701
558
6,645
3,898
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
 
Da Ji
11
2 / 2 / 5
6,563
547
4,349
9,946
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 0
7,459
622
5,695
7,472
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
GayLordSenpai
Baron Samedi
10
1 / 1 / 4
5,953
496
2,648
6,300
5,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
13
13
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
1
0.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
W
Jormungandr
 
Jormungandr
4
1
0
4
W
Nu Wa
 
Nu Wa
4
0
2
5
W
Da Ji
 
Da Ji
2
2
5
2.25
L
Atlas
B3ANZ87
Atlas
0
3
1
0.17
L
Apollo
1
1
2
2
W
2
1
0
2
L
The Morrigan
GIGI FR
The Morrigan
0
2
1
0.25
W
Baron Samedi
GayLordSenpai
Baron Samedi
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,608
Damage
26,549
41,469
Taken
33,424
19,528
Mitigated
16,646
9,743
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,124
425
0
4,181
14,079
7,531
0
8,464
5,615
0
47,071
L
Ah Muzen Cab
 
Ah Muzen Cab
3,522
631
0
2,591
8,658
3,452
0
623
8,035
0
53,982
W
Jormungandr
 
Jormungandr
7,212
4,148
0
1,655
5,808
3,010
1,818
0
5,808
51,521
0
W
Nu Wa
 
Nu Wa
6,645
1,939
459
1,120
3,898
1,442
691
1,013
2,885
50,085
0
W
Da Ji
 
Da Ji
4,349
776
0
3,580
9,946
3,918
0
1,135
8,811
0
36,827
L
Atlas
B3ANZ87
Atlas
2,001
825
0
0
6,917
3,719
0
2,992
3,925
13,285
0
L
Apollo
1,114
388
0
2,613
8,149
3,515
0
2,073
6,076
0
36,251
W
5,695
2,604
0
2,740
7,472
2,711
247
659
6,813
0
64,962
L
The Morrigan
GIGI FR
The Morrigan
4,847
746
0
358
3,666
1,311
0
2,353
1,261
43,113
6,427
W
Baron Samedi
GayLordSenpai
Baron Samedi
2,648
343
761
1,897
6,300
5,565
0
1,805
4,495
20,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
34,433
341
Minions Killed
413
0
Camps Cleared
0
1,188,760
Distance Traveled
1,144,378
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,926
577
91
8
0
251,285
0
L
Ah Muzen Cab
6,466
539
96
8
0
229,725
2
W
Jormungandr
7,757
646
100
8
0
197,596
4
W
Nu Wa
6,701
558
87
7
0
232,248
0
W
Da Ji
6,563
547
70
6
0
260,036
2
L
Atlas
4,732
394
20
2
0
261,470
0
L
Apollo
6,109
509
68
6
0
258,235
1
W
Skadi
7,459
622
129
11
0
233,041
5
L
The Morrigan
5,635
470
66
6
0
188,045
3
W
Baron Samedi
5,953
496
27
2
0
221,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role