Player Matchup

Sobek
Sobek
Blue87Yolo
Sobek
Level 126
God Stats
6W - 6L
1,547 SR
Queue Stats
150W - 132L
1,632 Elo+
Party 1
Sun Wukong
Sun Wukong
Derfla
Sun Wukong
Level 119
God Stats
5W - 2L
1,387 SR
Queue Stats
73W - 59L
1,639 Elo+
Party 1
Chiron
Chiron
GalacticElite
Chiron
Level 147
God Stats
4W - 0L
1,950 SR
Queue Stats
198W - 129L
1,626 Elo+
Solo
Loki
Loki
MyPointOfView
Loki
Level 107
God Stats
280W - 252L
1,534 SR
Queue Stats
392W - 383L
1,543 Elo+
Solo
Janus
Janus
xXKenierinkXx
Janus
Level 156
God Stats
8W - 2L
1,373 SR
Queue Stats
107W - 86L
1,552 Elo+
Solo
Team Averages
Level 131
1,558 SR
1,598 Elo+

VS

Team Averages
Level 111
1,722 SR
1,518 Elo+
Pele
Pele
Daddyxox
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 216L
1,572 Elo+
Solo
Nox
Nox
ThaGoose
Nox
Level 146
God Stats
4W - 2L
1,934 SR
Queue Stats
209W - 200L
1,527 Elo+
Solo
Neith
Neith
ToneCappone
Neith
Level 37
God Stats
1W - 1L
1,854 SR
Queue Stats
31W - 37L
1,588 Elo+
Solo
Zeus
Zeus
TragicGomeX
Zeus
Level 127
God Stats
1W - 1L
1,764 SR
Queue Stats
17W - 32L
1,458 Elo+
Party 2
Nemesis
Nemesis
spikeurameshi
Nemesis
Level 121
God Stats
1W - 2L
1,558 SR
Queue Stats
17W - 35L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
1 / 2 / 3
5,541
504
1,668
10,181
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Derfla
Sun Wukong
12
3 / 0 / 1
6,906
628
5,134
7,687
4,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 2 / 0
6,087
553
5,733
6,842
2,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 5
6,734
612
4,553
8,961
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
3 / 1 / 4
6,195
563
6,880
5,054
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 3 / 0
6,277
571
5,821
9,740
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 0 / 1
5,252
477
1,284
7,053
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 2
5,175
470
5,232
5,779
2,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 7 / 1
5,225
475
3,050
7,855
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
11
5 / 1 / 0
6,574
598
3,835
8,402
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
2
3
1.25
L
Pele
0
3
0
0
W
Sun Wukong
Derfla
Sun Wukong
3
0
1
3.5
W
2
2
0
1
W
4
0
5
6.5
L
0
0
1
0.5
L
0
2
2
0.5
L
0
7
1
0.07
L
Nemesis
5
1
0
5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
19,222
38,725
Taken
38,829
17,906
Mitigated
15,948
15,437
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
1,668
445
0
3,007
10,181
6,815
275
2,061
8,120
13,394
0
L
Pele
5,821
1,740
0
3,836
9,740
4,062
0
0
9,740
0
46,188
W
Sun Wukong
Derfla
Sun Wukong
5,134
798
0
3,617
7,687
4,167
557
594
7,093
0
46,995
W
5,733
2,903
627
1,684
6,842
2,285
124
326
6,494
0
47,962
W
4,553
1,900
0
5,570
8,961
3,112
0
488
8,473
0
40,104
L
1,284
391
0
1,711
7,053
3,527
0
1,972
5,081
20,477
0
L
5,232
2,979
0
1,455
5,779
2,295
0
629
5,150
0
24,827
L
3,050
1,541
0
710
7,855
2,953
0
4,736
3,119
21,731
0
L
Nemesis
3,835
1,610
0
1,042
8,402
3,111
0
1,211
7,191
0
46,032
W
6,880
789
0
932
5,054
1,527
0
1,992
3,062
38,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
28,503
344
Minions Killed
272
0
Camps Cleared
0
1,080,653
Distance Traveled
948,002
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,541
504
21
2
0
206,764
3
L
Pele
6,277
571
89
8
0
194,223
3
W
Sun Wukong
6,906
628
99
9
0
223,019
4
W
Chiron
6,087
553
92
8
0
194,543
1
W
Loki
6,734
612
71
6
0
245,462
4
L
Nox
5,252
477
23
2
0
205,109
1
L
Neith
5,175
470
44
4
0
147,079
4
L
Zeus
5,225
475
41
4
0
161,872
0
L
Nemesis
6,574
598
75
7
0
239,719
3
W
Janus
6,195
563
61
6
0
210,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role