Player Matchup

Mercury
Mercury
Azkaaly
Mercury
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,481 Elo+
Solo
Scylla
Scylla
BodyLaBuddha
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,458 Elo+
Party 2
Tiamat
Tiamat
BugZ Booth
Tiamat
Level 158
God Stats
2W - 3L
1,425 SR
Queue Stats
252W - 235L
1,543 Elo+
Party 2
Ra
Ra
Lonqqy
Ra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,504 Elo+
Party 2
Izanami
Izanami
SpongyGarfunkel
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 89L
1,565 Elo+
Party 2
Team Averages
Level 99
1,485 SR
1,510 Elo+

VS

Team Averages
Level 65
1,508 SR
1,519 Elo+
Freya
Freya
Pleb4Lyfe
Freya
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 77L
1,595 Elo+
Party 1
Guan Yu
Guan Yu
Schrolke
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,154 Elo+
Solo
He Bo
He Bo
Staliboi
He Bo
Level 89
God Stats
7W - 9L
1,450 SR
Queue Stats
412W - 318L
1,623 Elo+
Party 1
Ymir
Ymir
Watland
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 61L
1,582 Elo+
Party 1
Fenrir
Fenrir
krumlesmulen
Fenrir
Level 124
God Stats
3W - 4L
1,589 SR
Queue Stats
497W - 431L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azkaaly
Mercury
14
4 / 8 / 7
9,247
771
5,073
12,895
5,122
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
3 / 5 / 19
9,715
810
11,901
12,395
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
BugZ Booth
Tiamat
18
8 / 3 / 13
10,610
884
18,287
13,381
11,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
19
5 / 3 / 13
10,554
880
12,241
11,164
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 5 / 11
10,190
849
17,413
12,278
5,962
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Pleb4Lyfe
Freya
15
1 / 5 / 18
8,259
688
7,125
15,509
7,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Schrolke
Guan Yu
11
1 / 8 / 10
7,127
594
6,154
17,609
19,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

He Bo
Staliboi
He Bo
17
11 / 4 / 11
10,210
851
19,440
11,686
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Watland
Ymir
14
0 / 4 / 21
8,231
686
7,406
19,704
21,337
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
17
10 / 6 / 6
9,810
818
15,489
18,904
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
89
27
Kills
23
24
Deaths
27
63
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Mercury
Azkaaly
Mercury
4
8
7
0.94
W
Scylla
3
5
19
2.5
W
Tiamat
BugZ Booth
Tiamat
8
3
13
4.83
W
Ra
5
3
13
3.83
L
Freya
Pleb4Lyfe
Freya
1
5
18
2
L
Guan Yu
Schrolke
Guan Yu
1
8
10
0.75
W
7
5
11
2.5
L
He Bo
Staliboi
He Bo
11
4
11
4.13
L
Ymir
Watland
Ymir
0
4
21
2.63
L
Fenrir
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,915
Damage
55,614
62,113
Taken
83,412
31,726
Mitigated
68,541
22,615
Healing
28,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Azkaaly
Mercury
5,073
1,787
0
700
12,895
5,122
558
7,103
5,653
0
8,190
W
Scylla
11,901
697
426
2,571
12,395
4,486
1,435
5,181
7,019
19,545
0
W
Tiamat
BugZ Booth
Tiamat
18,287
1,382
1,995
5,153
13,381
11,142
1,184
7,602
5,617
25,809
0
W
Ra
12,241
1,188
4,222
4,604
11,164
5,014
777
5,409
5,584
37,082
0
L
Freya
Pleb4Lyfe
Freya
7,125
2,932
1,506
3,242
15,509
7,417
118
8,926
6,583
20,995
0
L
Guan Yu
Schrolke
Guan Yu
6,154
486
4,130
3,179
17,609
19,495
144
8,324
9,285
0
8,935
W
17,413
10,612
1,276
1,668
12,278
5,962
3,202
8,676
3,519
0
28,299
L
He Bo
Staliboi
He Bo
19,440
883
1,658
1,201
11,686
6,003
34
5,515
6,171
33,731
0
L
Ymir
Watland
Ymir
7,406
1,488
1,230
2,620
19,704
21,337
0
11,092
8,612
12,609
0
L
Fenrir
15,489
1,313
4,317
5,369
18,904
14,289
0
8,572
10,332
0
23,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,316
Gold Earned
43,637
116
Minions Killed
101
0
Camps Cleared
0
1,100,267
Distance Traveled
1,086,862
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,247
771
5
0
0
239,201
0
W
Scylla
9,715
810
21
2
0
204,683
0
W
Tiamat
10,610
884
9
1
0
210,827
0
W
Ra
10,554
880
55
5
0
255,946
1
L
Freya
8,259
688
19
2
0
206,170
1
L
Guan Yu
7,127
594
7
1
0
222,582
3
W
Izanami
10,190
849
26
2
0
189,610
2
L
He Bo
10,210
851
39
3
0
226,605
4
L
Ymir
8,231
686
12
1
0
194,191
5
L
Fenrir
9,810
818
24
2
0
237,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role