Player Matchup

Kuzenbo
Kuzenbo
Akillez713
Kuzenbo
Level 89
God Stats
21W - 18L
1,487 SR
Queue Stats
77W - 100L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
DJtryhar5433
Baron Samedi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 35L
1,211 Elo+
Solo
Serqet
Serqet
Stevie_WonderPR
Serqet
Level 113
God Stats
0W - 2L
1,647 SR
Queue Stats
22W - 24L
1,438 Elo+
Solo
Team Averages
Level 106
1,545 SR
1,337 Elo+

VS

Team Averages
Level 107
1,414 SR
1,434 Elo+
Ymir
Ymir
Eclipzes--
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,432 Elo+
Solo
Shiva
Shiva
MortyMama666
Shiva
Level 96
God Stats
3W - 4L
1,303 SR
Queue Stats
292W - 363L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
RazielsAgony
Baron Samedi
Level 160
God Stats
11W - 7L
1,440 SR
Queue Stats
390W - 332L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akillez713
Kuzenbo
15
0 / 1 / 1
9,235
543
9,597
17,540
28,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
DJtryhar5433
Baron Samedi
15
1 / 2 / 0
9,906
583
12,064
21,069
12,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 1
9,177
540
8,879
16,697
7,865
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
11,160
656
12,103
20,449
20,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 0 / 4
10,629
625
13,980
17,115
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
RazielsAgony
Baron Samedi
18
4 / 0 / 1
11,722
690
21,336
12,749
7,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Akillez713
Kuzenbo
0
1
1
0.5
L
Baron Samedi
DJtryhar5433
Baron Samedi
1
2
0
0.5
W
0
1
5
2.5
W
2
0
4
4
W
Baron Samedi
RazielsAgony
Baron Samedi
4
0
1
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
47,419
55,306
Taken
50,313
49,208
Mitigated
39,326
20,116
Healing
26,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Akillez713
Kuzenbo
9,597
4,494
911
1,015
17,540
28,816
0
8,382
8,636
22,193
0
L
Baron Samedi
DJtryhar5433
Baron Samedi
12,064
143
5,023
13,167
21,069
12,527
0
15,268
5,504
54,140
0
W
12,103
2,313
0
5,535
20,449
20,248
490
6,547
13,488
39,353
0
W
13,980
2,388
2,360
4,526
17,115
11,551
62
8,411
8,466
0
46,913
W
Baron Samedi
RazielsAgony
Baron Samedi
21,336
1,495
6,437
7,195
12,749
7,527
429
7,525
5,224
70,075
0
L
8,879
3,308
0
0
16,697
7,865
0
10,126
6,376
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
33,511
145
Minions Killed
215
3
Camps Cleared
11
944,344
Distance Traveled
936,962
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,235
543
25
1
0
309,703
8
L
Baron Samedi
9,906
583
95
6
3
316,126
4
W
Ymir
11,160
656
58
3
2
305,024
4
W
Shiva
10,629
625
72
4
5
320,798
3
W
Baron Samedi
11,722
690
85
5
4
311,140
2
L
Serqet
9,177
540
25
1
0
318,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role