Player Matchup

Cu Chulainn
Cu Chulainn
JayJayTheFineser
Cu Chulainn
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 64L
1,462 Elo+
Solo
Hachiman
Hachiman
OMGitsDirtyDan69
Hachiman
Level 122
God Stats
11W - 11L
1,484 SR
Queue Stats
342W - 393L
1,396 Elo+
Solo
Thanatos
Thanatos
RoyaLxDictatoR
Thanatos
Level 108
God Stats
3W - 1L
1,503 SR
Queue Stats
63W - 58L
1,460 Elo+
Party 2
Arachne
Arachne
SandyAfrican
Arachne
Level 151
God Stats
4W - 3L
1,643 SR
Queue Stats
143W - 146L
1,428 Elo+
Party 2
Merlin
Merlin
fexjn
Merlin
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 183L
1,440 Elo+
Solo
Team Averages
Level 128
1,526 SR
1,437 Elo+

VS

Team Averages
Level 141
1,464 SR
1,423 Elo+
Agni
Agni
Balmung_Rampage
Agni
Level 155
God Stats
8W - 7L
1,537 SR
Queue Stats
280W - 284L
1,446 Elo+
Party 1
Ra
Ra
ForgottenBrawler
Ra
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
457W - 504L
1,377 Elo+
Party 1
Cupid
Cupid
JustCorpbro
Cupid
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
198W - 231L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rodriguez_C1999
Tsukuyomi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,442 Elo+
Solo
Apollo
Apollo
keennnyyy
Apollo
Level 102
God Stats
0W - 2L
1,283 SR
Queue Stats
111W - 119L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JayJayTheFineser
Cu Chulainn
19
5 / 0 / 11
12,833
583
16,351
14,840
30,922
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
5 / 6 / 8
12,063
548
14,931
20,608
9,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
17
4 / 5 / 4
11,024
501
8,873
16,858
7,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
SandyAfrican
Arachne
19
10 / 2 / 9
12,441
566
16,824
20,590
11,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
fexjn
Merlin
17
8 / 6 / 5
11,743
534
12,655
13,272
5,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
10,793
491
17,874
18,927
8,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 6
8,203
373
5,150
14,092
10,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 3
9,487
431
5,914
15,700
6,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Rodriguez_C1999
Tsukuyomi
18
8 / 9 / 3
11,161
507
11,993
21,836
9,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
keennnyyy
Apollo
15
2 / 9 / 4
9,582
436
9,115
21,523
10,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
32
Kills
18
19
Deaths
32
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
L
1
6
6
0.67
W
Cu Chulainn
JayJayTheFineser
Cu Chulainn
5
0
11
10.5
L
2
4
3
0.88
W
5
6
8
1.5
L
Tsukuyomi
Rodriguez_C1999
Tsukuyomi
8
9
3
1.06
W
Thanatos
4
5
4
1.2
W
Arachne
SandyAfrican
Arachne
10
2
9
7.25
W
Merlin
fexjn
Merlin
8
6
5
1.75
L
Apollo
keennnyyy
Apollo
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,634
Damage
50,046
86,168
Taken
92,078
65,330
Mitigated
44,702
33,352
Healing
22,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,874
1,010
188
5,107
18,927
8,458
260
5,481
12,975
99,313
0
L
5,150
420
837
1,771
14,092
10,176
252
3,671
10,289
42,593
0
W
Cu Chulainn
JayJayTheFineser
Cu Chulainn
16,351
3,073
0
2,361
14,840
30,922
915
3,460
11,380
1,115
101,890
L
5,914
3,400
290
3,323
15,700
6,487
0
73
15,627
0
56,428
W
14,931
10,605
244
7,570
20,608
9,618
2,669
4,037
16,571
0
94,508
L
Tsukuyomi
Rodriguez_C1999
Tsukuyomi
11,993
2,398
0
5,827
21,836
9,464
72
1,627
20,038
0
77,598
W
Thanatos
8,873
2,892
0
12,261
16,858
7,437
856
4,181
12,677
0
83,454
W
Arachne
SandyAfrican
Arachne
16,824
10,541
0
9,583
20,590
11,837
2,193
4,996
15,594
0
94,989
W
Merlin
fexjn
Merlin
12,655
491
314
1,019
13,272
5,516
1,094
7,229
6,043
65,355
0
L
Apollo
keennnyyy
Apollo
9,115
6,406
0
5,074
21,523
10,117
340
1,165
20,296
0
72,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,104
Gold Earned
49,226
651
Minions Killed
550
0
Camps Cleared
0
1,993,302
Distance Traveled
1,902,033
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,793
491
148
7
0
390,987
6
L
Ra
8,203
373
63
3
0
367,731
7
W
Cu Chulainn
12,833
583
167
8
0
415,816
5
L
Cupid
9,487
431
104
5
0
373,589
6
W
Hachiman
12,063
548
138
6
0
345,213
1
L
Tsukuyomi
11,161
507
117
5
0
431,770
3
W
Thanatos
11,024
501
131
6
0
453,687
2
W
Arachne
12,441
566
104
5
0
481,607
1
W
Merlin
11,743
534
111
5
0
296,979
0
L
Apollo
9,582
436
118
5
0
337,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role