Player Matchup

Vamana
Vamana
Kiing Odin
Vamana
Level 127
God Stats
75W - 51L
1,638 SR
Queue Stats
428W - 411L
1,599 Elo+
Party 1
Nu Wa
Nu Wa
MisterMeaner
Nu Wa
Level 157
God Stats
24W - 13L
1,636 SR
Queue Stats
218W - 176L
1,570 Elo+
Party 1
Shiva
Shiva
T4STE TH3 R4MBO
Shiva
Level 128
God Stats
25W - 21L
1,565 SR
Queue Stats
281W - 238L
1,578 Elo+
Party 1
Team Averages
Level 137
1,613 SR
1,582 Elo+

VS

Team Averages
Level 114
1,585 SR
1,537 Elo+
Sobek
Sobek
JockDeïcide
Sobek
Level 79
God Stats
16W - 26L
1,565 SR
Queue Stats
89W - 111L
1,493 Elo+
Solo
Agni
Agni
Prozi98
Agni
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,591 Elo+
Solo
Awilix
Awilix
chumbawumba007
Awilix
Level 129
God Stats
21W - 15L
1,691 SR
Queue Stats
354W - 400L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Kiing Odin
Vamana
15
5 / 2 / 8
10,260
733
11,918
19,094
15,388
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 10
10,086
720
13,345
8,916
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
6 / 1 / 4
10,491
749
13,404
18,272
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,769
626
8,805
20,604
28,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Prozi98
Agni
14
1 / 4 / 3
8,960
640
12,563
13,516
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 2
8,702
622
12,385
14,964
7,777
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Vamana
Kiing Odin
Vamana
5
2
8
4.5
W
2
1
10
7
L
Agni
Prozi98
Agni
1
4
3
0.63
W
6
1
4
8
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,667
Damage
33,753
46,282
Taken
49,084
33,091
Mitigated
41,467
10,417
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,805
597
0
4,715
20,604
28,275
0
6,498
13,699
27,651
0
W
Vamana
Kiing Odin
Vamana
11,918
5,655
858
6,768
19,094
15,388
838
6,640
12,454
0
32,192
W
13,345
7,072
353
33
8,916
4,567
1,647
5,252
3,664
43,283
0
L
Agni
Prozi98
Agni
12,563
538
0
2,190
13,516
5,415
0
4,040
9,198
49,039
0
W
13,404
2,805
565
1,840
18,272
13,136
758
9,864
8,408
0
32,198
L
12,385
4,168
0
2,658
14,964
7,777
0
3,308
11,266
0
43,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
26,431
147
Minions Killed
163
7
Camps Cleared
4
817,020
Distance Traveled
767,708
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,769
626
19
1
0
282,713
4
W
Vamana
10,260
733
43
3
2
266,031
4
W
Nu Wa
10,086
720
66
5
3
261,682
0
L
Agni
8,960
640
93
7
0
246,130
4
W
Shiva
10,491
749
38
3
2
289,307
1
L
Awilix
8,702
622
51
4
4
238,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role