Player Matchup

Zhong Kui
Zhong Kui
AVEDRIP
Zhong Kui
Level 74
God Stats
3W - 3L
1,390 SR
Queue Stats
142W - 150L
1,376 Elo+
Solo
Jormungandr
Jormungandr
ItsJenEh
Jormungandr
Level 47
God Stats
1W - 1L
1,664 SR
Queue Stats
277W - 287L
1,392 Elo+
Solo
Thanatos
Thanatos
Joebestt
Thanatos
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 159L
1,434 Elo+
Solo
He Bo
He Bo
White Zombie794
He Bo
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 124L
1,394 Elo+
Solo
Terra
Terra
raebandz101
Terra
Level 126
God Stats
3W - 1L
1,809 SR
Queue Stats
214W - 195L
1,408 Elo+
Solo
Team Averages
Level 100
1,572 SR
1,401 Elo+

VS

Team Averages
Level 98
1,437 SR
1,444 Elo+
Scylla
Scylla
Bumply-Lumply
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,592 Elo+
Solo
Khepri
Khepri
EasyNotSleezy
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,425 Elo+
Solo
Hades
Hades
FeatWhisper807
Hades
Level 56
God Stats
2W - 1L
1,271 SR
Queue Stats
114W - 114L
1,394 Elo+
Party 1
Persephone
Persephone
SquishyT4nk
Persephone
Level 109
God Stats
2W - 10L
1,518 SR
Queue Stats
121W - 132L
1,460 Elo+
Solo
Sylvanus
Sylvanus
candybeater18
Sylvanus
Level 108
God Stats
4W - 4L
1,398 SR
Queue Stats
592W - 631L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AVEDRIP
Zhong Kui
17
2 / 7 / 4
9,461
728
17,831
19,748
15,884
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
ItsJenEh
Jormungandr
15
1 / 7 / 3
8,476
652
10,237
18,498
26,000
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Joebestt
Thanatos
13
1 / 13 / 2
7,680
591
7,606
16,614
8,493
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 4
9,544
734
17,026
11,579
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 6
8,854
681
4,470
16,639
27,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 23
11,279
868
18,072
14,267
9,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 31
10,680
822
11,281
17,546
25,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
12 / 3 / 17
11,428
879
18,458
23,516
27,384
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
SquishyT4nk
Persephone
18
8 / 1 / 26
11,153
858
15,415
7,797
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
candybeater18
Sylvanus
17
4 / 2 / 29
9,949
765
8,752
20,302
27,821
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
165
8
Kills
39
39
Deaths
8
19
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AVEDRIP
Zhong Kui
2
7
4
0.57
W
11
1
23
22.5
W
4
1
31
19.5
W
12
3
17
6.83
L
Jormungandr
ItsJenEh
Jormungandr
1
7
3
0.36
L
Thanatos
Joebestt
Thanatos
1
13
2
0.15
W
Persephone
SquishyT4nk
Persephone
8
1
26
21
L
3
7
4
0.71
W
Sylvanus
candybeater18
Sylvanus
4
2
29
9.25
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,170
Damage
71,978
83,078
Taken
83,428
83,710
Mitigated
95,835
16,629
Healing
49,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AVEDRIP
Zhong Kui
17,831
1,316
203
5,293
19,748
15,884
0
17,564
2,184
37,268
0
W
18,072
4,552
924
956
14,267
9,622
1,998
12,128
2,139
34,374
0
W
11,281
1,007
1,522
2,599
17,546
25,140
420
9,610
7,936
18,375
0
W
18,458
2,161
5,660
7,898
23,516
27,384
770
12,133
11,383
34,380
0
L
Jormungandr
ItsJenEh
Jormungandr
10,237
1,418
335
1,294
18,498
26,000
0
14,900
3,598
21,456
0
L
Thanatos
Joebestt
Thanatos
7,606
2,711
41
2,276
16,614
8,493
0
13,800
2,814
0
12,585
W
Persephone
SquishyT4nk
Persephone
15,415
2,543
3,004
1,786
7,797
5,868
1,232
3,951
3,845
33,215
0
L
17,026
195
620
1,017
11,579
6,149
0
10,351
1,228
27,763
0
W
Sylvanus
candybeater18
Sylvanus
8,752
3,239
17,325
8,041
20,302
27,821
1,037
11,741
8,561
15,399
0
L
4,470
513
2,875
2,675
16,639
27,184
0
15,363
1,276
9,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
54,489
126
Minions Killed
146
0
Camps Cleared
0
941,386
Distance Traveled
1,147,055
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,461
728
55
4
0
185,044
0
W
Scylla
11,279
868
47
4
0
213,318
0
W
Khepri
10,680
822
12
1
0
248,791
0
W
Hades
11,428
879
36
3
0
230,367
0
L
Jormungandr
8,476
652
26
2
0
191,882
0
L
Thanatos
7,680
591
10
1
0
169,183
0
W
Persephone
11,153
858
36
3
0
242,695
1
L
He Bo
9,544
734
26
2
0
203,985
0
W
Sylvanus
9,949
765
15
1
0
211,884
0
L
Terra
8,854
681
9
1
0
191,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role