Player Matchup

Anhur
Anhur
AmazingGoku69
Anhur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,389 Elo+
Party 3
Kali
Kali
DantheManx33
Kali
Level 29
God Stats
6W - 3L
1,956 SR
Queue Stats
109W - 117L
1,419 Elo+
Party 1
Poseidon
Poseidon
Naldo_0305
Poseidon
Level 92
God Stats
3W - 5L
1,037 SR
Queue Stats
255W - 276L
1,472 Elo+
Solo
Chaac
Chaac
Snormurai
Chaac
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 69L
1,401 Elo+
Party 1
Fafnir
Fafnir
temp-278603
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,319 Elo+
Party 3
Team Averages
Level 85
1,499 SR
1,400 Elo+

VS

Team Averages
Level 92
1,577 SR
1,466 Elo+
Da Ji
Da Ji
ASneakster
Da Ji
Level 126
God Stats
9W - 4L
1,500 SR
Queue Stats
39W - 31L
1,498 Elo+
Party 2
Vulcan
Vulcan
ElPit0n
Vulcan
Level 103
God Stats
4W - 6L
1,388 SR
Queue Stats
510W - 506L
1,507 Elo+
Party 2
Shiva
Shiva
LispJenkins
Shiva
Level 155
God Stats
7W - 6L
1,623 SR
Queue Stats
168W - 168L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
NanceJr22
Kuzenbo
Level 27
God Stats
1W - 0L
1,751 SR
Queue Stats
101W - 84L
1,513 Elo+
Party 2
Chiron
Chiron
SuIc1D3 DREAMZ
Chiron
Level 47
God Stats
16W - 15L
1,621 SR
Queue Stats
194W - 211L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,484
424
10,368
16,605
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 4
9,205
460
11,953
23,126
13,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Naldo_0305
Poseidon
16
3 / 3 / 2
9,854
493
11,727
13,892
5,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Snormurai
Chaac
15
1 / 1 / 3
9,645
482
12,017
17,239
13,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
13
1 / 0 / 3
9,023
451
7,979
16,487
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
4 / 3 / 4
9,287
464
11,535
17,981
8,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
ElPit0n
Vulcan
17
5 / 0 / 5
10,889
544
14,712
10,047
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 1
8,925
446
10,316
18,770
21,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
NanceJr22
Kuzenbo
13
0 / 0 / 6
8,662
433
9,558
18,723
24,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 3 / 2
8,422
421
9,120
14,600
5,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
8
Kills
13
13
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
3
4
2
L
2
3
0
0.67
L
1
6
4
0.5
W
Vulcan
ElPit0n
Vulcan
5
0
5
7.5
W
1
3
1
0.5
L
Poseidon
Naldo_0305
Poseidon
3
3
2
1.33
W
Kuzenbo
NanceJr22
Kuzenbo
0
0
6
3
L
Chaac
Snormurai
Chaac
1
1
3
2.5
W
3
3
2
1.33
L
Fafnir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,044
Damage
55,241
87,349
Taken
80,121
60,753
Mitigated
65,564
30,005
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
11,535
3,182
0
3,268
17,981
8,207
440
1,352
16,629
0
63,533
L
10,368
5,282
0
8,296
16,605
7,010
0
6,215
10,356
0
65,910
L
11,953
5,818
242
8,073
23,126
13,522
0
4,669
18,038
0
86,522
W
Vulcan
ElPit0n
Vulcan
14,712
2,880
0
3,936
10,047
4,940
810
4,750
5,297
100,254
0
W
10,316
1,918
0
2,920
18,770
21,996
532
258
18,512
11,258
50,003
L
Poseidon
Naldo_0305
Poseidon
11,727
1,273
0
2,603
13,892
5,850
0
7,399
6,132
98,595
0
W
Kuzenbo
NanceJr22
Kuzenbo
9,558
4,696
0
1,726
18,723
24,707
74
6,299
12,424
35,738
0
L
Chaac
Snormurai
Chaac
12,017
3,790
0
7,152
17,239
13,642
0
3,171
13,473
0
81,879
W
9,120
3,354
1,518
3,792
14,600
5,714
436
7,047
7,553
0
43,391
L
Fafnir
7,979
2,759
0
3,639
16,487
20,729
0
4,953
11,374
31,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,211
Gold Earned
46,185
552
Minions Killed
455
0
Camps Cleared
0
1,788,533
Distance Traveled
1,867,743
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,287
464
85
4
0
419,356
1
L
Anhur
8,484
424
124
6
0
294,341
3
L
Kali
9,205
460
120
6
0
373,510
2
W
Vulcan
10,889
544
151
8
0
378,201
6
W
Shiva
8,925
446
93
5
0
349,426
2
L
Poseidon
9,854
493
153
8
0
363,051
2
W
Kuzenbo
8,662
433
41
2
0
386,837
4
L
Chaac
9,645
482
124
6
0
403,940
0
W
Chiron
8,422
421
85
4
0
333,923
4
L
Fafnir
9,023
451
31
2
0
353,691
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role