Player Matchup

Chiron
Chiron
Ferunzi
Chiron
Level 156
God Stats
3W - 0L
1,856 SR
Queue Stats
120W - 75L
1,600 Elo+
Party 2
Baron Samedi
Baron Samedi
Mankinator69
Baron Samedi
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
114W - 64L
1,625 Elo+
Party 2
King Arthur
King Arthur
msd4vt
King Arthur
Level 148
God Stats
1W - 2L
1,267 SR
Queue Stats
65W - 50L
1,535 Elo+
Party 2
Team Averages
Level 111
1,541 SR
1,587 Elo+

VS

Team Averages
Level 63
1,767 SR
1,685 Elo+
Ganesha
Ganesha
Blitzfire02
Ganesha
Level 8
God Stats
2W - 1L
1,845 SR
Queue Stats
3W - 1L
1,805 Elo+
Party 1
Medusa
Medusa
EscatonJudgement
Medusa
Level 144
God Stats
1W - 1L
1,904 SR
Queue Stats
122W - 77L
1,617 Elo+
Party 1
Aphrodite
Aphrodite
ii MyTHic ii
Aphrodite
Level 36
God Stats
14W - 5L
1,554 SR
Queue Stats
81W - 47L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ferunzi
Chiron
20
6 / 0 / 5
16,458
686
30,621
19,317
8,422
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Mankinator69
Baron Samedi
20
5 / 6 / 7
15,691
654
31,107
27,198
14,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
msd4vt
King Arthur
20
2 / 5 / 7
14,234
593
21,169
31,791
35,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blitzfire02
Ganesha
19
0 / 5 / 10
14,995
625
13,146
34,382
59,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
9 / 5 / 1
16,395
683
32,556
32,719
16,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
ii MyTHic ii
Aphrodite
20
2 / 3 / 7
14,291
595
14,917
22,129
17,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
13
Kills
11
11
Deaths
13
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Blitzfire02
Ganesha
0
5
10
1
L
9
5
1
1.9
W
Chiron
Ferunzi
Chiron
6
0
5
8.5
W
Baron Samedi
Mankinator69
Baron Samedi
5
6
7
1.42
L
Aphrodite
ii MyTHic ii
Aphrodite
2
3
7
1.83
W
King Arthur
msd4vt
King Arthur
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,897
Damage
60,619
78,306
Taken
89,230
58,453
Mitigated
94,119
30,788
Healing
34,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Blitzfire02
Ganesha
13,146
2,178
1,100
3,906
34,382
59,553
130
9,223
25,001
28,427
0
L
32,556
13,514
0
1,250
32,719
16,863
1,584
11,866
20,625
0
101,795
W
Chiron
Ferunzi
Chiron
30,621
12,449
1,782
8,693
19,317
8,422
3,093
4,866
14,451
0
123,371
W
Baron Samedi
Mankinator69
Baron Samedi
31,107
1,308
5,448
11,479
27,198
14,947
287
10,806
16,392
73,342
0
L
Aphrodite
ii MyTHic ii
Aphrodite
14,917
1,247
16,194
12,516
22,129
17,703
330
10,145
11,857
45,356
0
W
King Arthur
msd4vt
King Arthur
21,169
1,191
0
3,386
31,791
35,084
190
13,671
18,120
0
51,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,383
Gold Earned
45,681
311
Minions Killed
219
17
Camps Cleared
3
1,263,885
Distance Traveled
1,285,735
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
14,995
625
1
0
0
399,168
3
L
Medusa
16,395
683
128
5
2
454,387
4
W
Chiron
16,458
686
176
7
8
448,911
5
W
Baron Samedi
15,691
654
91
4
5
391,452
4
L
Aphrodite
14,291
595
90
4
1
432,180
2
W
King Arthur
14,234
593
44
2
4
423,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role