Player Matchup

Jing Wei
Jing Wei
GL33PGL0P
Jing Wei
Level 106
God Stats
2W - 1L
1,722 SR
Queue Stats
116W - 86L
1,640 Elo+
Party 2
Fenrir
Fenrir
IGodSpeedXXIII
Fenrir
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 80L
1,652 Elo+
Party 2
Nu Wa
Nu Wa
sithhrogen79
Nu Wa
Level 63
God Stats
1W - 1L
1,760 SR
Queue Stats
19W - 17L
1,583 Elo+
Party 2
Team Averages
Level 100
1,661 SR
1,625 Elo+

VS

Team Averages
Level 149
1,535 SR
1,577 Elo+
Ares
Ares
 
Ares
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
agamerguy95
Thor
Level 157
God Stats
23W - 18L
1,604 SR
Queue Stats
218W - 130L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GL33PGL0P
Jing Wei
11
1 / 5 / 1
6,853
685
4,849
14,075
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 6 / 3
6,456
646
2,875
14,528
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 5 / 1
7,277
728
8,500
7,727
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
5 / 0 / 11
9,423
942
6,568
9,782
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
 
Eset
13
4 / 1 / 9
8,381
838
13,653
9,421
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 9
8,500
850
11,968
9,049
4,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
16
16
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
0
11
10.5
W
Eset
 
Eset
4
1
9
8.5
L
Jing Wei
GL33PGL0P
Jing Wei
1
5
1
0.3
L
0
6
3
0.25
W
7
2
9
5.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,224
Damage
32,189
36,330
Taken
28,252
15,666
Mitigated
20,960
4,139
Healing
8,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,568
317
0
3,271
9,782
11,708
178
2,477
6,860
15,939
0
W
Eset
 
Eset
13,653
1,406
724
2,076
9,421
4,746
514
1,760
7,424
50,773
0
L
Jing Wei
GL33PGL0P
Jing Wei
4,849
3,474
0
1,986
14,075
5,245
0
7,754
6,321
0
25,292
L
2,875
580
0
1,047
14,528
7,550
0
8,162
6,366
0
10,789
W
11,968
3,005
0
1,968
9,049
4,506
398
3,672
5,015
0
26,290
L
8,500
3,692
0
1,106
7,727
2,871
0
4,538
3,189
16,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,586
Gold Earned
26,304
87
Minions Killed
143
3
Camps Cleared
6
535,690
Distance Traveled
571,470
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,423
942
23
2
1
200,496
2
W
Eset
8,381
838
88
9
2
191,533
1
L
Jing Wei
6,853
685
52
5
1
188,546
2
L
Fenrir
6,456
646
11
1
1
181,238
1
W
Thor
8,500
850
32
3
3
179,441
1
L
Nu Wa
7,277
728
24
2
1
165,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role