Player Matchup

Skadi
Skadi
APollaPower
Skadi
Level 104
God Stats
3W - 0L
1,884 SR
Queue Stats
10W - 12L
1,463 Elo+
Solo
Anubis
Anubis
PilotInCommand_
Anubis
Level 85
God Stats
26W - 23L
1,665 SR
Queue Stats
141W - 146L
1,564 Elo+
Solo
Sylvanus
Sylvanus
imonebadmonkey
Sylvanus
Level 129
God Stats
6W - 8L
1,397 SR
Queue Stats
10W - 16L
1,362 Elo+
Solo
Team Averages
Level 106
1,649 SR
1,463 Elo+

VS

Team Averages
Level 95
1,646 SR
1,565 Elo+
Ra
Ra
OneHiSamurai
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Y_Hit_
Jing Wei
Level 115
God Stats
4W - 3L
1,883 SR
Queue Stats
754W - 490L
1,622 Elo+
Party 1
Sobek
Sobek
Yung_ViKing_90
Sobek
Level 126
God Stats
2W - 1L
1,555 SR
Queue Stats
462W - 335L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
11,398
670
21,481
19,117
12,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 0 / 6
11,519
678
15,541
16,071
10,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
17
1 / 0 / 10
12,192
717
7,443
21,134
26,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
9,943
585
11,083
11,496
3,512
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Y_Hit_
Jing Wei
16
2 / 1 / 0
10,668
628
26,562
12,978
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 2
10,600
624
12,433
26,244
29,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
0
7
1
0.07
W
4
0
6
7
L
Jing Wei
Y_Hit_
Jing Wei
2
1
0
2
L
0
3
2
0.33
W
Sylvanus
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,465
Damage
50,078
56,322
Taken
50,718
49,466
Mitigated
38,997
32,857
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,481
11,274
0
1,742
19,117
12,248
904
7,121
11,996
0
48,667
L
11,083
1,171
1,390
1,161
11,496
3,512
298
4,708
6,788
40,506
0
W
15,541
480
0
8,596
16,071
10,731
626
6,981
9,090
68,260
0
L
Jing Wei
Y_Hit_
Jing Wei
26,562
17,729
0
3,806
12,978
5,999
998
5,134
7,844
0
69,449
L
12,433
404
0
2,739
26,244
29,486
0
13,443
12,801
21,412
0
W
Sylvanus
7,443
2,145
10,439
12,080
21,134
26,487
384
9,609
11,525
16,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
31,211
193
Minions Killed
191
7
Camps Cleared
5
954,125
Distance Traveled
944,259
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,398
670
49
3
3
317,063
2
L
Ra
9,943
585
87
5
0
297,079
0
W
Anubis
11,519
678
126
7
4
317,389
4
L
Jing Wei
10,668
628
91
5
5
310,171
1
L
Sobek
10,600
624
13
1
0
337,009
4
W
Sylvanus
12,192
717
18
1
0
319,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role