Player Matchup

Bacchus
Bacchus
Beligoroth
Bacchus
Level 109
God Stats
0W - 2L
1,714 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cupid
Cupid
DinoJV
Cupid
Level 124
God Stats
4W - 6L
1,436 SR
Queue Stats
231W - 293L
1,463 Elo+
Solo
Janus
Janus
Xioutakun
Janus
Level 123
God Stats
0W - 2L
1,257 SR
Queue Stats
63W - 94L
1,455 Elo+
Solo
Team Averages
Level 119
1,469 SR
1,473 Elo+

VS

Team Averages
Level 121
1,500 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Cotocoquin
Sun Wukong
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
278W - 322L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beligoroth
Bacchus
13
0 / 1 / 5
8,842
632
9,388
15,321
18,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
DinoJV
Cupid
13
2 / 1 / 3
8,618
616
9,414
8,925
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Xioutakun
Janus
12
3 / 4 / 1
8,386
599
7,748
10,450
3,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 2
9,620
687
13,050
5,961
2,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
 
King Arthur
13
1 / 2 / 5
8,539
610
8,726
17,247
13,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Cotocoquin
Sun Wukong
14
1 / 2 / 5
8,834
631
8,739
15,520
14,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
5
Kills
6
6
Deaths
5
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
2
5
W
King Arthur
 
King Arthur
1
2
5
1.75
L
Bacchus
Beligoroth
Bacchus
0
1
5
2.5
W
Sun Wukong
Cotocoquin
Sun Wukong
1
2
5
1.75
L
Cupid
DinoJV
Cupid
2
1
3
3.5
L
Janus
Xioutakun
Janus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
30,515
34,696
Taken
38,728
26,000
Mitigated
30,707
8,208
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,050
5,002
0
740
5,961
2,748
270
3,521
2,440
0
42,017
W
King Arthur
 
King Arthur
8,726
738
0
5,782
17,247
13,734
129
7,712
9,535
0
30,034
L
Bacchus
Beligoroth
Bacchus
9,388
1,354
0
3,553
15,321
18,858
102
0
14,957
20,377
0
W
Sun Wukong
Cotocoquin
Sun Wukong
8,739
1,734
0
4,408
15,520
14,225
0
6,891
8,629
0
27,909
L
Cupid
DinoJV
Cupid
9,414
6,412
488
2,753
8,925
3,576
600
0
8,778
0
27,495
L
Janus
Xioutakun
Janus
7,748
1,144
0
1,414
10,450
3,566
0
42
10,140
31,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
26,993
122
Minions Killed
166
2
Camps Cleared
9
727,756
Distance Traveled
739,966
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,620
687
86
6
7
236,555
0
W
King Arthur
8,539
610
36
3
1
234,716
1
L
Bacchus
8,842
632
19
1
1
267,436
0
W
Sun Wukong
8,834
631
44
3
1
268,695
4
L
Cupid
8,618
616
57
4
1
252,193
3
L
Janus
8,386
599
46
3
0
208,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role