Player Matchup

Thanatos
Thanatos
Aarangelo
Thanatos
Level 17
God Stats
2W - 1L
1,259 SR
Queue Stats
26W - 26L
1,402 Elo+
Party 3
Serqet
Serqet
ChRiS_sNiPeR_
Serqet
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
OvenRack
Anhur
Level 160
God Stats
17W - 10L
1,677 SR
Queue Stats
654W - 572L
1,662 Elo+
Party 1
Hera
Hera
Sneaderific
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 3
Cabrakan
Cabrakan
lightchaser7
Cabrakan
Level 29
God Stats
17W - 11L
1,903 SR
Queue Stats
754W - 479L
1,896 Elo+
Party 1
Team Averages
Level 86
1,568 SR
1,538 Elo+

VS

Team Averages
Level 56
1,378 SR
1,612 Elo+
Charybdis
Charybdis
ChronosNyx
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,748 Elo+
Party 2
Vulcan
Vulcan
Dominiak
Vulcan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ThatOneOrangeGuy
Amaterasu
Level 17
God Stats
1W - 1L
1,230 SR
Queue Stats
13W - 13L
1,751 Elo+
Party 2
Da Ji
Da Ji
marodar
Da Ji
Level 104
God Stats
0W - 2L
1,366 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Ymir
Ymir
rayamb27
Ymir
Level 125
God Stats
0W - 2L
1,293 SR
Queue Stats
53W - 52L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aarangelo
Thanatos
19
10 / 3 / 15
11,554
889
12,872
15,689
9,442
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 18
9,782
752
7,847
14,328
9,323
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
OvenRack
Anhur
20
10 / 2 / 16
11,691
899
21,165
11,939
6,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 5 / 17
11,255
866
21,362
10,818
6,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
lightchaser7
Cabrakan
19
6 / 3 / 24
11,642
896
14,799
20,869
31,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChronosNyx
Charybdis
16
2 / 6 / 6
9,058
697
9,711
14,621
6,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Dominiak
Vulcan
16
1 / 6 / 9
9,333
718
12,167
10,470
5,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
16
4 / 11 / 7
9,896
761
8,525
20,401
15,017
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
marodar
Da Ji
17
11 / 8 / 4
10,697
823
16,897
15,199
7,543
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
17
1 / 5 / 14
10,144
780
7,010
21,948
28,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
59
36
Kills
19
19
Deaths
36
90
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aarangelo
Thanatos
10
3
15
5.83
W
3
6
18
2
L
Charybdis
ChronosNyx
Charybdis
2
6
6
0.83
L
Vulcan
Dominiak
Vulcan
1
6
9
0.92
W
Anhur
OvenRack
Anhur
10
2
16
9
W
7
5
17
3.1
L
Amaterasu
4
11
7
0.68
W
Cabrakan
lightchaser7
Cabrakan
6
3
24
6
L
Da Ji
marodar
Da Ji
11
8
4
1.63
L
Ymir
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,045
Damage
54,310
73,643
Taken
82,639
63,358
Mitigated
63,174
28,350
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aarangelo
Thanatos
12,872
1,626
1,488
10,682
15,689
9,442
1,959
2,526
13,163
0
25,251
W
7,847
2,739
1,603
1,200
14,328
9,323
1,524
4,104
10,224
0
10,220
L
Charybdis
ChronosNyx
Charybdis
9,711
4,245
99
2,851
14,621
6,423
0
5,656
8,641
0
27,916
L
Vulcan
Dominiak
Vulcan
12,167
5,138
97
208
10,470
5,550
0
5,389
5,081
31,252
0
W
Anhur
OvenRack
Anhur
21,165
12,831
0
3,823
11,939
6,994
3,105
3,541
8,398
0
52,243
W
21,362
6,315
0
0
10,818
6,143
807
2,929
7,889
40,813
0
L
Amaterasu
8,525
2,655
644
1,539
20,401
15,017
41
8,081
12,181
275
14,694
W
Cabrakan
lightchaser7
Cabrakan
14,799
1,576
3,213
6,341
20,869
31,456
516
6,300
14,569
20,740
0
L
Da Ji
marodar
Da Ji
16,897
4,545
315
1,067
15,199
7,543
0
4,952
9,989
0
19,797
L
Ymir
7,010
1,024
477
4,317
21,948
28,641
0
12,083
9,429
19,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,924
Gold Earned
49,128
147
Minions Killed
121
0
Camps Cleared
0
1,172,465
Distance Traveled
1,115,959
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,554
889
22
2
0
275,245
0
W
Serqet
9,782
752
13
1
0
254,900
0
L
Charybdis
9,058
697
35
3
0
220,779
2
L
Vulcan
9,333
718
41
3
0
223,396
0
W
Anhur
11,691
899
62
5
0
185,495
1
W
Hera
11,255
866
41
3
0
230,732
0
L
Amaterasu
9,896
761
12
1
0
237,116
0
W
Cabrakan
11,642
896
9
1
0
226,093
3
L
Da Ji
10,697
823
7
1
0
215,585
2
L
Ymir
10,144
780
26
2
0
219,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role