Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Calaveitor088
Tiamat
Level 153
God Stats
3W - 2L
1,695 SR
Queue Stats
194W - 119L
1,596 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IDalex125
Tsukuyomi
Level 27
God Stats
2W - 2L
1,671 SR
Queue Stats
186W - 97L
1,700 Elo+
Party 2
Hel
Hel
Xx-_-KhAoS__xX
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 105L
1,514 Elo+
Party 2
Team Averages
Level 104
1,573 SR
1,562 Elo+

VS

Team Averages
Level 76
1,506 SR
1,439 Elo+
Sol
Sol
EveGR
Sol
Level 155
God Stats
6W - 13L
1,389 SR
Queue Stats
493W - 503L
1,464 Elo+
Party 1
Anubis
Anubis
Lxxroy
Anubis
Level 28
God Stats
3W - 3L
1,567 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 3
Nemesis
Nemesis
NBK-Afroanne
Nemesis
Level 121
God Stats
6W - 11L
1,351 SR
Queue Stats
200W - 227L
1,355 Elo+
Party 1
Izanami
Izanami
NBK-BarrHumbug
Izanami
Level 29
God Stats
12W - 9L
1,721 SR
Queue Stats
76W - 92L
1,327 Elo+
Party 1
Atlas
Atlas
Sanossen
Atlas
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 1
6,217
622
4,559
4,443
1,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
 
Awilix
9
2 / 1 / 1
5,257
526
2,842
7,035
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
5,518
552
2,400
3,434
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
IDalex125
Tsukuyomi
8
3 / 1 / 3
5,138
514
5,916
6,652
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 3 / 1
5,552
555
4,030
8,257
6,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EveGR
Sol
8
0 / 1 / 0
4,885
489
2,934
5,349
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Lxxroy
Anubis
10
4 / 3 / 0
6,041
604
6,340
7,901
4,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
NBK-Afroanne
Nemesis
7
1 / 3 / 1
4,710
471
2,604
7,300
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 3 / 1
4,709
471
922
5,229
1,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Sanossen
Atlas
7
0 / 1 / 1
4,553
455
2,939
4,278
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
5
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
Awilix
 
Awilix
2
1
1
2.5
W
0
0
2
1
L
Sol
EveGR
Sol
0
1
0
0
W
Tsukuyomi
IDalex125
Tsukuyomi
3
1
3
4.5
L
Anubis
Lxxroy
Anubis
4
3
0
1.33
L
Nemesis
NBK-Afroanne
Nemesis
1
3
1
0.5
L
0
3
1
0.17
L
Atlas
Sanossen
Atlas
0
1
1
0.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
15,739
29,821
Taken
30,057
15,246
Mitigated
12,041
7,903
Healing
9,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,559
1,810
0
912
4,443
1,514
292
962
3,481
0
44,896
W
Awilix
 
Awilix
2,842
1,237
0
500
7,035
2,301
0
1,520
5,515
0
34,634
W
2,400
659
0
1,416
3,434
1,914
0
1,976
1,458
41,087
0
L
Sol
EveGR
Sol
2,934
1,566
0
2,451
5,349
1,680
0
1,679
3,555
31,171
0
W
Tsukuyomi
IDalex125
Tsukuyomi
5,916
1,849
0
1,145
6,652
3,208
33
2,956
3,696
0
21,103
L
Anubis
Lxxroy
Anubis
6,340
631
0
4,004
7,901
4,335
1,014
3,903
3,998
35,441
0
L
Nemesis
NBK-Afroanne
Nemesis
2,604
839
0
576
7,300
2,575
0
848
6,389
0
18,243
L
922
851
0
744
5,229
1,362
0
0
5,158
0
26,531
L
Atlas
Sanossen
Atlas
2,939
1,502
0
1,496
4,278
2,089
0
0
4,074
12,076
0
W
4,030
136
308
3,622
8,257
6,309
0
4,799
3,458
30,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,682
Gold Earned
24,898
317
Minions Killed
211
0
Camps Cleared
0
960,292
Distance Traveled
871,496
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,217
622
85
9
0
166,812
2
W
Awilix
5,257
526
74
7
0
221,984
1
W
Tiamat
5,518
552
72
7
0
193,949
3
L
Sol
4,885
489
61
6
0
166,994
6
W
Tsukuyomi
5,138
514
28
3
0
206,088
2
L
Anubis
6,041
604
61
6
0
149,557
1
L
Nemesis
4,710
471
30
3
0
188,664
1
L
Izanami
4,709
471
49
5
0
182,092
0
L
Atlas
4,553
455
10
1
0
184,189
2
W
Hel
5,552
555
58
6
0
171,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role