Player Matchup

Odin
Odin
DinoJV
Odin
Level 124
God Stats
13W - 9L
1,517 SR
Queue Stats
434W - 441L
1,411 Elo+
Solo
Vulcan
Vulcan
ElEnYis
Vulcan
Level 160
God Stats
1W - 1L
1,564 SR
Queue Stats
19W - 19L
1,322 Elo+
Solo
Sol
Sol
Lokopive
Sol
Level 108
God Stats
5W - 6L
1,513 SR
Queue Stats
493W - 531L
1,477 Elo+
Solo
Cerberus
Cerberus
OmniDragonLord
Cerberus
Level 47
God Stats
3W - 7L
1,346 SR
Queue Stats
231W - 210L
1,547 Elo+
Solo
Skadi
Skadi
Shopperr
Skadi
Level 69
God Stats
13W - 14L
1,367 SR
Queue Stats
191W - 243L
1,388 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,429 Elo+

VS

Team Averages
Level 78
1,580 SR
1,509 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bl1nkD00m
Nu Wa
Level 114
God Stats
15W - 11L
1,686 SR
Queue Stats
132W - 161L
1,545 Elo+
Solo
Neith
Neith
J1soo
Neith
Level 120
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 1
Loki
Loki
Zweidagger
Loki
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
yubashiri-xD
Erlang Shen
Level 46
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DinoJV
Odin
12
2 / 0 / 8
6,863
1,144
2,642
3,887
2,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
ElEnYis
Vulcan
12
5 / 0 / 6
7,931
1,322
9,730
3,529
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 5
7,244
1,207
4,344
1,208
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
12
0 / 1 / 11
6,661
1,110
5,285
5,315
5,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Shopperr
Skadi
12
3 / 0 / 8
7,103
1,184
4,362
2,950
1,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

375

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 5 / 1
6,169
1,028
3,519
6,414
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Bl1nkD00m
Nu Wa
11
0 / 1 / 1
6,052
1,009
4,973
4,031
1,302
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
J1soo
Neith
11
1 / 1 / 0
6,386
1,064
3,460
6,647
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 2 / 0
5,921
987
1,786
5,552
1,914
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
yubashiri-xD
Erlang Shen
11
0 / 3 / 0
5,845
974
759
5,588
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
12
Kills
1
1
Deaths
12
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
5
1
0.1
L
Nu Wa
Bl1nkD00m
Nu Wa
0
1
1
0.5
W
Odin
DinoJV
Odin
2
0
8
6
W
Vulcan
ElEnYis
Vulcan
5
0
6
8
L
Neith
J1soo
Neith
1
1
0
1
W
2
0
5
4.5
W
Cerberus
0
1
11
5.5
W
Skadi
Shopperr
Skadi
3
0
8
7
L
0
2
0
0
L
Erlang Shen
yubashiri-xD
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,363
Damage
14,497
16,889
Taken
28,232
11,796
Mitigated
10,644
1,112
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,519
610
0
274
6,414
2,034
0
4,181
2,227
20,646
0
L
Nu Wa
Bl1nkD00m
Nu Wa
4,973
446
30
452
4,031
1,302
0
2,192
1,839
16,800
0
W
Odin
DinoJV
Odin
2,642
591
0
0
3,887
2,871
0
1,949
1,938
0
9,396
W
Vulcan
ElEnYis
Vulcan
9,730
1,668
0
0
3,529
1,617
0
1,475
2,054
32,561
0
L
Neith
J1soo
Neith
3,460
1,266
0
621
6,647
2,286
0
5,448
1,199
0
16,549
W
4,344
780
0
414
1,208
565
0
512
696
19,899
1,773
W
Cerberus
5,285
52
0
508
5,315
5,457
0
2,713
2,602
14,227
0
W
Skadi
Shopperr
Skadi
4,362
1,365
0
190
2,950
1,286
0
1,843
1,107
0
12,514
L
1,786
153
0
51
5,552
1,914
0
4,390
1,162
0
5,085
L
Erlang Shen
yubashiri-xD
Erlang Shen
759
110
0
941
5,588
3,108
0
2,978
2,610
0
5,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
30,373
136
Minions Killed
116
9
Camps Cleared
3
614,686
Distance Traveled
522,629
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,169
1,028
35
6
1
98,481
2
L
Nu Wa
6,052
1,009
18
3
1
116,012
0
W
Odin
6,863
1,144
17
3
1
129,549
0
W
Vulcan
7,931
1,322
42
7
2
141,859
0
L
Neith
6,386
1,064
49
8
0
104,251
0
W
Sol
7,244
1,207
48
8
3
106,325
0
W
Cerberus
6,661
1,110
18
3
1
118,780
1
W
Skadi
7,103
1,184
11
2
2
118,173
0
L
Loki
5,921
987
5
1
1
125,897
0
L
Erlang Shen
5,845
974
9
2
0
77,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role