Player Matchup

Nu Wa
Nu Wa
ALBERTO-PORTELA
Nu Wa
Level 24
God Stats
1W - 2L
1,326 SR
Queue Stats
17W - 45L
1,257 Elo+
Party 2
Ymir
Ymir
Erikillo94
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,257 Elo+
Party 2
Cthulhu
Cthulhu
Gaahl115hell
Cthulhu
Level 38
God Stats
2W - 7L
1,209 SR
Queue Stats
34W - 49L
1,417 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Majoska8
Tsukuyomi
Level 31
God Stats
7W - 9L
1,326 SR
Queue Stats
61W - 116L
1,257 Elo+
Party 2
Scylla
Scylla
Spooky_Faerie
Scylla
Level 66
God Stats
37W - 53L
1,358 SR
Queue Stats
48W - 60L
1,408 Elo+
Party 3
Team Averages
Level 33
1,344 SR
1,319 Elo+

VS

Team Averages
Level 114
1,441 SR
1,389 Elo+
Agni
Agni
Baron_Lex
Agni
Level 122
God Stats
2W - 3L
1,264 SR
Queue Stats
45W - 42L
1,509 Elo+
Solo
Neith
Neith
Blackfang254997
Neith
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 10L
1,130 Elo+
Party 1
Atlas
Atlas
Blinkstaa
Atlas
Level 159
God Stats
3W - 0L
1,567 SR
Queue Stats
38W - 34L
1,494 Elo+
Party 1
Awilix
Awilix
Maggsimus IV
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,405 Elo+
Party 1
Pele
Pele
Schweins7eiger
Pele
Level 153
God Stats
2W - 2L
1,373 SR
Queue Stats
47W - 49L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 4
11,438
953
10,165
21,685
9,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 9 / 3
11,434
953
4,047
26,816
16,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Gaahl115hell
Cthulhu
17
3 / 4 / 0
11,720
977
14,189
22,714
11,994
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Majoska8
Tsukuyomi
17
0 / 14 / 4
11,096
925
12,795
27,721
16,099
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 4
11,317
943
15,509
12,122
4,235
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
8 / 2 / 23
13,658
1,138
28,231
11,828
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 0 / 24
12,793
1,066
16,588
6,321
3,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Blinkstaa
Atlas
20
8 / 0 / 23
15,020
1,252
19,785
17,913
27,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
19
7 / 2 / 15
12,465
1,039
13,163
12,543
6,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 1 / 14
14,236
1,186
23,521
12,536
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
141
5
Kills
42
42
Deaths
5
15
Assists
99
Player
Kills
Deaths
Assists
KDA
L
1
11
4
0.27
W
Agni
8
2
23
9.75
W
2
0
24
14
W
Atlas
Blinkstaa
Atlas
8
0
23
19.5
L
0
9
3
0.17
L
Cthulhu
Gaahl115hell
Cthulhu
3
4
0
0.75
W
Awilix
7
2
15
7.25
L
Tsukuyomi
Majoska8
Tsukuyomi
0
14
4
0.14
W
17
1
14
24
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,705
Damage
101,288
111,058
Taken
61,141
58,058
Mitigated
49,510
6,221
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,165
2,426
0
772
21,685
9,169
0
11,249
10,436
25,087
0
W
Agni
28,231
2,515
1,040
1,492
11,828
5,854
0
7,735
4,033
48,994
0
W
16,588
6,486
0
1,244
6,321
3,166
0
5,281
975
0
47,236
W
Atlas
Blinkstaa
Atlas
19,785
6,099
0
1,882
17,913
27,366
0
12,086
5,794
37,337
0
L
4,047
746
0
1,798
26,816
16,561
0
11,830
14,986
18,189
0
L
Cthulhu
Gaahl115hell
Cthulhu
14,189
849
770
1,274
22,714
11,994
0
9,160
13,554
37,953
0
W
Awilix
13,163
5,654
0
467
12,543
6,300
0
10,365
2,056
0
21,704
L
Tsukuyomi
Majoska8
Tsukuyomi
12,795
4,031
0
504
27,721
16,099
0
13,581
14,140
0
34,239
W
23,521
10,977
0
690
12,536
6,824
0
8,106
4,373
0
42,719
L
15,509
1,552
348
755
12,122
4,235
0
2,196
9,926
31,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,005
Gold Earned
68,172
185
Minions Killed
235
4
Camps Cleared
8
1,016,769
Distance Traveled
1,208,214
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,438
953
32
3
0
177,235
0
W
Agni
13,658
1,138
59
5
1
236,091
0
W
Neith
12,793
1,066
78
7
0
229,122
1
W
Atlas
15,020
1,252
38
3
0
237,322
0
L
Ymir
11,434
953
35
3
2
175,217
3
L
Cthulhu
11,720
977
42
4
0
253,633
0
W
Awilix
12,465
1,039
21
2
3
231,611
0
L
Tsukuyomi
11,096
925
44
4
2
196,023
0
W
Pele
14,236
1,186
39
3
4
274,068
0
L
Scylla
11,317
943
32
3
0
214,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role