Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BHC_Mystro
Anubis
Level 141
God Stats
2W - 4L
1,459 SR
Queue Stats
168W - 178L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DethzHed
Xbalanque
Level 160
God Stats
54W - 54L
1,627 SR
Queue Stats
692W - 812L
1,343 Elo+
Solo
Fenrir
Fenrir
Opc_Jacob
Fenrir
Level 65
God Stats
3W - 0L
1,651 SR
Queue Stats
47W - 40L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
Zenomk
Zhong Kui
Level 88
God Stats
2W - 2L
1,284 SR
Queue Stats
79W - 72L
1,429 Elo+
Solo
Team Averages
Level 114
1,504 SR
1,460 Elo+

VS

Team Averages
Level 92
1,407 SR
1,340 Elo+
Izanami
Izanami
DadyRokSolid
Izanami
Level 89
God Stats
3W - 4L
1,514 SR
Queue Stats
42W - 38L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
MoriXC
Sun Wukong
Level 108
God Stats
0W - 6L
1,234 SR
Queue Stats
11W - 32L
1,113 Elo+
Solo
Ares
Ares
NOVA TrEx73
Ares
Level 111
God Stats
5W - 2L
1,633 SR
Queue Stats
125W - 147L
1,369 Elo+
Party 1
Loki
Loki
StealthyN1nja
Loki
Level 28
God Stats
2W - 6L
1,317 SR
Queue Stats
49W - 55L
1,306 Elo+
Party 1
Kukulkan
Kukulkan
Twop69
Kukulkan
Level 122
God Stats
15W - 18L
1,338 SR
Queue Stats
219W - 252L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 0 / 8
9,625
481
11,343
13,972
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
BHC_Mystro
Anubis
18
4 / 0 / 7
11,225
561
11,685
9,928
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DethzHed
Xbalanque
17
8 / 1 / 7
10,609
530
15,019
16,368
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Opc_Jacob
Fenrir
16
6 / 1 / 5
10,202
510
8,377
17,196
8,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Zenomk
Zhong Kui
18
6 / 0 / 4
11,218
561
21,423
19,345
14,947
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DadyRokSolid
Izanami
13
0 / 8 / 0
8,211
411
8,281
17,474
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MoriXC
Sun Wukong
13
1 / 6 / 0
8,742
437
12,813
23,998
16,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 0
6,964
348
5,257
21,712
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 4 / 1
8,204
410
3,612
14,458
5,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Twop69
Kukulkan
15
0 / 3 / 0
9,278
464
10,768
10,152
4,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
27
Kills
2
2
Deaths
27
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
8
7
W
Anubis
BHC_Mystro
Anubis
4
0
7
7.5
L
Izanami
DadyRokSolid
Izanami
0
8
0
0
W
Xbalanque
DethzHed
Xbalanque
8
1
7
11.5
L
Sun Wukong
MoriXC
Sun Wukong
1
6
0
0.17
L
0
6
0
0
W
Fenrir
Opc_Jacob
Fenrir
6
1
5
8.5
L
1
4
1
0.38
L
Kukulkan
Twop69
Kukulkan
0
3
0
0
W
Zhong Kui
Zenomk
Zhong Kui
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,847
Damage
40,731
76,809
Taken
87,794
40,207
Mitigated
51,308
35,686
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,343
1,401
1,496
6,683
13,972
5,079
1,395
3,634
10,338
59,031
0
W
Anubis
BHC_Mystro
Anubis
11,685
816
0
5,869
9,928
5,585
231
1,072
8,856
109,390
0
L
Izanami
DadyRokSolid
Izanami
8,281
4,826
0
3,248
17,474
6,487
212
6,034
11,440
0
79,956
W
Xbalanque
DethzHed
Xbalanque
15,019
8,499
0
6,984
16,368
6,520
5,424
3,712
12,656
0
91,598
L
Sun Wukong
MoriXC
Sun Wukong
12,813
3,585
107
6,406
23,998
16,017
983
16,446
7,552
0
68,928
L
5,257
60
0
1,708
21,712
19,161
0
9,858
11,854
19,446
0
W
Fenrir
Opc_Jacob
Fenrir
8,377
2,487
0
4,085
17,196
8,076
0
2,603
13,425
0
76,945
L
3,612
1,076
0
3,629
14,458
5,362
0
7,001
7,457
0
40,559
L
Kukulkan
Twop69
Kukulkan
10,768
436
0
479
10,152
4,281
0
5,112
5,040
78,173
0
W
Zhong Kui
Zenomk
Zhong Kui
21,423
3,710
182
10,387
19,345
14,947
90
5,004
14,341
102,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,879
Gold Earned
41,399
619
Minions Killed
497
0
Camps Cleared
0
1,899,144
Distance Traveled
1,776,187
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,625
481
74
4
0
373,095
0
W
Anubis
11,225
561
166
8
0
363,083
4
L
Izanami
8,211
411
130
7
0
330,442
3
W
Xbalanque
10,609
530
118
6
0
367,212
5
L
Sun Wukong
8,742
437
115
6
0
365,398
4
L
Ares
6,964
348
27
1
0
351,359
4
W
Fenrir
10,202
510
99
5
0
455,241
1
L
Loki
8,204
410
74
4
0
369,148
1
L
Kukulkan
9,278
464
151
8
0
359,840
9
W
Zhong Kui
11,218
561
162
8
0
340,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role