Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Aericher
Chiron
Level 115
God Stats
1W - 2L
1,286 SR
Queue Stats
75W - 78L
1,466 Elo+
Solo
Hachiman
Hachiman
Fiambricio
Hachiman
Level 137
God Stats
10W - 9L
1,610 SR
Queue Stats
667W - 729L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Morphêos
Cthulhu
Level 154
God Stats
2W - 1L
1,508 SR
Queue Stats
99W - 130L
1,423 Elo+
Solo
Team Averages
Level 144
1,481 SR
1,474 Elo+

VS

Team Averages
Level 144
1,604 SR
1,503 Elo+
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Finisterix
Kuzenbo
Level 148
God Stats
6W - 2L
1,616 SR
Queue Stats
464W - 409L
1,576 Elo+
Solo
Anhur
Anhur
GodYiazmat
Anhur
Level 146
God Stats
4W - 5L
1,628 SR
Queue Stats
382W - 449L
1,483 Elo+
Solo
Horus
Horus
SH1NKI
Horus
Level 136
God Stats
1W - 2L
1,466 SR
Queue Stats
184W - 180L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
SalvajiBestia
Hun Batz
Level 143
God Stats
2W - 1L
1,809 SR
Queue Stats
174W - 182L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 3 / 13
9,685
880
8,602
20,771
23,599
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
 
Horus
16
4 / 4 / 15
9,393
854
10,706
20,367
23,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
Aericher
Chiron
17
8 / 1 / 8
10,420
947
16,926
12,542
6,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Fiambricio
Hachiman
16
4 / 2 / 12
9,582
871
15,179
13,185
6,063
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Morphêos
Cthulhu
16
2 / 1 / 15
9,263
842
15,837
17,001
18,293
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
4 / 3 / 5
9,089
826
13,920
11,219
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Finisterix
Kuzenbo
13
4 / 4 / 3
8,084
735
12,604
15,631
20,026
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
12
1 / 5 / 5
7,512
683
10,255
11,674
4,971
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
SH1NKI
Horus
14
1 / 3 / 6
8,207
746
7,099
19,864
24,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
SalvajiBestia
Hun Batz
12
0 / 6 / 8
7,470
679
13,089
16,090
9,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
37
21
Kills
10
11
Deaths
21
63
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
3
13
3.17
W
Horus
 
Horus
4
4
15
2.88
L
Nox
 
Nox
4
3
5
2.17
W
Chiron
Aericher
Chiron
8
1
8
12
W
Hachiman
Fiambricio
Hachiman
4
2
12
5
L
Kuzenbo
Finisterix
Kuzenbo
4
4
3
1.38
L
Anhur
1
5
5
0.7
W
Cthulhu
Morphêos
Cthulhu
2
1
15
9.5
L
Horus
SH1NKI
Horus
1
3
6
1.33
L
Hun Batz
SalvajiBestia
Hun Batz
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,250
Damage
56,967
83,866
Taken
74,478
78,013
Mitigated
65,912
33,264
Healing
30,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,602
883
1,952
5,389
20,771
23,599
479
6,766
14,005
16,076
0
W
Horus
 
Horus
10,706
4,969
4,821
6,020
20,367
23,149
556
6,102
14,265
0
14,527
L
Nox
 
Nox
13,920
1,481
1,627
830
11,219
6,543
0
4,559
6,516
35,863
0
W
Chiron
Aericher
Chiron
16,926
5,366
1,640
3,864
12,542
6,909
1,911
3,689
8,853
0
35,441
W
Hachiman
Fiambricio
Hachiman
15,179
4,314
1,477
1,946
13,185
6,063
3,771
5,055
8,130
0
29,770
L
Kuzenbo
Finisterix
Kuzenbo
12,604
3,291
2,074
2,094
15,631
20,026
0
4,853
10,575
19,494
0
L
Anhur
10,255
3,484
1,190
1,465
11,674
4,971
0
4,235
7,230
0
14,071
W
Cthulhu
Morphêos
Cthulhu
15,837
1,420
3,006
3,149
17,001
18,293
957
4,912
12,089
30,028
0
L
Horus
SH1NKI
Horus
7,099
2,965
8,016
8,869
19,864
24,973
0
6,943
12,616
0
10,263
L
Hun Batz
SalvajiBestia
Hun Batz
13,089
2,917
0
4,755
16,090
9,399
0
3,849
12,096
0
20,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,343
Gold Earned
40,362
144
Minions Killed
109
0
Camps Cleared
0
1,148,099
Distance Traveled
985,918
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,685
880
27
2
0
231,432
2
W
Horus
9,393
854
14
1
0
217,100
0
L
Nox
9,089
826
65
6
0
187,049
4
W
Chiron
10,420
947
41
4
0
226,594
3
W
Hachiman
9,582
871
32
3
0
215,271
2
L
Kuzenbo
8,084
735
17
2
0
189,470
0
L
Anhur
7,512
683
10
1
0
156,005
2
W
Cthulhu
9,263
842
30
3
0
257,702
5
L
Horus
8,207
746
6
1
0
232,095
2
L
Hun Batz
7,470
679
11
1
0
221,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role