Player Matchup

Geb
Geb
CheezWiz331
Geb
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 146L
1,435 Elo+
Solo
Ullr
Ullr
FlubbGuy
Ullr
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 52L
1,194 Elo+
Party 1
Achilles
Achilles
GiggerChigger
Achilles
Level 28
God Stats
1W - 1L
1,276 SR
Queue Stats
10W - 10L
1,315 Elo+
Party 1
Sol
Sol
Jeremius
Sol
Level 118
God Stats
22W - 12L
1,703 SR
Queue Stats
230W - 204L
1,534 Elo+
Solo
Thanatos
Thanatos
iTzKCO
Thanatos
Level 86
God Stats
8W - 4L
1,171 SR
Queue Stats
297W - 272L
1,424 Elo+
Solo
Team Averages
Level 75
1,430 SR
1,381 Elo+

VS

Team Averages
Level 88
1,407 SR
1,437 Elo+
Medusa
Medusa
IWackMyWeasel
Medusa
Level 95
God Stats
10W - 13L
1,214 SR
Queue Stats
137W - 131L
1,455 Elo+
Party 2
Thor
Thor
MogarSmite
Thor
Level 28
God Stats
0W - 3L
1,293 SR
Queue Stats
218W - 197L
1,490 Elo+
Party 2
Agni
Agni
Senzubun
Agni
Level 123
God Stats
1W - 3L
1,530 SR
Queue Stats
424W - 461L
1,463 Elo+
Solo
Jing Wei
Jing Wei
gleoo
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,336 Elo+
Solo
Olorun
Olorun
lilKanax
Olorun
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
237W - 235L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
6,168
561
3,675
7,152
4,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
9
1 / 1 / 1
5,380
489
3,356
6,406
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
GiggerChigger
Achilles
12
3 / 0 / 1
7,002
637
5,011
10,073
7,268
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 0 / 1
6,887
626
4,929
3,255
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
iTzKCO
Thanatos
10
3 / 2 / 0
6,203
564
3,208
6,888
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,285
480
4,371
7,217
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 2
6,066
551
1,388
7,929
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
10
1 / 4 / 1
5,895
536
6,181
6,639
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
gleoo
Jing Wei
9
0 / 1 / 0
5,171
470
710
4,613
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
lilKanax
Olorun
9
1 / 3 / 0
5,514
501
4,932
7,610
3,004
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
3
3
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Ullr
1
1
1
1.5
W
Achilles
GiggerChigger
Achilles
3
0
1
3.5
L
0
4
1
0.13
W
4
0
1
4.5
L
1
0
2
2
L
Agni
1
4
1
0.38
L
Jing Wei
gleoo
Jing Wei
0
1
0
0
W
Thanatos
iTzKCO
Thanatos
3
2
0
1.5
L
Olorun
lilKanax
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
17,582
33,774
Taken
34,008
19,023
Mitigated
12,086
14,889
Healing
9,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,675
411
0
2,674
7,152
4,953
108
2,239
4,913
20,989
0
W
Ullr
3,356
752
0
1,306
6,406
2,615
81
2,445
3,961
0
30,646
W
Achilles
GiggerChigger
Achilles
5,011
626
0
2,674
10,073
7,268
666
5,204
4,869
0
41,223
L
4,371
2,068
0
1,273
7,217
2,531
759
2,759
4,458
0
29,721
W
4,929
1,927
0
2,137
3,255
986
1,738
248
3,007
50,176
0
L
1,388
339
0
3,611
7,929
3,006
0
659
7,270
0
37,396
L
Agni
6,181
684
0
1,912
6,639
1,884
0
0
6,639
35,518
0
L
Jing Wei
gleoo
Jing Wei
710
403
0
874
4,613
1,661
1,000
2,350
2,263
0
23,915
W
Thanatos
iTzKCO
Thanatos
3,208
1,098
0
6,098
6,888
3,201
221
977
5,911
0
38,674
L
Olorun
lilKanax
Olorun
4,932
2,339
178
1,885
7,610
3,004
699
2,836
4,774
31,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
27,931
322
Minions Killed
265
0
Camps Cleared
0
1,117,469
Distance Traveled
1,013,692
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,168
561
24
2
0
223,334
0
W
Ullr
5,380
489
53
5
0
217,167
1
W
Achilles
7,002
637
69
6
0
225,050
4
L
Medusa
5,285
480
55
5
0
211,620
0
W
Sol
6,887
626
96
9
0
234,788
5
L
Thor
6,066
551
74
7
0
227,128
2
L
Agni
5,895
536
50
5
0
188,346
3
L
Jing Wei
5,171
470
34
3
0
205,770
6
W
Thanatos
6,203
564
80
7
0
217,130
0
L
Olorun
5,514
501
52
5
0
180,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role