Player Matchup

Da Ji
Da Ji
AeonsReborn
Da Ji
Level 160
God Stats
1W - 1L
1,755 SR
Queue Stats
158W - 166L
1,584 Elo+
Party 3
Xing Tian
Xing Tian
BLAK EMINEM47
Xing Tian
Level 158
God Stats
22W - 9L
1,939 SR
Queue Stats
356W - 320L
1,528 Elo+
Party 2
Heimdallr
Heimdallr
Dead Shot Fred
Heimdallr
Level 145
God Stats
0W - 3L
1,341 SR
Queue Stats
109W - 88L
1,622 Elo+
Party 2
Ratatoskr
Ratatoskr
Deimos Red
Ratatoskr
Level 125
God Stats
1W - 11L
1,246 SR
Queue Stats
111W - 116L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
Ghettotastic3fo7
Baron Samedi
Level 154
God Stats
10W - 12L
1,664 SR
Queue Stats
233W - 253L
1,603 Elo+
Party 3
Team Averages
Level 148
1,589 SR
1,562 Elo+

VS

Team Averages
Level 111
1,633 SR
1,510 Elo+
Artemis
Artemis
AzathothThe1st
Artemis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
388W - 367L
1,568 Elo+
Solo
Hun Batz
Hun Batz
JustAHappyBear
Hun Batz
Level 124
God Stats
3W - 0L
1,744 SR
Queue Stats
120W - 104L
1,617 Elo+
Party 1
Merlin
Merlin
NumiNu
Merlin
Level 134
God Stats
2W - 2L
1,784 SR
Queue Stats
76W - 72L
1,619 Elo+
Party 1
Yemoja
Yemoja
Snowskol
Yemoja
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,298 Elo+
Party 4
Chaac
Chaac
Zadaar
Chaac
Level 143
God Stats
3W - 2L
1,638 SR
Queue Stats
40W - 38L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 6
14,675
638
19,804
29,946
17,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
BLAK EMINEM47
Xing Tian
20
3 / 5 / 12
15,909
692
17,286
39,378
65,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
Dead Shot Fred
Heimdallr
20
3 / 7 / 15
16,449
715
39,263
31,276
22,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Deimos Red
Ratatoskr
20
3 / 6 / 13
14,337
623
15,082
34,642
38,970
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Ghettotastic3fo7
Baron Samedi
20
8 / 5 / 9
15,121
657
20,242
23,618
16,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 14
18,446
802
30,030
25,259
13,820
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
20
12 / 5 / 9
17,235
749
36,455
27,934
20,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
NumiNu
Merlin
20
2 / 3 / 21
15,862
690
26,859
19,741
9,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Snowskol
Yemoja
20
1 / 5 / 13
14,769
642
7,320
18,631
25,502
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
Zadaar
Chaac
20
5 / 6 / 17
17,141
745
32,211
36,031
48,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
104
21
Kills
30
30
Deaths
21
55
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
W
10
2
14
8.5
L
Xing Tian
BLAK EMINEM47
Xing Tian
3
5
12
1.8
L
Heimdallr
Dead Shot Fred
Heimdallr
3
7
15
1.5
L
Ratatoskr
Deimos Red
Ratatoskr
3
6
13
1.58
L
Baron Samedi
Ghettotastic3fo7
Baron Samedi
8
5
9
2.5
W
Hun Batz
12
5
9
3.3
W
Merlin
NumiNu
Merlin
2
3
21
4.17
W
Yemoja
Snowskol
Yemoja
1
5
13
1.5
W
Chaac
Zadaar
Chaac
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,677
Damage
132,875
158,860
Taken
127,596
160,287
Mitigated
117,883
28,896
Healing
41,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,804
3,865
0
2,167
29,946
17,355
0
4,940
24,725
0
41,423
W
30,030
19,230
0
8,102
25,259
13,820
3,208
6,289
18,970
0
91,662
L
Xing Tian
BLAK EMINEM47
Xing Tian
17,286
1,381
0
3,095
39,378
65,489
273
11,872
27,126
54,591
0
L
Heimdallr
Dead Shot Fred
Heimdallr
39,263
17,521
0
2,754
31,276
22,247
2,820
3,880
27,244
0
112,493
L
Ratatoskr
Deimos Red
Ratatoskr
15,082
243
0
5,638
34,642
38,970
0
8,459
25,759
0
43,635
L
Baron Samedi
Ghettotastic3fo7
Baron Samedi
20,242
1,091
6,703
8,539
23,618
16,226
534
6,118
17,359
44,699
0
W
Hun Batz
36,455
10,249
0
2,127
27,934
20,502
731
5,593
22,341
0
84,767
W
Merlin
NumiNu
Merlin
26,859
1,228
0
4,318
19,741
9,135
826
7,049
12,692
82,895
0
W
Yemoja
Snowskol
Yemoja
7,320
1,810
11,161
3,578
18,631
25,502
506
6,074
12,557
20,724
0
W
Chaac
Zadaar
Chaac
32,211
5,363
0
12,208
36,031
48,924
880
12,523
23,508
1,279
81,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,491
Gold Earned
83,453
352
Minions Killed
422
0
Camps Cleared
0
2,164,589
Distance Traveled
2,247,121
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,675
638
35
2
0
357,253
2
W
Artemis
18,446
802
122
5
0
456,637
1
L
Xing Tian
15,909
692
69
3
0
458,493
2
L
Heimdallr
16,449
715
158
7
0
410,263
3
L
Ratatoskr
14,337
623
47
2
0
512,709
2
L
Baron Samedi
15,121
657
43
2
0
425,871
0
W
Hun Batz
17,235
749
66
3
0
506,754
2
W
Merlin
15,862
690
95
4
0
475,125
0
W
Yemoja
14,769
642
31
1
0
350,354
0
W
Chaac
17,141
745
108
5
0
458,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role