Player Matchup

Loki
Loki
Angel-_-Flow19
Loki
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 331L
1,493 Elo+
Party 4
Fenrir
Fenrir
ChrxsVD
Fenrir
Level 49
God Stats
3W - 2L
1,852 SR
Queue Stats
110W - 125L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
Txny VoD
Baron Samedi
Level 57
God Stats
8W - 9L
1,684 SR
Queue Stats
246W - 273L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
just_kenne
Kukulkan
Level 117
God Stats
0W - 3L
1,189 SR
Queue Stats
323W - 362L
1,478 Elo+
Solo
Bellona
Bellona
zLiann-
Bellona
Level 118
God Stats
15W - 10L
1,645 SR
Queue Stats
284W - 283L
1,437 Elo+
Party 4
Team Averages
Level 88
1,574 SR
1,479 Elo+

VS

Team Averages
Level 107
1,491 SR
1,460 Elo+
Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChikkiBoom
Nemesis
Level 127
God Stats
7W - 10L
1,401 SR
Queue Stats
177W - 182L
1,411 Elo+
Party 3
Neith
Neith
FatalCerberus
Neith
Level 11
God Stats
6W - 4L
1,571 SR
Queue Stats
10W - 9L
1,512 Elo+
Party 1
Erlang Shen
Erlang Shen
Saddleface17
Erlang Shen
Level 127
God Stats
5W - 3L
1,447 SR
Queue Stats
261W - 259L
1,448 Elo+
Solo
Xing Tian
Xing Tian
SweeneyTD
Xing Tian
Level 147
God Stats
10W - 4L
1,534 SR
Queue Stats
491W - 513L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 4
12,975
433
14,140
26,519
11,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
ChrxsVD
Fenrir
19
2 / 6 / 1
12,458
415
10,774
25,399
11,369
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
Txny VoD
Baron Samedi
19
2 / 6 / 1
12,231
408
11,270
22,780
15,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
just_kenne
Kukulkan
17
2 / 9 / 1
11,382
379
15,605
21,894
12,639
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
zLiann-
Bellona
20
2 / 4 / 1
14,059
469
20,253
31,022
35,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
15 / 5 / 8
17,233
574
33,315
23,338
10,434
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
ChikkiBoom
Nemesis
20
7 / 0 / 15
15,832
528
18,693
18,722
11,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 2 / 7
15,077
503
13,236
18,115
8,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
Saddleface17
Erlang Shen
20
0 / 3 / 11
14,820
494
19,053
32,342
47,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
SweeneyTD
Xing Tian
20
0 / 0 / 19
14,784
493
7,483
20,699
26,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
10
Kills
30
30
Deaths
10
8
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
5
8
3.8
L
2
5
4
0.8
W
Nemesis
ChikkiBoom
Nemesis
7
0
15
14.5
L
Fenrir
ChrxsVD
Fenrir
2
6
1
0.42
W
8
2
7
5.75
W
Erlang Shen
Saddleface17
Erlang Shen
0
3
11
1.83
W
Xing Tian
SweeneyTD
Xing Tian
0
0
19
9.5
L
Baron Samedi
Txny VoD
Baron Samedi
2
6
1
0.42
L
Kukulkan
just_kenne
Kukulkan
2
9
1
0.28
L
Bellona
zLiann-
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,042
Damage
91,780
127,614
Taken
113,216
86,365
Mitigated
104,718
40,215
Healing
40,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
33,315
5,976
0
6,501
23,338
10,434
2,196
6,205
17,133
158,099
0
L
14,140
3,459
0
10,867
26,519
11,037
188
9,037
17,482
0
131,054
W
Nemesis
ChikkiBoom
Nemesis
18,693
6,775
0
2,815
18,722
11,471
1,780
4,199
14,523
0
150,665
L
Fenrir
ChrxsVD
Fenrir
10,774
3,288
0
6,657
25,399
11,369
0
7,723
17,676
0
115,108
W
13,236
5,044
0
5,190
18,115
8,913
3,386
6,790
11,325
0
102,468
W
Erlang Shen
Saddleface17
Erlang Shen
19,053
8,468
0
14,892
32,342
47,622
536
4,551
27,791
0
121,405
W
Xing Tian
SweeneyTD
Xing Tian
7,483
1,143
5,411
5,617
20,699
26,278
81
8,546
12,153
42,999
0
L
Baron Samedi
Txny VoD
Baron Samedi
11,270
1,082
1,536
7,628
22,780
15,848
0
9,443
13,337
96,730
0
L
Kukulkan
just_kenne
Kukulkan
15,605
1,635
0
4,117
21,894
12,639
0
7,497
14,397
86,691
0
L
Bellona
zLiann-
Bellona
20,253
8,161
0
9,410
31,022
35,472
1,000
7,098
23,924
0
132,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,105
Gold Earned
77,746
786
Minions Killed
710
0
Camps Cleared
0
2,720,951
Distance Traveled
3,012,095
26
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
17,233
574
171
6
0
518,586
15
L
Loki
12,975
433
169
6
0
593,975
4
W
Nemesis
15,832
528
167
6
0
761,060
9
L
Fenrir
12,458
415
143
5
0
615,916
1
W
Neith
15,077
503
147
5
0
548,362
2
W
Erlang Shen
14,820
494
184
6
0
547,630
0
W
Xing Tian
14,784
493
41
1
0
636,457
12
L
Baron Samedi
12,231
408
126
4
0
505,369
2
L
Kukulkan
11,382
379
114
4
0
494,588
11
L
Bellona
14,059
469
234
8
0
511,103
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role