Player Matchup

Atlas
Atlas
Booty killer193
Atlas
Level 47
God Stats
8W - 4L
1,500 SR
Queue Stats
142W - 124L
1,338 Elo+
Solo
Shiva
Shiva
DarkKuromokuro
Shiva
Level 43
God Stats
9W - 14L
1,066 SR
Queue Stats
45W - 76L
1,155 Elo+
Party 3
Tiamat
Tiamat
Virturella
Tiamat
Level 30
God Stats
4W - 1L
1,689 SR
Queue Stats
33W - 57L
1,124 Elo+
Party 3
Chiron
Chiron
benjamdq234
Chiron
Level 59
God Stats
4W - 2L
1,500 SR
Queue Stats
214W - 247L
1,344 Elo+
Party 1
Fenrir
Fenrir
sanfab1207
Fenrir
Level 34
God Stats
2W - 1L
1,715 SR
Queue Stats
60W - 87L
1,140 Elo+
Party 1
Team Averages
Level 43
1,494 SR
1,220 Elo+

VS

Team Averages
Level 64
1,472 SR
1,299 Elo+
Pele
Pele
 
Pele
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
BlackVader42
Zeus
Level 62
God Stats
1W - 7L
1,500 SR
Queue Stats
117W - 202L
1,203 Elo+
Party 2
Medusa
Medusa
NymphoPogger
Medusa
Level 46
God Stats
1W - 7L
1,230 SR
Queue Stats
312W - 320L
1,200 Elo+
Solo
Arachne
Arachne
OpeningSole
Arachne
Level 69
God Stats
59W - 43L
1,460 SR
Queue Stats
386W - 526L
1,281 Elo+
Party 2
Tyr
Tyr
mataturu
Tyr
Level 56
God Stats
1W - 1L
1,670 SR
Queue Stats
25W - 22L
1,309 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,654
565
2,235
5,072
2,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 0
6,439
644
5,899
7,476
4,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Virturella
Tiamat
10
0 / 0 / 3
5,584
558
2,255
3,209
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
8
2 / 1 / 2
4,976
498
4,902
5,816
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
sanfab1207
Fenrir
9
3 / 1 / 3
5,455
546
2,697
4,866
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 3 / 1
5,085
509
3,892
8,620
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 0
4,654
465
921
4,015
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
1 / 2 / 1
4,819
482
5,059
8,067
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
OpeningSole
Arachne
8
0 / 4 / 0
4,999
500
3,435
7,967
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 0
5,170
517
2,445
6,465
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
1
0.17
L
0
2
0
0
W
2
0
1
2.5
W
4
0
0
4
L
Medusa
1
2
1
0.75
L
Arachne
OpeningSole
Arachne
0
4
0
0
W
Tiamat
Virturella
Tiamat
0
0
3
1.5
W
Chiron
2
1
2
3
L
1
1
0
1
W
Fenrir
sanfab1207
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,988
Damage
15,752
26,439
Taken
35,134
12,877
Mitigated
11,708
8,324
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,892
1,188
0
939
8,620
2,721
0
650
7,909
0
37,715
L
921
34
0
223
4,015
1,302
0
1,183
2,832
19,102
0
W
2,235
1,185
158
1,443
5,072
2,704
436
0
5,072
19,429
0
W
5,899
1,673
0
3,222
7,476
4,849
490
0
7,476
0
35,355
L
Medusa
5,059
2,801
0
2,037
8,067
2,572
0
1,959
6,108
0
23,087
L
Arachne
OpeningSole
Arachne
3,435
2,886
0
1,862
7,967
2,176
543
0
7,617
0
28,081
W
Tiamat
Virturella
Tiamat
2,255
152
0
1,262
3,209
1,853
476
715
2,494
35,249
0
W
Chiron
4,902
2,474
170
2,069
5,816
1,481
632
0
5,816
0
23,188
L
2,445
666
117
3,397
6,465
2,937
0
698
5,705
0
17,064
W
Fenrir
sanfab1207
Fenrir
2,697
281
0
0
4,866
1,990
0
206
4,660
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
24,727
222
Minions Killed
210
0
Camps Cleared
0
1,002,684
Distance Traveled
1,032,381
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,085
509
65
7
0
240,141
2
L
Zeus
4,654
465
33
3
0
156,716
2
W
Atlas
5,654
565
30
3
0
186,815
2
W
Shiva
6,439
644
78
8
0
196,204
0
L
Medusa
4,819
482
34
3
0
196,119
0
L
Arachne
4,999
500
54
5
0
211,360
1
W
Tiamat
5,584
558
46
5
0
206,664
0
W
Chiron
4,976
498
27
3
0
196,201
1
L
Tyr
5,170
517
24
2
0
228,045
3
W
Fenrir
5,455
546
41
4
0
216,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role