Player Matchup

Baron Samedi
Baron Samedi
DUMBCOMPANY
Baron Samedi
Level 18
God Stats
1W - 2L
1,664 SR
Queue Stats
15W - 16L
1,544 Elo+
Party 1
Rama
Rama
Mfeell
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,653 Elo+
Party 1
Thor
Thor
Sagginpants
Thor
Level 25
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 1
Xing Tian
Xing Tian
UnfairLouisboo
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,653 Elo+
Party 1
Thoth
Thoth
dozyman
Thoth
Level 94
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 1
Team Averages
Level 35
1,447 SR
1,631 Elo+

VS

Team Averages
Level 67
1,516 SR
1,460 Elo+
Hou Yi
Hou Yi
BigHitter62
Hou Yi
Level 57
God Stats
2W - 4L
1,143 SR
Queue Stats
59W - 56L
1,400 Elo+
Party 2
Nike
Nike
CindyLou13
Nike
Level 63
God Stats
6W - 2L
1,762 SR
Queue Stats
74W - 76L
1,468 Elo+
Solo
Jormungandr
Jormungandr
Retrotwisted
Jormungandr
Level 28
God Stats
3W - 0L
1,447 SR
Queue Stats
34W - 28L
1,488 Elo+
Party 3
Izanami
Izanami
Xodyn
Izanami
Level 64
God Stats
8W - 6L
1,389 SR
Queue Stats
112W - 99L
1,434 Elo+
Party 2
Poseidon
Poseidon
coezy
Poseidon
Level 121
God Stats
10W - 7L
1,839 SR
Queue Stats
144W - 144L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DUMBCOMPANY
Baron Samedi
14
4 / 5 / 0
8,828
552
8,467
15,555
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
Mfeell
Rama
10
2 / 6 / 0
6,645
415
5,858
12,131
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 3
6,500
406
3,982
13,982
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
UnfairLouisboo
Xing Tian
8
0 / 5 / 0
6,077
380
2,559
15,767
12,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
dozyman
Thoth
11
1 / 6 / 3
7,546
472
5,507
9,698
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
8 / 2 / 7
10,093
631
12,096
9,459
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 5
8,742
546
4,887
11,741
6,590
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Retrotwisted
Jormungandr
12
2 / 1 / 10
8,384
524
6,276
11,899
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Xodyn
Izanami
16
11 / 0 / 4
9,948
622
15,365
10,853
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
coezy
Poseidon
16
6 / 2 / 4
10,091
631
10,697
10,273
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
28
28
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
8
2
7
5.75
W
1
2
5
1.75
L
Baron Samedi
DUMBCOMPANY
Baron Samedi
4
5
0
0.8
L
Rama
Mfeell
Rama
2
6
0
0.33
W
Jormungandr
Retrotwisted
Jormungandr
2
1
10
7
L
0
6
3
0.25
L
Xing Tian
UnfairLouisboo
Xing Tian
0
5
0
0
W
Izanami
Xodyn
Izanami
11
0
4
13
W
Poseidon
coezy
Poseidon
6
2
4
4
L
Thoth
dozyman
Thoth
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,373
Damage
49,321
67,133
Taken
54,225
32,553
Mitigated
29,380
9,844
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
12,096
6,043
0
3,270
9,459
4,310
1,859
2,576
6,883
0
73,983
W
4,887
86
169
2,938
11,741
6,590
519
5,722
6,019
0
45,883
L
Baron Samedi
DUMBCOMPANY
Baron Samedi
8,467
1,655
0
3,473
15,555
8,372
1,062
4,641
10,914
60,776
0
L
Rama
Mfeell
Rama
5,858
4,849
0
1,185
12,131
3,932
0
4,188
7,943
0
34,647
W
Jormungandr
Retrotwisted
Jormungandr
6,276
2,091
0
2,481
11,899
9,580
224
4,792
7,107
30,842
0
L
3,982
1,062
0
3,850
13,982
4,704
0
329
13,653
0
27,178
L
Xing Tian
UnfairLouisboo
Xing Tian
2,559
634
0
877
15,767
12,006
0
4,395
11,372
11,820
0
W
Izanami
Xodyn
Izanami
15,365
10,087
0
3,335
10,853
4,900
1,634
1,946
8,907
0
85,609
W
Poseidon
coezy
Poseidon
10,697
2,348
0
500
10,273
4,000
1,338
2,057
8,216
90,301
0
L
Thoth
dozyman
Thoth
5,507
442
0
459
9,698
3,539
0
3,420
6,278
40,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
47,258
321
Minions Killed
476
0
Camps Cleared
0
1,335,384
Distance Traveled
1,600,875
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,093
631
113
7
0
295,828
0
W
Nike
8,742
546
74
5
0
343,002
0
L
Baron Samedi
8,828
552
117
7
0
234,012
0
L
Rama
6,645
415
66
4
0
280,977
0
W
Jormungandr
8,384
524
35
2
0
306,652
2
L
Thor
6,500
406
44
3
0
245,418
1
L
Xing Tian
6,077
380
16
1
0
289,293
1
W
Izanami
9,948
622
133
8
0
299,801
0
W
Poseidon
10,091
631
121
8
0
355,592
2
L
Thoth
7,546
472
78
5
0
285,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role