Player Matchup

Jormungandr
Jormungandr
DR_JAY_2012
Jormungandr
Level 148
God Stats
33W - 34L
1,587 SR
Queue Stats
688W - 1,031L
1,377 Elo+
Party 1
Cliodhna
Cliodhna
MockAmericana
Cliodhna
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 17L
1,325 Elo+
Solo
Discordia
Discordia
hellflow300
Discordia
Level 125
God Stats
10W - 28L
1,212 SR
Queue Stats
101W - 161L
1,279 Elo+
Party 1
Team Averages
Level 105
1,433 SR
1,327 Elo+

VS

Team Averages
Level 122
1,419 SR
1,332 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HeadshotHarlee
Baron Samedi
Level 79
God Stats
5W - 7L
1,258 SR
Queue Stats
15W - 19L
1,272 Elo+
Party 2
Rama
Rama
oXPantyBanditXo
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 96L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DR_JAY_2012
Jormungandr
14
3 / 3 / 5
9,807
654
14,425
15,182
16,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
MockAmericana
Cliodhna
12
2 / 6 / 5
9,022
601
9,208
14,097
6,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
hellflow300
Discordia
14
4 / 3 / 2
9,392
626
7,789
11,393
5,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 3 / 9
11,061
737
12,757
15,249
18,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
HeadshotHarlee
Baron Samedi
15
2 / 3 / 4
9,989
666
8,865
10,970
5,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 3 / 2
11,576
772
11,868
13,488
5,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
12
12
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
3
9
2.17
L
Jormungandr
DR_JAY_2012
Jormungandr
3
3
5
1.83
W
Baron Samedi
HeadshotHarlee
Baron Samedi
2
3
4
1.33
L
Cliodhna
MockAmericana
Cliodhna
2
6
5
0.75
L
Discordia
hellflow300
Discordia
4
3
2
1.67
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
33,490
40,672
Taken
39,707
27,961
Mitigated
30,119
3,412
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,757
2,866
0
4,258
15,249
18,774
703
7,112
8,137
44,851
0
L
Jormungandr
DR_JAY_2012
Jormungandr
14,425
4,515
0
0
15,182
16,015
0
8,379
6,803
44,580
0
W
Baron Samedi
HeadshotHarlee
Baron Samedi
8,865
822
1,503
3,620
10,970
5,923
253
8,657
2,313
29,095
0
L
Cliodhna
MockAmericana
Cliodhna
9,208
1,317
0
1,533
14,097
6,719
0
7,778
6,319
0
17,083
L
Discordia
hellflow300
Discordia
7,789
759
0
1,879
11,393
5,227
0
6,213
5,180
16,778
0
W
11,868
10,833
0
4,090
13,488
5,422
1,536
7,064
6,424
0
45,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,221
Gold Earned
32,626
111
Minions Killed
171
3
Camps Cleared
10
768,576
Distance Traveled
744,087
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,061
737
51
3
2
228,189
0
L
Jormungandr
9,807
654
75
5
1
247,452
0
W
Baron Samedi
9,989
666
49
3
1
264,395
2
L
Cliodhna
9,022
601
16
1
1
270,383
1
L
Discordia
9,392
626
20
1
1
250,741
0
W
Rama
11,576
772
71
5
7
251,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role