Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
JAAPAA
Bakasura
Level 29
God Stats
1W - 3L
1,306 SR
Queue Stats
58W - 61L
1,459 Elo+
Party 2
Cabrakan
Cabrakan
KobracomK
Cabrakan
Level 69
God Stats
3W - 1L
1,430 SR
Queue Stats
198W - 194L
1,484 Elo+
Party 2
Achilles
Achilles
TheRealSlimSh4dy
Achilles
Level 85
God Stats
3W - 14L
1,083 SR
Queue Stats
101W - 112L
1,557 Elo+
Solo
Nox
Nox
steel4ever482
Nox
Level 126
God Stats
15W - 13L
1,579 SR
Queue Stats
352W - 335L
1,455 Elo+
Solo
Team Averages
Level 86
1,380 SR
1,491 Elo+

VS

Team Averages
Level 102
1,397 SR
1,360 Elo+
Zhong Kui
Zhong Kui
JeliosPK
Zhong Kui
Level 129
God Stats
4W - 6L
1,122 SR
Queue Stats
227W - 248L
1,485 Elo+
Solo
Shiva
Shiva
Ranmashi
Shiva
Level 122
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1
Ne Zha
Ne Zha
Schellin
Ne Zha
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sikarius_Roman
Ah Muzen Cab
Level 84
God Stats
9W - 9L
1,707 SR
Queue Stats
278W - 389L
1,360 Elo+
Solo
Atlas
Atlas
yahirmontaldo193
Atlas
Level 67
God Stats
8W - 11L
1,349 SR
Queue Stats
196W - 223L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 5 / 3
10,607
505
16,376
20,111
7,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
JAAPAA
Bakasura
19
5 / 3 / 5
11,349
540
12,732
18,927
9,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
KobracomK
Cabrakan
17
3 / 1 / 3
10,749
512
6,654
13,553
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 2 / 1
10,685
509
9,251
20,684
29,785
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
2 / 2 / 8
11,507
548
11,642
13,167
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JeliosPK
Zhong Kui
12
1 / 3 / 2
8,770
418
6,728
11,611
8,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
Ranmashi
Shiva
18
2 / 4 / 1
11,610
553
15,604
20,406
19,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ne Zha
Schellin
Ne Zha
19
5 / 3 / 2
11,404
543
13,729
16,998
8,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
Sikarius_Roman
Ah Muzen Cab
16
2 / 6 / 3
9,985
475
11,787
17,960
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 3
10,128
482
7,844
17,747
22,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
18
Kills
13
13
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
5
3
1.3
W
Bakasura
JAAPAA
Bakasura
5
3
5
2.5
L
Zhong Kui
JeliosPK
Zhong Kui
1
3
2
0.67
W
Cabrakan
KobracomK
Cabrakan
3
1
3
4.5
L
Shiva
Ranmashi
Shiva
2
4
1
0.63
L
Ne Zha
Schellin
Ne Zha
5
3
2
2
L
Ah Muzen Cab
Sikarius_Roman
Ah Muzen Cab
2
6
3
0.58
W
3
2
1
1.75
W
2
2
8
3
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,655
Damage
55,692
86,442
Taken
84,722
70,534
Mitigated
66,777
17,927
Healing
27,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,376
4,160
0
5,760
20,111
7,964
3,497
3,959
16,152
0
88,010
W
Bakasura
JAAPAA
Bakasura
12,732
8,250
0
3,195
18,927
9,666
0
2,739
16,188
0
104,237
L
Zhong Kui
JeliosPK
Zhong Kui
6,728
737
0
4,951
11,611
8,954
42
3,827
7,014
47,888
0
W
Cabrakan
KobracomK
Cabrakan
6,654
1,274
0
2,294
13,553
16,414
0
3,135
10,418
33,721
0
L
Shiva
Ranmashi
Shiva
15,604
3,654
0
5,982
20,406
19,064
0
2,676
17,120
0
94,903
L
Ne Zha
Schellin
Ne Zha
13,729
5,864
0
7,745
16,998
8,426
0
4,134
12,374
0
105,951
L
Ah Muzen Cab
Sikarius_Roman
Ah Muzen Cab
11,787
5,477
0
6,054
17,960
7,540
1,704
4,201
13,759
0
97,463
W
9,251
1,065
0
4,796
20,684
29,785
0
0
20,684
0
76,262
W
11,642
830
0
1,882
13,167
6,705
0
4,739
8,428
99,399
0
L
7,844
2,670
165
2,520
17,747
22,793
0
3,458
12,735
48,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,897
Gold Earned
51,897
646
Minions Killed
615
0
Camps Cleared
0
2,005,042
Distance Traveled
1,841,212
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,607
505
129
6
0
361,843
7
W
Bakasura
11,349
540
151
7
0
455,111
6
L
Zhong Kui
8,770
418
93
4
0
236,834
3
W
Cabrakan
10,749
512
57
3
0
396,376
3
L
Shiva
11,610
553
155
7
0
407,821
0
L
Ne Zha
11,404
543
150
7
0
460,516
0
L
Ah Muzen Cab
9,985
475
141
7
0
373,147
2
W
Achilles
10,685
509
136
6
0
366,886
6
W
Nox
11,507
548
173
8
0
424,826
6
L
Atlas
10,128
482
76
4
0
362,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role