Player Matchup

Artemis
Artemis
Alphonse971
Artemis
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 76L
1,491 Elo+
Solo
Raijin
Raijin
MayonnaisenTube
Raijin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 73L
1,615 Elo+
Party 2
Scylla
Scylla
Oracale
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 61L
1,407 Elo+
Solo
Skadi
Skadi
WRMSR
Skadi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,776 Elo+
Party 2
Danzaburou
Danzaburou
lock303
Danzaburou
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 39L
1,625 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,583 Elo+

VS

Team Averages
Level 125
1,553 SR
1,498 Elo+
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
AlkollüSürüccü
Xing Tian
Level 155
God Stats
7W - 7L
1,666 SR
Queue Stats
215W - 216L
1,496 Elo+
Solo
Da Ji
Da Ji
Hidekeru
Da Ji
Level 82
God Stats
4W - 5L
1,500 SR
Queue Stats
142W - 153L
1,498 Elo+
Party 1
Raijin
Raijin
MenagoChicken
Raijin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,512 Elo+
Solo
He Bo
He Bo
Orunitia4077
He Bo
Level 147
God Stats
12W - 10L
1,600 SR
Queue Stats
607W - 598L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alphonse971
Artemis
16
0 / 7 / 7
10,114
632
13,048
14,488
7,040
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 5 / 3
12,005
750
23,067
13,930
7,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Oracale
Scylla
20
3 / 6 / 2
12,556
785
10,850
11,926
6,121
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
WRMSR
Skadi
16
1 / 9 / 7
10,517
657
4,555
17,033
7,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
lock303
Danzaburou
19
2 / 6 / 5
11,302
706
8,231
17,631
9,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
6 / 3 / 24
12,685
793
16,711
25,356
37,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 0 / 6
8,689
543
943
7,173
3,702
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Hidekeru
Da Ji
20
12 / 3 / 15
12,590
787
17,317
21,991
23,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 3 / 22
12,366
773
13,069
14,318
8,945
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 3 / 17
13,583
849
24,123
17,300
9,452
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
117
11
Kills
33
33
Deaths
12
24
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
3
24
6
W
0
0
6
3
L
Artemis
Alphonse971
Artemis
0
7
7
0.5
W
Da Ji
Hidekeru
Da Ji
12
3
15
6.5
L
5
5
3
1.3
W
4
3
22
5
L
Scylla
Oracale
Scylla
3
6
2
0.67
W
11
3
17
6.5
L
Skadi
WRMSR
Skadi
1
9
7
0.5
L
Danzaburou
lock303
Danzaburou
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,751
Damage
72,163
75,008
Taken
86,138
36,938
Mitigated
83,045
16,382
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,711
254
393
2,131
25,356
37,135
998
7,924
17,432
24,128
0
W
943
34
682
1,809
7,173
3,702
392
4,077
3,096
4,815
0
L
Artemis
Alphonse971
Artemis
13,048
3,724
1,558
1,411
14,488
7,040
285
10,496
3,992
0
24,018
W
Da Ji
Hidekeru
Da Ji
17,317
1,420
2,108
2,427
21,991
23,811
936
9,590
12,401
0
28,729
L
23,067
733
1,865
2,203
13,930
7,069
0
12,097
1,833
40,695
0
W
13,069
708
2,153
1,367
14,318
8,945
2,753
5,536
8,782
43,394
0
L
Scylla
Oracale
Scylla
10,850
1,213
775
1,030
11,926
6,121
1,184
8,350
3,576
38,072
0
W
24,123
266
4,847
3,890
17,300
9,452
972
6,790
10,510
52,973
0
L
Skadi
WRMSR
Skadi
4,555
2,296
0
1,259
17,033
7,368
688
13,007
4,026
0
8,277
L
Danzaburou
lock303
Danzaburou
8,231
3,368
1,820
4,461
17,631
9,340
1,975
10,896
6,735
0
17,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,494
Gold Earned
59,913
162
Minions Killed
158
0
Camps Cleared
0
1,366,165
Distance Traveled
1,221,165
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,685
793
17
1
0
290,180
0
W
Xing Tian
8,689
543
4
0
0
67,279
0
L
Artemis
10,114
632
27
2
0
276,908
2
W
Da Ji
12,590
787
22
1
0
296,648
0
L
Raijin
12,005
750
47
3
0
278,264
1
W
Raijin
12,366
773
66
4
0
271,855
1
L
Scylla
12,556
785
54
3
0
276,346
0
W
He Bo
13,583
849
49
3
0
295,203
0
L
Skadi
10,517
657
15
1
0
249,777
0
L
Danzaburou
11,302
706
19
1
0
284,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role