Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
RTE102
Fenrir
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 53L
1,566 Elo+
Party 1
Shiva
Shiva
RTE103
Shiva
Level 89
God Stats
22W - 21L
1,561 SR
Queue Stats
57W - 64L
1,535 Elo+
Party 1
Team Averages
Level 108
1,520 SR
1,534 Elo+

VS

Team Averages
Level 85
1,582 SR
1,496 Elo+
Cthulhu
Cthulhu
Gucciman342
Cthulhu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,543 Elo+
Solo
Sol
Sol
LayLowEtc
Sol
Level 67
God Stats
34W - 27L
1,592 SR
Queue Stats
141W - 211L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mclovinwixx
Ah Muzen Cab
Level 149
God Stats
8W - 5L
1,652 SR
Queue Stats
490W - 553L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 0 / 8
7,465
747
9,904
5,873
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
RTE102
Fenrir
13
8 / 0 / 5
8,199
820
6,878
9,412
5,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shiva
RTE103
Shiva
12
2 / 1 / 9
7,209
721
8,126
10,387
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gucciman342
Cthulhu
9
1 / 2 / 0
6,263
626
5,817
9,626
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 5 / 0
6,164
616
4,441
8,867
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
mclovinwixx
Ah Muzen Cab
10
0 / 6 / 1
6,247
625
7,779
11,021
4,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
8
7
L
Cthulhu
Gucciman342
Cthulhu
1
2
0
0.5
L
0
5
0
0
W
Fenrir
RTE102
Fenrir
8
0
5
10.5
W
Shiva
RTE103
Shiva
2
1
9
6.5
L
Ah Muzen Cab
mclovinwixx
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,908
Damage
18,037
25,672
Taken
29,514
14,254
Mitigated
14,734
9,597
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,904
3,749
0
867
5,873
2,396
0
2,134
3,561
30,710
0
L
Cthulhu
Gucciman342
Cthulhu
5,817
530
0
1,037
9,626
7,038
0
3,944
5,347
17,701
0
L
4,441
1,623
165
1,914
8,867
3,462
0
2,371
5,998
18,345
2,096
W
Fenrir
RTE102
Fenrir
6,878
1,547
0
2,319
9,412
5,598
0
3,246
5,988
0
19,834
W
Shiva
RTE103
Shiva
8,126
1,539
1,531
4,880
10,387
6,260
0
4,647
5,485
0
23,685
L
Ah Muzen Cab
mclovinwixx
Ah Muzen Cab
7,779
1,545
354
1,940
11,021
4,234
0
3,107
7,165
0
26,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,873
Gold Earned
18,674
104
Minions Killed
107
6
Camps Cleared
3
634,232
Distance Traveled
541,354
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,465
747
58
6
1
212,343
2
L
Cthulhu
6,263
626
18
2
0
196,077
1
L
Sol
6,164
616
48
5
1
169,458
2
W
Fenrir
8,199
820
17
2
2
209,559
2
W
Shiva
7,209
721
29
3
3
212,330
5
L
Ah Muzen Cab
6,247
625
41
4
2
175,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role