Player Matchup

Rama
Rama
Sanchez_YurDaddy
Rama
Level 128
God Stats
3W - 2L
1,754 SR
Queue Stats
162W - 153L
1,507 Elo+
Solo
Fenrir
Fenrir
SiLeNt 4895
Fenrir
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 229L
1,408 Elo+
Solo
Erlang Shen
Erlang Shen
TaperingAbalon
Erlang Shen
Level 107
God Stats
2W - 7L
1,801 SR
Queue Stats
108W - 135L
1,504 Elo+
Solo
Eset
Eset
danparrr
Eset
Level 102
God Stats
0W - 3L
1,198 SR
Queue Stats
31W - 34L
1,440 Elo+
Solo
Shiva
Shiva
temp-443693
Shiva
Level 63
God Stats
7W - 12L
1,556 SR
Queue Stats
105W - 111L
1,407 Elo+
Solo
Team Averages
Level 106
1,562 SR
1,453 Elo+

VS

Team Averages
Level 120
1,543 SR
1,478 Elo+
Tyr
Tyr
DanTheMan6
Tyr
Level 116
God Stats
12W - 14L
1,482 SR
Queue Stats
342W - 338L
1,537 Elo+
Party 2
Atlas
Atlas
Danny beans2
Atlas
Level 104
God Stats
2W - 3L
1,592 SR
Queue Stats
182W - 182L
1,494 Elo+
Party 2
Charybdis
Charybdis
Koiphlsh
Charybdis
Level 155
God Stats
8W - 16L
1,640 SR
Queue Stats
396W - 445L
1,479 Elo+
Party 1
Set
Set
ccmixcoatl
Set
Level 148
God Stats
20W - 27L
1,404 SR
Queue Stats
453W - 512L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
xD3PR3553Dx
Baron Samedi
Level 76
God Stats
6W - 4L
1,597 SR
Queue Stats
477W - 499L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,228
646
1,250
2,227
616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
5
0 / 2 / 0
3,255
651
983
4,043
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
TaperingAbalon
Erlang Shen
5
1 / 2 / 0
3,487
697
1,983
3,476
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
1
0 / 0 / 0
933
187
0
0
0
5
0 / 1 / 0
3,230
646
2,526
4,050
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
4 / 1 / 0
3,870
774
2,381
4,577
2,072
5
1 / 0 / 0
3,450
690
1,156
4,102
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Koiphlsh
Charybdis
5
0 / 0 / 0
3,135
627
976
1,955
426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 3
3,472
694
410
2,854
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
xD3PR3553Dx
Baron Samedi
6
0 / 0 / 0
3,545
709
934
1,005
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
W
1
0
0
1
W
Charybdis
Koiphlsh
Charybdis
0
0
0
0
L
0
0
0
0
L
Fenrir
0
2
0
0
L
Erlang Shen
TaperingAbalon
Erlang Shen
1
2
0
0.5
W
0
0
3
1.5
L
Eset
0
0
0
0
L
0
1
0
0
W
Baron Samedi
xD3PR3553Dx
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,742
Damage
5,857
13,796
Taken
14,493
4,967
Mitigated
5,664
4,851
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,381
252
0
1,538
4,577
2,072
0
0
4,577
0
14,220
W
1,156
691
253
1,864
4,102
1,935
0
0
4,102
8,075
0
W
Charybdis
Koiphlsh
Charybdis
976
933
0
790
1,955
426
0
0
1,955
0
15,399
L
1,250
1,198
0
1,156
2,227
616
0
916
1,311
0
14,976
L
Fenrir
983
144
0
1,560
4,043
1,274
0
285
3,758
0
11,871
L
Erlang Shen
TaperingAbalon
Erlang Shen
1,983
908
0
1,098
3,476
1,500
0
0
3,476
0
12,857
W
410
242
0
1,871
2,854
867
0
0
2,854
0
11,770
L
Eset
0
0
0
0
0
0
0
0
0
0
0
L
2,526
938
93
944
4,050
1,577
0
889
3,161
0
11,200
W
Baron Samedi
xD3PR3553Dx
Baron Samedi
934
169
0
317
1,005
364
300
0
1,005
18,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,133
Gold Earned
17,472
90
Minions Killed
132
0
Camps Cleared
0
388,513
Distance Traveled
456,154
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,870
774
22
4
0
110,694
2
W
Atlas
3,450
690
12
2
0
102,256
0
W
Charybdis
3,135
627
33
7
0
81,446
0
L
Rama
3,228
646
28
6
0
83,233
0
L
Fenrir
3,255
651
27
5
0
102,145
2
L
Erlang Shen
3,487
697
22
4
0
93,476
1
W
Set
3,472
694
30
6
0
91,435
2
L
Eset
933
187
0
0
0
0
0
L
Shiva
3,230
646
13
3
0
109,659
2
W
Baron Samedi
3,545
709
35
7
0
70,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role