Player Matchup

Anubis
Anubis
Ritsukashy
Anubis
Level 58
God Stats
3W - 4L
1,471 SR
Queue Stats
3W - 4L
1,573 Elo+
Party 2
Jing Wei
Jing Wei
SleepyG1
Jing Wei
Level 48
God Stats
1W - 0L
1,470 SR
Queue Stats
3W - 4L
1,573 Elo+
Party 2
King Arthur
King Arthur
xCursedShinobix
King Arthur
Level 127
God Stats
38W - 38L
1,532 SR
Queue Stats
297W - 249L
1,525 Elo+
Solo
Team Averages
Level 78
1,491 SR
1,557 Elo+

VS

Team Averages
Level 133
1,534 SR
1,640 Elo+
Serqet
Serqet
AlwaysDOA
Serqet
Level 117
God Stats
1W - 3L
1,489 SR
Queue Stats
99W - 74L
1,607 Elo+
Party 1
Janus
Janus
LastiLLuZionZ
Janus
Level 123
God Stats
15W - 17L
1,570 SR
Queue Stats
156W - 179L
1,486 Elo+
Solo
Shiva
Shiva
soarviverforever
Shiva
Level 160
God Stats
1W - 4L
1,543 SR
Queue Stats
120W - 50L
1,827 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ritsukashy
Anubis
19
8 / 7 / 5
14,520
764
20,698
18,815
9,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SleepyG1
Jing Wei
16
2 / 12 / 9
12,147
639
15,028
22,308
8,494
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
xCursedShinobix
King Arthur
18
5 / 2 / 10
14,303
753
15,477
19,238
17,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AlwaysDOA
Serqet
16
5 / 6 / 15
12,315
648
11,066
17,932
9,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 12
13,707
721
18,749
15,378
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 8 / 11
13,157
692
19,776
27,167
23,804
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
15
Kills
21
21
Deaths
15
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Serqet
AlwaysDOA
Serqet
5
6
15
2.08
L
6
1
12
12
W
Anubis
Ritsukashy
Anubis
8
7
5
1.5
W
Jing Wei
SleepyG1
Jing Wei
2
12
9
0.54
L
10
8
11
1.94
W
King Arthur
xCursedShinobix
King Arthur
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
49,591
60,361
Taken
60,477
35,985
Mitigated
38,441
9,838
Healing
5,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AlwaysDOA
Serqet
11,066
1,611
0
1,193
17,932
9,094
115
9,072
8,860
0
31,609
L
18,749
496
0
710
15,378
5,543
401
3,656
11,722
66,900
0
W
Anubis
Ritsukashy
Anubis
20,698
2,007
0
5,812
18,815
9,569
1,128
7,161
11,323
64,056
0
W
Jing Wei
SleepyG1
Jing Wei
15,028
10,135
0
856
22,308
8,494
1,700
4,472
16,914
0
46,213
L
19,776
4,539
525
3,047
27,167
23,804
109
8,466
18,701
0
40,305
W
King Arthur
xCursedShinobix
King Arthur
15,477
2,492
0
3,170
19,238
17,922
47
7,702
11,260
0
45,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
39,179
185
Minions Killed
198
7
Camps Cleared
9
965,699
Distance Traveled
967,626
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,315
648
49
3
4
314,862
1
L
Janus
13,707
721
111
6
3
367,919
1
W
Anubis
14,520
764
92
5
4
295,617
0
W
Jing Wei
12,147
639
47
2
2
315,466
0
L
Shiva
13,157
692
38
2
2
284,845
11
W
King Arthur
14,303
753
46
2
1
354,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role