Player Matchup

Izanami
Izanami
Gitmen
Izanami
Level 49
God Stats
29W - 29L
1,571 SR
Queue Stats
166W - 164L
1,515 Elo+
Party 1
Yu Huang
Yu Huang
LocoOsvaldo
Yu Huang
Level 157
God Stats
4W - 3L
1,489 SR
Queue Stats
97W - 67L
1,634 Elo+
Party 1
Loki
Loki
Mankinhos
Loki
Level 108
God Stats
3W - 2L
1,768 SR
Queue Stats
140W - 122L
1,614 Elo+
Party 1
Sol
Sol
MattsMaKiinG
Sol
Level 160
God Stats
3W - 2L
1,943 SR
Queue Stats
127W - 107L
1,593 Elo+
Party 1
Artio
Artio
maurocosty
Artio
Level 157
God Stats
5W - 1L
1,909 SR
Queue Stats
39W - 24L
1,678 Elo+
Party 1
Team Averages
Level 126
1,736 SR
1,607 Elo+

VS

Team Averages
Level 88
1,501 SR
1,466 Elo+
Nu Wa
Nu Wa
Hique_Almeida24
Nu Wa
Level 46
God Stats
34W - 26L
1,540 SR
Queue Stats
213W - 237L
1,461 Elo+
Solo
Ganesha
Ganesha
Texerd
Ganesha
Level 97
God Stats
34W - 26L
1,617 SR
Queue Stats
130W - 138L
1,470 Elo+
Solo
Anhur
Anhur
ojeda_carp
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,535 Elo+
Solo
Ah Puch
Ah Puch
rafahemp93
Ah Puch
Level 69
God Stats
1W - 3L
1,421 SR
Queue Stats
324W - 362L
1,406 Elo+
Solo
Camazotz
Camazotz
s2Nanda
Camazotz
Level 159
God Stats
29W - 23L
1,429 SR
Queue Stats
632W - 648L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gitmen
Izanami
17
4 / 2 / 6
11,201
1,120
9,199
5,774
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
LocoOsvaldo
Yu Huang
17
3 / 0 / 7
10,940
1,094
19,331
4,159
1,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
16
3 / 1 / 5
10,691
1,069
6,989
5,939
2,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 0 / 7
10,619
1,062
12,698
6,231
2,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
16
2 / 0 / 8
11,239
1,124
8,005
19,003
23,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

282

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
9,429
943
10,028
10,645
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Texerd
Ganesha
16
0 / 2 / 3
11,167
1,117
6,825
19,729
19,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
15
1 / 2 / 1
9,701
970
6,304
9,711
3,602
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
rafahemp93
Ah Puch
15
0 / 2 / 3
9,633
963
5,344
6,200
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
s2Nanda
Camazotz
15
2 / 2 / 0
9,891
989
7,953
13,234
7,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
13
Kills
3
3
Deaths
13
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Gitmen
Izanami
4
2
6
3.5
L
0
5
2
0.2
W
Yu Huang
LocoOsvaldo
Yu Huang
3
0
7
6.5
W
Loki
3
1
5
5.5
W
1
0
7
4.5
L
Ganesha
Texerd
Ganesha
0
2
3
0.75
W
Artio
2
0
8
6
L
Anhur
1
2
1
0.75
L
Ah Puch
rafahemp93
Ah Puch
0
2
3
0.75
L
Camazotz
s2Nanda
Camazotz
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,222
Damage
36,454
41,106
Taken
59,519
33,043
Mitigated
38,369
14,340
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Gitmen
Izanami
9,199
5,932
0
484
5,774
2,091
0
2,784
2,990
0
47,704
L
10,028
2,716
0
0
10,645
4,684
0
7,403
3,242
22,185
0
W
Yu Huang
LocoOsvaldo
Yu Huang
19,331
1,222
0
852
4,159
1,947
0
3,061
1,098
35,767
0
W
Loki
6,989
933
0
0
5,939
2,508
0
2,903
3,036
0
23,199
W
12,698
3,898
0
3,395
6,231
2,960
0
3,343
2,888
48,980
0
L
Ganesha
Texerd
Ganesha
6,825
434
428
3,972
19,729
19,870
0
11,089
8,640
39,599
0
W
Artio
8,005
168
1,320
8,289
19,003
23,537
0
10,106
8,897
13,129
0
L
Anhur
6,304
3,775
0
0
9,711
3,602
0
7,963
1,748
0
14,419
L
Ah Puch
rafahemp93
Ah Puch
5,344
757
0
581
6,200
2,823
0
3,174
3,026
19,825
0
L
Camazotz
s2Nanda
Camazotz
7,953
990
0
2,550
13,234
7,390
0
10,405
2,829
0
21,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,690
Gold Earned
49,821
308
Minions Killed
189
12
Camps Cleared
5
1,017,112
Distance Traveled
956,670
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,201
1,120
103
10
2
180,967
0
L
Nu Wa
9,429
943
44
4
1
180,997
1
W
Yu Huang
10,940
1,094
35
4
2
215,282
1
W
Loki
10,691
1,069
43
4
4
195,290
0
W
Sol
10,619
1,062
116
12
4
194,831
3
L
Ganesha
11,167
1,117
4
0
0
206,462
0
W
Artio
11,239
1,124
11
1
0
230,742
0
L
Anhur
9,701
970
39
4
2
182,007
0
L
Ah Puch
9,633
963
66
7
0
175,906
2
L
Camazotz
9,891
989
36
4
2
211,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role