Player Matchup

Hel
Hel
Eierknautscher
Hel
Level 145
God Stats
8W - 6L
1,521 SR
Queue Stats
637W - 485L
1,564 Elo+
Party 1
Charybdis
Charybdis
NoahGee
Charybdis
Level 132
God Stats
4W - 3L
1,089 SR
Queue Stats
184W - 160L
1,595 Elo+
Party 1
Thor
Thor
Serum124
Thor
Level 78
God Stats
2W - 2L
1,151 SR
Queue Stats
182W - 172L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
o0JMG0o
Erlang Shen
Level 124
God Stats
5W - 3L
1,689 SR
Queue Stats
289W - 241L
1,624 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
вĕllĭŏň
Ah Muzen Cab
Level 160
God Stats
7W - 3L
1,758 SR
Queue Stats
842W - 635L
1,619 Elo+
Party 1
Team Averages
Level 128
1,442 SR
1,573 Elo+

VS

Team Averages
Level 108
1,541 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BinManPhil
Osiris
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,435 Elo+
Party 2
Da Ji
Da Ji
HTT Balotelli
Da Ji
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 73L
1,619 Elo+
Solo
Zeus
Zeus
ThyBlackBeard
Zeus
Level 102
God Stats
4W - 4L
1,704 SR
Queue Stats
194W - 190L
1,467 Elo+
Party 2
Hel
Hel
stoupe 23
Hel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 207L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 14
8,263
689
2,072
11,987
8,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
NoahGee
Charybdis
17
7 / 1 / 12
9,950
829
23,503
12,918
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
16
4 / 3 / 11
9,235
770
7,533
13,311
7,515
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
o0JMG0o
Erlang Shen
14
1 / 2 / 15
9,296
775
10,591
19,839
21,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
вĕllĭŏň
Ah Muzen Cab
17
7 / 1 / 11
10,083
840
23,348
11,494
6,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 2 / 4
8,322
694
14,329
12,799
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
BinManPhil
Osiris
14
1 / 4 / 6
7,690
641
5,213
21,312
25,172
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 5 / 7
7,792
649
8,488
10,851
5,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 4 / 6
8,562
714
16,813
16,353
8,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 4 / 7
8,034
670
6,463
14,079
11,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
19
Kills
8
9
Deaths
19
63
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
4
2.5
L
Osiris
BinManPhil
Osiris
1
4
6
1
W
0
2
14
3.5
L
1
5
7
0.9
W
Charybdis
NoahGee
Charybdis
7
1
12
13
W
Thor
4
3
11
3.17
L
2
4
6
1.25
W
Erlang Shen
o0JMG0o
Erlang Shen
1
2
15
4.25
L
1
4
7
1.13
W
Ah Muzen Cab
вĕllĭŏň
Ah Muzen Cab
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,047
Damage
51,306
69,549
Taken
75,394
51,398
Mitigated
56,614
42,727
Healing
27,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,329
3,079
458
2,179
12,799
5,825
1,018
43
12,756
26,007
0
L
Osiris
BinManPhil
Osiris
5,213
1,331
186
1,116
21,312
25,172
205
622
20,690
0
8,436
W
2,072
250
15,447
6,833
11,987
8,960
1,154
9,340
2,647
6,364
0
L
8,488
2,084
825
1,308
10,851
5,837
0
284
10,567
0
12,139
W
Charybdis
NoahGee
Charybdis
23,503
13,544
841
3,626
12,918
7,313
990
6,560
6,358
0
38,520
W
Thor
7,533
1,379
1,230
1,248
13,311
7,515
1,115
6,157
7,154
0
18,305
L
16,813
2,570
1,461
1,834
16,353
8,771
535
549
15,804
34,556
0
W
Erlang Shen
o0JMG0o
Erlang Shen
10,591
3,773
4,683
5,506
19,839
21,194
1,270
9,215
10,624
0
22,409
L
6,463
949
12,493
5,209
14,079
11,009
362
574
13,505
17,488
0
W
Ah Muzen Cab
вĕllĭŏň
Ah Muzen Cab
23,348
6,555
324
2,989
11,494
6,416
3,326
6,333
5,161
0
39,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
40,400
116
Minions Killed
137
0
Camps Cleared
0
1,180,650
Distance Traveled
1,080,908
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,322
694
40
3
0
218,044
0
L
Osiris
7,690
641
10
1
0
236,066
0
W
Hel
8,263
689
10
1
0
246,423
1
L
Da Ji
7,792
649
22
2
0
222,725
0
W
Charybdis
9,950
829
34
3
0
212,633
0
W
Thor
9,235
770
13
1
0
239,947
0
L
Zeus
8,562
714
39
3
0
207,011
0
W
Erlang Shen
9,296
775
14
1
0
231,508
3
L
Hel
8,034
670
26
2
0
197,062
0
W
Ah Muzen Cab
10,083
840
45
4
0
250,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role