Player Matchup

Hera
Hera
 
Hera
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AhmedSan1
Ullr
Level 159
God Stats
12W - 15L
1,478 SR
Queue Stats
140W - 167L
1,436 Elo+
Solo
Apollo
Apollo
ShovelAmerican
Apollo
Level 154
God Stats
13W - 5L
2,002 SR
Queue Stats
100W - 94L
1,548 Elo+
Party 1
Mercury
Mercury
SwishCutBut12
Mercury
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 39L
1,510 Elo+
Party 1
Ares
Ares
jonhovd99
Ares
Level 48
God Stats
9W - 6L
1,500 SR
Queue Stats
35W - 27L
1,500 Elo+
Party 1
Team Averages
Level 97
1,596 SR
1,499 Elo+

VS

Team Averages
Level 32
1,515 SR
1,517 Elo+
Ao Kuang
Ao Kuang
BlackoilEmpire
Ao Kuang
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,710 Elo+
Party 2
Erlang Shen
Erlang Shen
ImHonorable
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,261 Elo+
Party 3
Artemis
Artemis
MEvankhell
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,710 Elo+
Party 2
Set
Set
duj7hand6tGAD
Set
Level 37
God Stats
23W - 18L
1,564 SR
Queue Stats
112W - 111L
1,458 Elo+
Party 3
Thanatos
Thanatos
Гидроусилитель
Thanatos
Level 62
God Stats
48W - 53L
1,512 SR
Queue Stats
134W - 140L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 1 / 1
7,025
585
3,346
4,150
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
12
4 / 0 / 1
7,352
613
5,827
6,658
2,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
9 / 1 / 1
7,549
629
9,639
9,278
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
12
1 / 0 / 1
6,938
578
3,453
8,770
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
1 / 0 / 8
7,234
603
2,348
5,706
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
1 / 3 / 0
5,488
457
2,996
7,991
2,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
ImHonorable
Erlang Shen
9
0 / 3 / 0
5,248
437
3,414
9,261
6,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
MEvankhell
Artemis
8
0 / 4 / 1
4,790
399
2,673
4,402
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,462
455
4,422
7,480
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 0
5,355
446
3,180
9,737
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
2
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
1
1.5
W
Ullr
4
0
1
4.5
L
Ao Kuang
1
3
0
0.33
L
Erlang Shen
ImHonorable
Erlang Shen
0
3
0
0
L
Artemis
MEvankhell
Artemis
0
4
1
0.13
W
9
1
1
9.5
W
Mercury
1
0
1
1.5
L
0
1
0
0
W
Ares
1
0
8
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,613
Damage
16,685
34,562
Taken
38,871
15,258
Mitigated
15,692
14,132
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,346
846
0
500
4,150
1,552
232
0
4,150
52,540
0
W
Ullr
5,827
2,336
0
1,925
6,658
2,488
299
0
6,658
0
42,857
L
Ao Kuang
2,996
982
0
2,852
7,991
2,208
0
1,035
6,956
21,750
0
L
Erlang Shen
ImHonorable
Erlang Shen
3,414
1,525
0
2,768
9,261
6,516
0
0
9,261
0
26,900
L
Artemis
MEvankhell
Artemis
2,673
886
0
369
4,402
865
0
654
3,748
0
14,158
W
9,639
6,723
0
5,800
9,278
3,576
1,708
1,922
7,356
0
59,871
W
Mercury
3,453
1,603
0
3,864
8,770
3,295
373
0
8,770
0
51,499
L
4,422
1,168
0
1,403
7,480
2,876
0
2,250
5,230
0
47,278
W
Ares
2,348
278
0
2,043
5,706
4,347
197
1,074
4,632
13,233
0
L
3,180
463
0
4,008
9,737
3,227
0
1,755
7,982
0
22,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
26,343
379
Minions Killed
209
0
Camps Cleared
0
1,171,149
Distance Traveled
1,094,024
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,025
585
95
8
0
249,933
5
W
Ullr
7,352
613
64
5
0
207,854
2
L
Ao Kuang
5,488
457
36
3
0
214,455
0
L
Erlang Shen
5,248
437
49
4
0
215,155
0
L
Artemis
4,790
399
19
2
0
197,711
0
W
Apollo
7,549
629
98
8
0
207,706
0
W
Mercury
6,938
578
99
8
0
257,681
2
L
Set
5,462
455
64
5
0
233,694
3
W
Ares
7,234
603
23
2
0
247,975
0
L
Thanatos
5,355
446
41
3
0
233,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role