Player Matchup

Bacchus
Bacchus
Aysetia
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 62L
1,408 Elo+
Party 2
Arachne
Arachne
ImprovedWarrior
Arachne
Level 43
God Stats
13W - 7L
1,696 SR
Queue Stats
62W - 55L
1,528 Elo+
Solo
Izanami
Izanami
Inumaci
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 30L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
Nanboku-
Amaterasu
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 83L
1,452 Elo+
Party 2
Bellona
Bellona
Toazki
Bellona
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 98L
1,480 Elo+
Party 2
Team Averages
Level 62
1,539 SR
1,464 Elo+

VS

Team Averages
Level 54
1,663 SR
1,489 Elo+
Ullr
Ullr
AdaptiveComb139
Ullr
Level 48
God Stats
3W - 2L
1,732 SR
Queue Stats
190W - 197L
1,364 Elo+
Solo
Ganesha
Ganesha
In Elo Hell
Ganesha
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,458 Elo+
Party 3
Thor
Thor
MythologyNic
Thor
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,458 Elo+
Party 3
Shiva
Shiva
Nike_4563123
Shiva
Level 27
God Stats
4W - 5L
1,703 SR
Queue Stats
47W - 32L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
Sojiro_Kurokami
Nu Wa
Level 108
God Stats
3W - 2L
1,878 SR
Queue Stats
830W - 730L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aysetia
Bacchus
9
3 / 0 / 3
6,275
570
2,985
6,077
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 2
5,998
545
3,235
8,250
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Inumaci
Izanami
9
3 / 2 / 3
5,890
535
4,080
5,284
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Nanboku-
Amaterasu
11
1 / 0 / 2
6,385
580
4,079
6,820
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Toazki
Bellona
10
2 / 0 / 0
6,021
547
3,756
7,081
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
4,425
402
2,180
7,700
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
In Elo Hell
Ganesha
8
0 / 0 / 1
5,456
496
1,457
4,572
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 1 / 0
6,248
568
3,867
5,985
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,425
493
4,746
7,686
5,554
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
5,314
483
6,010
3,554
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
L
Bacchus
Aysetia
Bacchus
3
0
3
4.5
L
2
1
2
3
W
Ganesha
In Elo Hell
Ganesha
0
0
1
0.5
L
Izanami
Inumaci
Izanami
3
2
3
2.25
W
3
1
0
3
L
Amaterasu
Nanboku-
Amaterasu
1
0
2
2
W
0
3
0
0
W
0
1
1
0.5
L
Bellona
Toazki
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,135
Damage
18,260
33,512
Taken
29,497
18,763
Mitigated
14,169
11,964
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,180
811
0
717
7,700
2,482
0
1,884
5,816
0
18,952
L
Bacchus
Aysetia
Bacchus
2,985
909
266
1,693
6,077
4,437
163
706
5,371
13,053
0
L
3,235
2,215
0
2,696
8,250
3,615
732
1,706
6,544
0
40,206
W
Ganesha
In Elo Hell
Ganesha
1,457
23
0
1,661
4,572
2,814
0
767
3,805
18,088
0
L
Izanami
Inumaci
Izanami
4,080
2,834
0
754
5,284
1,575
1,259
1,319
3,965
0
34,210
W
3,867
745
0
220
5,985
2,210
0
242
5,743
0
43,742
L
Amaterasu
Nanboku-
Amaterasu
4,079
1,650
0
2,993
6,820
3,640
672
408
6,412
0
41,252
W
4,746
1,288
155
445
7,686
5,554
0
92
7,594
0
32,417
W
6,010
1,950
0
956
3,554
1,109
0
0
3,554
44,673
0
L
Bellona
Toazki
Bellona
3,756
1,675
0
3,562
7,081
5,496
0
3,328
3,753
0
33,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
26,868
309
Minions Killed
279
0
Camps Cleared
0
1,068,840
Distance Traveled
1,039,292
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
4,425
402
35
3
0
170,344
0
L
Bacchus
6,275
570
21
2
0
211,360
0
L
Arachne
5,998
545
79
7
0
235,362
3
W
Ganesha
5,456
496
5
0
0
219,101
0
L
Izanami
5,890
535
57
5
0
201,149
0
W
Thor
6,248
568
86
8
0
240,781
4
L
Amaterasu
6,385
580
88
8
0
208,991
0
W
Shiva
5,425
493
64
6
0
207,959
0
W
Nu Wa
5,314
483
89
8
0
201,107
2
L
Bellona
6,021
547
64
6
0
211,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role