Player Matchup

Sobek
Sobek
Diamond I
BootaySmasher
Sobek
Diamond I
Level 49
God Stats
0W - 5L
1,267 SR
Queue Stats
103W - 100L
3,001 MMR
Party 1
Heimdallr
Heimdallr
Grandmaster
ImKorpz
Heimdallr
Grandmaster
Level 137
God Stats
11W - 6L
1,875 SR
Queue Stats
368W - 121L
2,951 MMR
Party 1
Cerberus
Cerberus
Grandmaster
Yo_Gimp
Cerberus
Grandmaster
Level 159
God Stats
2W - 1L
1,901 SR
Queue Stats
369W - 107L
3,065 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 115
1,681 SR
3,006 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,931 SR
3,024 MMR
Sylvanus
Sylvanus
Diamond II
El_Cabra_95
Sylvanus
Diamond II
Level 158
God Stats
21W - 23L
1,682 SR
Queue Stats
319W - 344L
2,574 MMR
Solo
Atlas
Atlas
Grandmaster
Kaddο
Atlas
Grandmaster
Level 118
God Stats
42W - 4L
2,029 SR
Queue Stats
494W - 54L
3,083 MMR
Party 2
Artemis
Artemis
Grandmaster
TartCart
Artemis
Grandmaster
Level 129
God Stats
19W - 2L
2,082 SR
Queue Stats
1,291W - 148L
3,415 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
10,523
619
7,088
31,982
32,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ImKorpz
Heimdallr
16
2 / 4 / 1
11,021
648
25,047
19,446
8,301
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Yo_Gimp
Cerberus
14
1 / 4 / 3
11,033
649
11,815
27,400
30,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresBaron SamediPersephoneBaba YagaAh Muzen Cab

VS

Bans
ThothCabrakanEsetKuzenboZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
El_Cabra_95
Sylvanus
16
1 / 2 / 14
12,165
716
11,512
21,472
23,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Kaddο
Atlas
16
4 / 1 / 11
12,851
756
19,402
21,202
21,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
TartCart
Artemis
19
10 / 1 / 5
13,456
792
39,475
13,505
7,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
15
15
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Sylvanus
El_Cabra_95
Sylvanus
1
2
14
4
L
Heimdallr
ImKorpz
Heimdallr
2
4
1
0.63
W
Atlas
Kaddο
Atlas
4
1
11
9.5
W
Artemis
TartCart
Artemis
10
1
5
12.5
L
Cerberus
Yo_Gimp
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
70,389
78,828
Taken
56,179
70,884
Mitigated
52,965
16,520
Healing
22,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,088
567
0
6,024
31,982
32,526
0
9,469
22,513
18,677
0
W
Sylvanus
El_Cabra_95
Sylvanus
11,512
2,186
7,142
7,520
21,472
23,305
1,395
5,793
15,679
20,975
0
L
Heimdallr
ImKorpz
Heimdallr
25,047
14,665
0
4,722
19,446
8,301
0
11,327
8,119
0
75,392
W
Atlas
Kaddο
Atlas
19,402
6,762
0
3,902
21,202
21,704
848
5,220
15,982
52,572
0
W
Artemis
TartCart
Artemis
39,475
27,885
0
3,758
13,505
7,956
1,161
8,437
5,068
0
104,464
L
Cerberus
Yo_Gimp
Cerberus
11,815
325
500
5,274
27,400
30,057
0
10,513
16,887
32,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
38,472
179
Minions Killed
181
5
Camps Cleared
10
940,778
Distance Traveled
1,070,807
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,523
619
16
1
0
298,969
7
W
Sylvanus
12,165
716
19
1
1
367,857
1
L
Heimdallr
11,021
648
120
7
3
303,391
0
W
Atlas
12,851
756
35
2
2
407,190
5
W
Artemis
13,456
792
127
7
7
295,760
2
L
Cerberus
11,033
649
43
3
2
338,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role