Player Matchup

Neith
Neith
 
Neith
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Cblpok
Chaac
Level 118
God Stats
0W - 3L
1,568 SR
Queue Stats
60W - 78L
1,485 Elo+
Party 1
Awilix
Awilix
Delightbroo
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,240 Elo+
Solo
Janus
Janus
Nayhem
Janus
Level 144
God Stats
8W - 11L
1,510 SR
Queue Stats
419W - 482L
1,501 Elo+
Solo
Sol
Sol
RudeFox
Sol
Level 113
God Stats
21W - 24L
1,503 SR
Queue Stats
55W - 76L
1,485 Elo+
Party 1
Team Averages
Level 85
1,516 SR
1,442 Elo+

VS

Team Averages
Level 73
1,533 SR
1,562 Elo+
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kantidote
Neith
Level 104
God Stats
23W - 16L
1,662 SR
Queue Stats
578W - 644L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Teleportik
Nu Wa
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,693 Elo+
Party 2
Ganesha
Ganesha
fleky47
Ganesha
Level 129
God Stats
9W - 9L
1,504 SR
Queue Stats
100W - 102L
1,460 Elo+
Solo
He Bo
He Bo
horoshopokakal
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 1
7,011
637
5,343
8,700
3,802
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Cblpok
Chaac
14
1 / 4 / 2
7,410
674
7,331
13,445
10,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
12
1 / 3 / 4
7,148
650
4,872
9,646
4,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Nayhem
Janus
15
1 / 2 / 0
8,063
733
4,879
5,754
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
14
2 / 4 / 2
7,892
717
6,904
10,896
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 1 / 5
9,149
832
7,759
7,747
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Kantidote
Neith
16
4 / 0 / 7
9,020
820
7,008
8,340
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
15
0 / 0 / 8
8,037
731
8,654
6,419
2,429
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
fleky47
Ganesha
14
0 / 0 / 10
8,197
745
4,756
12,691
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 5 / 1
8,753
796
12,479
10,544
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
17
17
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
W
Arachne
 
Arachne
5
1
5
7.5
L
Chaac
Cblpok
Chaac
1
4
2
0.5
L
Awilix
1
3
4
1
W
Neith
Kantidote
Neith
4
0
7
7.5
L
Janus
Nayhem
Janus
1
2
0
0.5
L
Sol
2
4
2
0.75
W
Nu Wa
0
0
8
4
W
Ganesha
fleky47
Ganesha
0
0
10
5
W
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,329
Damage
40,656
48,441
Taken
45,741
25,112
Mitigated
26,954
8,125
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,343
2,254
0
739
8,700
3,802
230
4,845
3,662
0
23,086
W
Arachne
 
Arachne
7,759
4,958
0
2,878
7,747
4,508
0
1,696
5,981
0
30,458
L
Chaac
Cblpok
Chaac
7,331
565
187
2,812
13,445
10,039
0
7,512
5,749
0
24,592
L
Awilix
4,872
1,371
0
294
9,646
4,342
0
5,147
4,395
0
11,589
W
Neith
Kantidote
Neith
7,008
2,325
0
2,662
8,340
4,107
3,081
2,536
5,682
0
43,023
L
Janus
Nayhem
Janus
4,879
355
0
1,044
5,754
2,470
0
1,796
3,898
36,314
0
L
Sol
6,904
1,815
0
3,049
10,896
4,459
0
5,924
4,848
24,508
0
W
Nu Wa
8,654
2,003
483
2,429
6,419
2,429
787
2,675
3,636
24,617
0
W
Ganesha
fleky47
Ganesha
4,756
475
377
2,610
12,691
12,163
581
3,218
9,387
14,633
0
W
12,479
864
0
787
10,544
3,747
0
1,252
9,272
26,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
43,156
227
Minions Killed
227
0
Camps Cleared
0
1,054,024
Distance Traveled
1,107,106
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,011
637
40
4
0
194,543
1
W
Arachne
9,149
832
53
5
0
253,689
2
L
Chaac
7,410
674
47
4
0
217,973
0
L
Awilix
7,148
650
16
1
0
247,226
0
W
Neith
9,020
820
96
9
0
208,241
1
L
Janus
8,063
733
87
8
0
185,673
4
L
Sol
7,892
717
37
3
0
208,609
0
W
Nu Wa
8,037
731
43
4
0
213,709
0
W
Ganesha
8,197
745
1
0
0
225,214
3
W
He Bo
8,753
796
34
3
0
206,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role