Player Matchup

Hercules
Hercules
BigJuicyMatt
Hercules
Level 109
God Stats
4W - 5L
1,585 SR
Queue Stats
355W - 285L
1,545 Elo+
Party 2
Agni
Agni
Fantasmagorical
Agni
Level 144
God Stats
0W - 1L
1,751 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Thor
Thor
hyjaxxx
Thor
Level 124
God Stats
17W - 21L
1,620 SR
Queue Stats
504W - 452L
1,563 Elo+
Party 2
Team Averages
Level 126
1,652 SR
1,536 Elo+

VS

Team Averages
Level 120
1,608 SR
1,590 Elo+
Zeus
Zeus
DerangedViper
Zeus
Level 88
God Stats
5W - 5L
1,591 SR
Queue Stats
52W - 36L
1,592 Elo+
Party 1
Yemoja
Yemoja
JimiBoiii
Yemoja
Level 148
God Stats
1W - 1L
1,483 SR
Queue Stats
32W - 26L
1,489 Elo+
Party 1
Ullr
Ullr
KingAlloy
Ullr
Level 125
God Stats
21W - 6L
1,749 SR
Queue Stats
267W - 176L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigJuicyMatt
Hercules
17
3 / 6 / 9
12,860
643
12,019
28,008
36,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
4 / 6 / 6
14,353
718
14,339
15,816
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
hyjaxxx
Thor
17
7 / 9 / 5
13,346
667
17,607
23,924
11,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 6
14,019
701
17,806
15,698
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
JimiBoiii
Yemoja
19
2 / 2 / 17
15,072
754
10,306
17,874
22,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
20
13 / 5 / 8
16,158
808
28,084
20,763
10,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
14
Kills
21
21
Deaths
14
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigJuicyMatt
Hercules
3
6
9
1.25
W
6
7
6
1.29
L
4
6
6
1.17
W
Yemoja
JimiBoiii
Yemoja
2
2
17
5.25
W
Ullr
13
5
8
3.4
L
Thor
hyjaxxx
Thor
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,965
Damage
56,196
67,748
Taken
54,335
54,674
Mitigated
39,684
6,909
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigJuicyMatt
Hercules
12,019
3,882
0
5,934
28,008
36,771
0
8,584
19,424
0
30,577
W
17,806
2,055
0
296
15,698
6,235
858
4,758
10,940
56,948
0
L
14,339
955
0
500
15,816
6,429
0
7,016
8,800
66,597
0
W
Yemoja
JimiBoiii
Yemoja
10,306
2,451
1,995
4,533
17,874
22,670
713
5,162
12,712
35,524
0
W
Ullr
28,084
13,138
0
1,320
20,763
10,779
1,436
4,635
16,128
0
76,286
L
Thor
hyjaxxx
Thor
17,607
2,855
0
475
23,924
11,474
0
12,972
10,952
0
48,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,559
Gold Earned
45,249
204
Minions Killed
215
8
Camps Cleared
9
980,900
Distance Traveled
985,726
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,860
643
38
2
2
342,301
3
W
Zeus
14,019
701
89
4
7
303,461
3
L
Agni
14,353
718
98
5
5
328,338
3
W
Yemoja
15,072
754
33
2
1
336,338
6
W
Ullr
16,158
808
93
5
1
345,927
0
L
Thor
13,346
667
68
3
1
310,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role