Player Matchup

Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BurnedThomas
Baron Samedi
Level 89
God Stats
7W - 4L
1,283 SR
Queue Stats
331W - 393L
1,340 Elo+
Party 2
Danzaburou
Danzaburou
SockTheFox4953
Danzaburou
Level 27
God Stats
4W - 1L
1,846 SR
Queue Stats
4W - 5L
1,462 Elo+
Party 1
Artio
Artio
YaBoyMarx
Artio
Level 66
God Stats
6W - 2L
1,427 SR
Queue Stats
165W - 141L
1,283 Elo+
Solo
Ao Kuang
Ao Kuang
littleman803
Ao Kuang
Level 47
God Stats
7W - 7L
1,429 SR
Queue Stats
111W - 91L
1,368 Elo+
Party 1
Team Averages
Level 69
1,497 SR
1,391 Elo+

VS

Team Averages
Level 105
1,414 SR
1,349 Elo+
Zeus
Zeus
ASSASSIN B3AST7
Zeus
Level 68
God Stats
0W - 2L
1,307 SR
Queue Stats
31W - 46L
1,412 Elo+
Solo
Yu Huang
Yu Huang
G-INNUNGAGAP
Yu Huang
Level 126
God Stats
4W - 11L
1,248 SR
Queue Stats
228W - 310L
1,317 Elo+
Party 3
Thanatos
Thanatos
LoboGuerrero971
Thanatos
Level 102
God Stats
0W - 2L
1,495 SR
Queue Stats
37W - 67L
1,386 Elo+
Solo
Jormungandr
Jormungandr
TopBranch74
Jormungandr
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 72L
1,303 Elo+
Solo
Shiva
Shiva
Universe7kai
Shiva
Level 136
God Stats
17W - 24L
1,519 SR
Queue Stats
164W - 209L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 1
4,283
612
1,886
6,564
3,947
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
BurnedThomas
Baron Samedi
7
0 / 1 / 0
4,096
585
535
3,225
1,877
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SockTheFox4953
Danzaburou
6
2 / 3 / 0
4,290
613
2,253
5,270
2,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Artio
YaBoyMarx
Artio
6
0 / 2 / 2
4,031
576
1,647
6,836
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
littleman803
Ao Kuang
7
1 / 2 / 1
4,434
633
2,642
6,186
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,735
676
1,884
3,031
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
G-INNUNGAGAP
Yu Huang
8
3 / 1 / 4
5,020
717
5,709
4,511
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
1
0 / 0 / 0
3,102
443
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
TopBranch74
Jormungandr
8
1 / 1 / 0
4,743
678
3,407
3,884
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
4 / 1 / 3
4,575
654
4,074
5,462
3,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
1
0.5
L
1
0
0
1
W
Baron Samedi
BurnedThomas
Baron Samedi
0
1
0
0
L
Yu Huang
G-INNUNGAGAP
Yu Huang
3
1
4
5
L
Thanatos
0
0
0
0
W
Danzaburou
SockTheFox4953
Danzaburou
2
3
0
0.67
L
Jormungandr
TopBranch74
Jormungandr
1
1
0
1
L
4
1
3
5.5
W
Artio
YaBoyMarx
Artio
0
2
2
0.5
W
Ao Kuang
littleman803
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,963
Damage
15,074
28,081
Taken
16,888
14,949
Mitigated
7,827
8,894
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,886
544
0
2,728
6,564
3,947
0
3,036
3,528
24,649
0
L
1,884
317
0
500
3,031
863
198
535
2,496
24,067
0
W
Baron Samedi
BurnedThomas
Baron Samedi
535
0
0
1,030
3,225
1,877
0
1,724
1,341
19,799
0
L
Yu Huang
G-INNUNGAGAP
Yu Huang
5,709
1,482
176
1,325
4,511
1,528
595
1,072
3,368
21,352
0
L
Thanatos
0
0
0
30
0
0
0
0
0
0
430
W
Danzaburou
SockTheFox4953
Danzaburou
2,253
1,196
0
287
5,270
2,037
0
2,657
2,385
0
12,023
L
Jormungandr
TopBranch74
Jormungandr
3,407
2,003
0
445
3,884
2,162
0
2,399
1,485
23,702
0
L
4,074
1,777
519
1,868
5,462
3,274
287
2,320
3,029
0
15,167
W
Artio
YaBoyMarx
Artio
1,647
513
385
2,483
6,836
4,623
0
2,091
4,521
10,687
0
W
Ao Kuang
littleman803
Ao Kuang
2,642
734
0
1,981
6,186
2,465
0
826
5,306
16,963
6,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,134
Gold Earned
22,175
139
Minions Killed
164
0
Camps Cleared
0
675,475
Distance Traveled
521,016
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,283
612
34
5
0
122,658
1
L
Zeus
4,735
676
46
7
0
122,077
2
W
Baron Samedi
4,096
585
31
4
0
106,362
0
L
Yu Huang
5,020
717
45
6
0
122,531
2
L
Thanatos
3,102
443
3
0
0
10,087
0
W
Danzaburou
4,290
613
16
2
0
131,756
0
L
Jormungandr
4,743
678
54
8
0
141,458
0
L
Shiva
4,575
654
16
2
0
124,863
0
W
Artio
4,031
576
15
2
0
145,256
0
W
Ao Kuang
4,434
633
43
6
0
169,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role