Player Matchup

Ra
Ra
ElCazadoor
Ra
Level 66
God Stats
2W - 5L
1,365 SR
Queue Stats
210W - 213L
1,509 Elo+
Party 3
Bakasura
Bakasura
MaRiusS118
Bakasura
Level 108
God Stats
2W - 2L
1,726 SR
Queue Stats
85W - 80L
1,462 Elo+
Party 2
Artemis
Artemis
RogRoyal
Artemis
Level 121
God Stats
37W - 37L
1,414 SR
Queue Stats
226W - 226L
1,496 Elo+
Party 2
Chronos
Chronos
dnzunlu
Chronos
Level 128
God Stats
0W - 3L
1,314 SR
Queue Stats
42W - 49L
1,515 Elo+
Solo
Geb
Geb
maalivahti30
Geb
Level 85
God Stats
41W - 37L
1,553 SR
Queue Stats
146W - 135L
1,537 Elo+
Party 3
Team Averages
Level 102
1,474 SR
1,504 Elo+

VS

Team Averages
Level 93
1,438 SR
1,511 Elo+
Bacchus
Bacchus
 
Bacchus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MrHuiSGory
Ra
Level 88
God Stats
6W - 11L
1,269 SR
Queue Stats
110W - 113L
1,515 Elo+
Party 1
Achilles
Achilles
SlogiranoPile
Achilles
Level 119
God Stats
6W - 11L
1,466 SR
Queue Stats
457W - 467L
1,523 Elo+
Solo
Artemis
Artemis
ValikValli
Artemis
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 52L
1,517 Elo+
Party 1
Thanatos
Thanatos
poshtaka
Thanatos
Level 141
God Stats
29W - 32L
1,453 SR
Queue Stats
115W - 126L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,771
484
5,262
7,364
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MaRiusS118
Bakasura
11
0 / 3 / 1
6,468
462
3,830
12,928
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
RogRoyal
Artemis
10
0 / 3 / 0
6,115
437
7,794
11,389
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
dnzunlu
Chronos
13
0 / 2 / 0
7,731
552
5,549
12,080
5,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 1 / 0
5,634
402
1,463
8,642
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 6
7,160
511
5,272
9,835
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 0
8,049
575
7,517
8,078
3,307
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SlogiranoPile
Achilles
14
2 / 0 / 0
8,409
601
10,108
11,384
6,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ValikValli
Artemis
13
3 / 0 / 2
7,507
536
7,417
7,999
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
poshtaka
Thanatos
12
3 / 0 / 3
7,355
525
5,467
8,700
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
13
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
6
5
L
1
4
0
0.25
L
Bakasura
MaRiusS118
Bakasura
0
3
1
0.17
W
3
1
0
3
L
Artemis
RogRoyal
Artemis
0
3
0
0
W
Achilles
SlogiranoPile
Achilles
2
0
0
2
W
Artemis
ValikValli
Artemis
3
0
2
4
L
Chronos
dnzunlu
Chronos
0
2
0
0
L
0
1
0
0
W
Thanatos
poshtaka
Thanatos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,898
Damage
35,781
52,403
Taken
45,996
21,791
Mitigated
26,438
15,150
Healing
23,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,272
1,227
0
2,535
9,835
9,090
0
862
8,891
20,514
0
L
5,262
781
165
1,379
7,364
2,537
0
3,049
4,315
48,629
0
L
Bakasura
MaRiusS118
Bakasura
3,830
2,946
0
2,472
12,928
4,936
0
2,955
9,973
0
44,498
W
7,517
1,829
188
3,226
8,078
3,307
0
3,524
4,554
74,029
0
L
Artemis
RogRoyal
Artemis
7,794
4,630
0
5,362
11,389
4,130
0
3,627
7,762
0
47,311
W
Achilles
SlogiranoPile
Achilles
10,108
2,229
0
4,976
11,384
6,917
640
5,549
5,685
0
68,298
W
Artemis
ValikValli
Artemis
7,417
3,381
0
3,912
7,999
3,116
0
683
7,316
0
57,635
L
Chronos
dnzunlu
Chronos
5,549
3,813
0
3,664
12,080
5,094
1,008
0
12,080
63,808
0
L
1,463
94
0
2,108
8,642
5,094
0
3,158
5,484
10,401
0
W
Thanatos
poshtaka
Thanatos
5,467
854
0
8,320
8,700
4,008
0
1,656
7,044
0
48,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,719
Gold Earned
38,480
376
Minions Killed
452
0
Camps Cleared
0
1,304,751
Distance Traveled
1,384,340
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,160
511
31
2
0
264,304
7
L
Ra
6,771
484
86
6
0
270,552
2
L
Bakasura
6,468
462
86
6
0
292,823
4
W
Ra
8,049
575
117
8
0
291,722
4
L
Artemis
6,115
437
71
5
0
224,638
4
W
Achilles
8,409
601
126
9
0
266,584
1
W
Artemis
7,507
536
100
7
0
255,329
2
L
Chronos
7,731
552
117
8
0
257,583
6
L
Geb
5,634
402
16
1
0
259,155
3
W
Thanatos
7,355
525
78
6
0
306,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role