Player Matchup

Agni
Agni
Masters
Azulaj
Agni
Masters
Level 87
God Stats
25W - 29L
1,572 SR
Queue Stats
265W - 253L
2,621 MMR
Solo
Susano
Susano
Grandmaster
CrispyChícken
Susano
Grandmaster
Level 77
God Stats
9W - 5L
1,725 SR
Queue Stats
114W - 93L
2,957 MMR
Solo
Fafnir
Fafnir
Masters
Fuji Natsuo
Fafnir
Masters
Level 109
God Stats
3W - 7L
1,783 SR
Queue Stats
1,075W - 819L
2,955 MMR
Solo
Hou Yi
Hou Yi
Diamond I
Shiеsty
Hou Yi
Diamond I
Level 140
God Stats
1W - 5L
1,333 SR
Queue Stats
55W - 31L
2,661 MMR
Solo
He Bo
He Bo
Masters
ıvar
He Bo
Masters
Level 79
God Stats
4W - 3L
1,677 SR
Queue Stats
45W - 37L
2,636 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 98
1,618 SR
2,766 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,730 SR
2,776 MMR
Bastet
Bastet
Diamond I
Kirаri
Bastet
Diamond I
Level 141
God Stats
4W - 4L
1,798 SR
Queue Stats
635W - 405L
2,704 MMR
Party 1
Medusa
Medusa
Diamond I
Layla Osaki
Medusa
Diamond I
Level 100
God Stats
11W - 6L
1,712 SR
Queue Stats
142W - 56L
2,835 MMR
Party 1
Eset
Eset
Grandmaster
ReadySaltedSean
Eset
Grandmaster
Level 139
God Stats
7W - 7L
1,773 SR
Queue Stats
150W - 121L
3,293 MMR
Solo
Rama
Rama
Diamond I
Saváge
Rama
Diamond I
Level 157
God Stats
6W - 3L
1,907 SR
Queue Stats
86W - 64L
2,470 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Zeltron6xBillion
Cabrakan
Diamond I
Level 64
God Stats
14W - 7L
1,459 SR
Queue Stats
252W - 229L
2,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Azulaj
Agni
17
1 / 3 / 2
10,173
442
8,711
12,006
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 7 / 0
11,311
492
15,160
24,756
16,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fafnir
14
2 / 6 / 4
9,656
420
5,643
22,434
29,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
Shiеsty
Hou Yi
19
3 / 2 / 2
12,103
526
15,864
16,587
7,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
ıvar
He Bo
17
4 / 8 / 3
10,720
466
11,943
18,411
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AthenaNemesisGeb

VS

Bans
BakasuraUllrJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kirаri
Bastet
20
14 / 1 / 8
14,668
638
25,499
24,844
16,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
20
4 / 4 / 13
12,832
558
18,576
19,755
9,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 3 / 9
12,700
552
12,166
14,092
8,335
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Saváge
Rama
18
2 / 4 / 4
11,857
516
8,380
13,621
6,603
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 0 / 10
11,501
500
6,805
19,865
31,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
70
12
Kills
26
26
Deaths
12
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Agni
Azulaj
Agni
1
3
2
0.67
L
2
7
0
0.29
L
Fafnir
2
6
4
0.67
W
Bastet
Kirаri
Bastet
14
1
8
18
W
Medusa
4
4
13
2.63
W
5
3
9
3.17
W
Rama
Saváge
Rama
2
4
4
1
L
Hou Yi
Shiеsty
Hou Yi
3
2
2
2
W
1
0
10
6
L
He Bo
ıvar
He Bo
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,321
Damage
71,426
94,194
Taken
92,177
64,653
Mitigated
72,612
26,797
Healing
33,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Azulaj
Agni
8,711
509
0
1,882
12,006
4,659
0
2,928
9,078
98,083
0
L
15,160
3,888
0
7,937
24,756
16,222
0
4,466
20,290
0
95,988
L
Fafnir
5,643
907
2,035
4,512
22,434
29,065
0
6,818
15,616
14,206
0
W
Bastet
Kirаri
Bastet
25,499
7,599
0
16,105
24,844
16,791
274
3,633
21,028
0
102,092
W
Medusa
18,576
9,193
0
1,555
19,755
9,227
4,312
7,130
12,625
0
155,127
W
12,166
1,099
2,248
4,782
14,092
8,335
554
8,396
5,696
115,614
0
W
Rama
Saváge
Rama
8,380
7,017
0
3,460
13,621
6,603
3,055
1,605
12,016
0
104,316
L
Hou Yi
Shiеsty
Hou Yi
15,864
10,084
0
5,610
16,587
7,923
0
1,900
14,687
0
132,972
W
6,805
933
0
5,099
19,865
31,656
107
6,517
13,348
38,874
0
L
He Bo
ıvar
He Bo
11,943
180
52
4,769
18,411
6,784
0
2,859
15,552
101,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,963
Gold Earned
63,558
752
Minions Killed
717
0
Camps Cleared
0
2,096,933
Distance Traveled
2,291,982
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,173
442
168
7
0
446,322
8
L
Susano
11,311
492
187
8
0
428,274
5
L
Fafnir
9,656
420
15
1
0
393,610
5
W
Bastet
14,668
638
146
6
0
521,933
2
W
Medusa
12,832
558
173
8
0
490,045
5
W
Eset
12,700
552
202
9
0
442,317
7
W
Rama
11,857
516
157
7
0
398,252
4
L
Hou Yi
12,103
526
227
10
0
393,531
10
W
Cabrakan
11,501
500
39
2
0
439,435
8
L
He Bo
10,720
466
155
7
0
435,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role