Player Matchup

Gilgamesh
Gilgamesh
AzCoco-
Gilgamesh
Level 149
God Stats
70W - 11L
1,912 SR
Queue Stats
94W - 21L
1,956 Elo+
Party 2
Kukulkan
Kukulkan
hοneydew
Kukulkan
Level 33
God Stats
25W - 4L
1,987 SR
Queue Stats
108W - 18L
1,965 Elo+
Party 2
Geb
Geb
ΕxtraChrisP
Geb
Level 67
God Stats
1W - 0L
1,699 SR
Queue Stats
15W - 8L
1,738 Elo+
Party 2
Team Averages
Level 83
1,866 SR
1,886 Elo+

VS

Team Averages
Level 123
1,567 SR
1,652 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
SNIFFMYJANUS
Anhur
Level 153
God Stats
5W - 6L
1,430 SR
Queue Stats
153W - 94L
1,722 Elo+
Party 1
Ymir
Ymir
ihavehugeEpeen
Ymir
Level 68
God Stats
81W - 38L
1,772 SR
Queue Stats
88W - 53L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzCoco-
Gilgamesh
16
14 / 1 / 4
10,895
908
19,072
14,623
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
hοneydew
Kukulkan
13
2 / 3 / 9
8,819
735
10,341
7,823
3,121
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 12
9,749
812
5,732
13,883
12,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 6 / 2
8,634
720
5,633
9,777
3,112
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 8 / 2
7,433
619
7,869
16,070
6,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 1
8,608
717
7,200
14,541
15,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
19
Kills
5
5
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
2
0.5
W
Gilgamesh
AzCoco-
Gilgamesh
14
1
4
16
L
1
8
2
0.25
W
Kukulkan
hοneydew
Kukulkan
2
3
9
2.17
L
2
5
1
0.5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
20,702
36,329
Taken
40,388
26,277
Mitigated
25,113
9,361
Healing
3,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,633
210
0
125
9,777
3,112
0
3,338
6,439
20,599
0
W
Gilgamesh
AzCoco-
Gilgamesh
19,072
6,894
0
6,429
14,623
10,320
880
5,133
8,850
0
47,496
L
7,869
3,429
0
715
16,070
6,186
0
5,857
10,213
0
26,515
W
Kukulkan
hοneydew
Kukulkan
10,341
602
0
793
7,823
3,121
1,121
4,356
3,467
40,035
0
L
7,200
1,839
0
2,294
14,541
15,815
0
7,153
7,388
21,515
0
W
5,732
791
0
2,139
13,883
12,836
399
3,559
10,324
18,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
24,675
137
Minions Killed
107
8
Camps Cleared
2
688,498
Distance Traveled
561,251
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,634
720
26
2
2
184,100
4
W
Gilgamesh
10,895
908
49
4
2
245,395
1
L
Anhur
7,433
619
46
4
0
179,635
4
W
Kukulkan
8,819
735
73
6
4
205,992
2
L
Ymir
8,608
717
35
3
0
197,516
3
W
Geb
9,749
812
15
1
2
237,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role