Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dilmamae
Charybdis
Level 157
God Stats
6W - 8L
1,518 SR
Queue Stats
743W - 735L
1,554 Elo+
Solo
Medusa
Medusa
Leo3011
Medusa
Level 127
God Stats
5W - 1L
1,557 SR
Queue Stats
85W - 76L
1,520 Elo+
Solo
Sylvanus
Sylvanus
Lucelio07
Sylvanus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
sporc0
Vulcan
Level 146
God Stats
2W - 5L
1,269 SR
Queue Stats
167W - 168L
1,493 Elo+
Solo
Team Averages
Level 126
1,469 SR
1,513 Elo+

VS

Team Averages
Level 115
1,491 SR
1,561 Elo+
Discordia
Discordia
 
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Concreto
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,493 Elo+
Party 1
He Bo
He Bo
Fidu
He Bo
Level 159
God Stats
13W - 9L
1,456 SR
Queue Stats
1,202W - 696L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
jugg3naultxX
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 5 / 14
10,677
712
7,429
17,544
21,067
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Dilmamae
Charybdis
19
5 / 1 / 10
11,887
792
19,056
16,332
9,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Leo3011
Medusa
18
7 / 5 / 12
11,968
798
22,943
16,638
7,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Lucelio07
Sylvanus
17
0 / 3 / 13
10,325
688
7,169
20,494
20,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
sporc0
Vulcan
19
5 / 1 / 8
11,463
764
17,847
9,911
5,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
3 / 4 / 5
9,836
656
9,814
8,472
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
17
0 / 2 / 12
9,410
627
8,202
9,024
4,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Concreto
Sylvanus
16
2 / 5 / 10
9,332
622
10,045
24,822
28,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

He Bo
Fidu
He Bo
19
8 / 3 / 6
11,011
734
29,527
14,722
8,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jugg3naultxX
Gilgamesh
16
2 / 6 / 9
10,233
682
5,901
23,944
19,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
20
Kills
15
15
Deaths
20
57
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
5
14
2
L
Discordia
 
Discordia
3
4
5
1.38
L
Cernunnos
 
Cernunnos
0
2
12
3
L
Sylvanus
Concreto
Sylvanus
2
5
10
1.4
W
Charybdis
Dilmamae
Charybdis
5
1
10
10
L
He Bo
Fidu
He Bo
8
3
6
3.67
W
Medusa
Leo3011
Medusa
7
5
12
2.6
W
Sylvanus
Lucelio07
Sylvanus
0
3
13
2.17
L
Gilgamesh
jugg3naultxX
Gilgamesh
2
6
9
1.08
W
Vulcan
sporc0
Vulcan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,444
Damage
63,489
80,919
Taken
80,984
63,705
Mitigated
64,738
25,772
Healing
25,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,429
1,244
2,741
1,381
17,544
21,067
511
8,478
8,924
0
12,049
L
Discordia
 
Discordia
9,814
250
779
527
8,472
4,153
0
3,288
5,184
27,680
0
L
Cernunnos
 
Cernunnos
8,202
2,322
1,161
862
9,024
4,883
195
2,912
6,112
0
20,780
L
Sylvanus
Concreto
Sylvanus
10,045
1,460
4,480
6,485
24,822
28,224
90
7,772
17,050
15,992
0
W
Charybdis
Dilmamae
Charybdis
19,056
10,419
1,932
1,864
16,332
9,004
3,908
10,248
5,982
0
47,120
L
He Bo
Fidu
He Bo
29,527
1,297
2,037
2,367
14,722
8,460
426
4,212
10,510
60,758
0
W
Medusa
Leo3011
Medusa
22,943
10,472
1,901
2,380
16,638
7,529
2,529
10,179
6,315
0
49,714
W
Sylvanus
Lucelio07
Sylvanus
7,169
1,774
5,252
4,304
20,494
20,521
476
13,681
6,633
11,960
0
L
Gilgamesh
jugg3naultxX
Gilgamesh
5,901
582
3,012
3,576
23,944
19,018
33
6,832
17,112
0
13,454
W
Vulcan
sporc0
Vulcan
17,847
6,214
2,474
1,543
9,911
5,584
1,388
6,170
3,679
38,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,320
Gold Earned
49,822
195
Minions Killed
176
0
Camps Cleared
0
1,408,769
Distance Traveled
1,400,391
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,677
712
10
1
0
314,762
0
L
Discordia
9,836
656
41
3
0
282,669
1
L
Cernunnos
9,410
627
29
2
0
307,081
0
L
Sylvanus
9,332
622
16
1
0
259,283
0
W
Charybdis
11,887
792
58
4
0
258,465
1
L
He Bo
11,011
734
73
5
0
270,845
2
W
Medusa
11,968
798
49
3
0
248,692
0
W
Sylvanus
10,325
688
20
1
0
269,563
0
L
Gilgamesh
10,233
682
17
1
0
280,513
1
W
Vulcan
11,463
764
58
4
0
317,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role