Player Matchup

Tiamat
Tiamat
Sheezus5453
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
TripleR9719
Bacchus
Level 61
God Stats
1W - 0L
1,444 SR
Queue Stats
2W - 4L
1,244 Elo+
Party 2
Kali
Kali
someweird1
Kali
Level 68
God Stats
2W - 0L
1,852 SR
Queue Stats
10W - 5L
1,244 Elo+
Party 2
Team Averages
Level 58
1,599 SR
1,329 Elo+

VS

Team Averages
Level 71
1,469 SR
1,350 Elo+
Jormungandr
Jormungandr
DeMoN-RaYziLla
Jormungandr
Level 101
God Stats
3W - 2L
1,685 SR
Queue Stats
31W - 37L
1,231 Elo+
Party 1
Janus
Janus
SpaceMallard694
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
hcmyles
Thanatos
Level 88
God Stats
0W - 2L
1,223 SR
Queue Stats
66W - 89L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
9 / 0 / 14
11,804
843
15,939
9,323
7,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
TripleR9719
Bacchus
16
6 / 0 / 17
12,096
864
9,083
15,105
22,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 4 / 11
11,838
846
21,321
18,386
10,563
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeMoN-RaYziLla
Jormungandr
13
3 / 4 / 1
9,785
699
11,221
20,575
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 10 / 2
8,098
578
4,830
13,549
4,298
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
hcmyles
Thanatos
13
1 / 10 / 0
9,012
644
7,418
19,060
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
24
Kills
4
4
Deaths
24
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DeMoN-RaYziLla
Jormungandr
3
4
1
0.88
W
Tiamat
9
0
14
16
L
0
10
2
0.1
W
Bacchus
TripleR9719
Bacchus
6
0
17
14.5
L
Thanatos
hcmyles
Thanatos
1
10
0
0.1
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,343
Damage
23,469
42,814
Taken
53,184
41,142
Mitigated
31,677
16,185
Healing
9,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DeMoN-RaYziLla
Jormungandr
11,221
3,512
63
3,947
20,575
18,724
0
8,207
11,948
34,293
0
W
Tiamat
15,939
490
0
2,876
9,323
7,799
680
4,999
4,147
46,704
0
L
4,830
198
0
211
13,549
4,298
0
6,749
6,586
22,392
0
W
Bacchus
TripleR9719
Bacchus
9,083
1,317
0
5,111
15,105
22,780
874
6,316
8,533
23,684
0
L
Thanatos
hcmyles
Thanatos
7,418
1,974
0
5,612
19,060
8,655
0
9,650
9,006
0
22,475
W
21,321
13,796
0
8,198
18,386
10,563
900
5,694
12,508
0
46,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
26,895
145
Minions Killed
113
7
Camps Cleared
4
803,377
Distance Traveled
665,865
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,785
699
44
3
1
228,229
4
W
Tiamat
11,804
843
76
5
2
282,256
2
L
Janus
8,098
578
27
2
1
212,168
1
W
Bacchus
12,096
864
21
2
0
254,800
1
L
Thanatos
9,012
644
42
3
2
225,468
4
W
Kali
11,838
846
48
3
5
266,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role