Player Matchup

Sol
Sol
KingJokerIII
Sol
Level 129
God Stats
9W - 4L
1,621 SR
Queue Stats
155W - 145L
1,569 Elo+
Solo
Cliodhna
Cliodhna
KingKathulu
Cliodhna
Level 27
God Stats
19W - 3L
1,702 SR
Queue Stats
62W - 16L
1,761 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jake42sir
Cu Chulainn
Level 126
God Stats
3W - 0L
1,590 SR
Queue Stats
89W - 43L
1,703 Elo+
Party 2
Team Averages
Level 94
1,637 SR
1,678 Elo+

VS

Team Averages
Level 114
1,559 SR
1,534 Elo+
Chaac
Chaac
GrumpyMonk96
Chaac
Level 103
God Stats
1W - 2L
1,539 SR
Queue Stats
19W - 20L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Noąh
Tsukuyomi
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,642 Elo+
Party 1
Chang'e
Chang'e
Vega08
Chang'e
Level 109
God Stats
1W - 2L
1,637 SR
Queue Stats
35W - 66L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
11,704
732
17,318
15,647
7,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
KingKathulu
Cliodhna
14
1 / 6 / 13
10,596
662
10,519
18,847
7,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
jake42sir
Cu Chulainn
18
12 / 2 / 4
13,006
813
20,963
21,153
21,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 5
11,774
736
14,712
20,128
20,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Noąh
Tsukuyomi
17
5 / 6 / 3
11,342
709
18,133
16,908
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Vega08
Chang'e
16
2 / 7 / 8
11,415
713
9,859
19,390
9,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
18
Kills
11
11
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
W
5
3
11
3.5
W
Cliodhna
KingKathulu
Cliodhna
1
6
13
1.25
L
Tsukuyomi
Noąh
Tsukuyomi
5
6
3
1.08
L
Chang'e
Vega08
Chang'e
2
7
8
0.86
W
Cu Chulainn
jake42sir
Cu Chulainn
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,800
Damage
42,704
55,647
Taken
56,426
35,710
Mitigated
41,775
14,130
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,712
2,280
0
3,673
20,128
20,082
164
5,971
14,157
0
36,579
W
17,318
5,899
0
6,112
15,647
7,096
2,579
3,126
11,872
41,115
4,136
W
Cliodhna
KingKathulu
Cliodhna
10,519
1,040
0
2,573
18,847
7,606
228
2,412
15,818
0
30,433
L
Tsukuyomi
Noąh
Tsukuyomi
18,133
4,322
0
1,702
16,908
11,932
720
4,679
12,229
0
45,003
L
Chang'e
Vega08
Chang'e
9,859
609
4,138
6,751
19,390
9,761
430
5,323
14,067
30,234
0
W
Cu Chulainn
jake42sir
Cu Chulainn
20,963
5,378
498
4,947
21,153
21,008
605
5,167
15,191
0
62,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
34,531
176
Minions Killed
145
7
Camps Cleared
6
908,876
Distance Traveled
921,441
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,774
736
52
3
2
301,739
1
W
Sol
11,704
732
71
4
1
291,538
3
W
Cliodhna
10,596
662
28
2
1
299,855
1
L
Tsukuyomi
11,342
709
52
3
4
338,312
4
L
Chang'e
11,415
713
41
3
0
281,390
0
W
Cu Chulainn
13,006
813
77
5
5
317,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role