Player Matchup

Gilgamesh
Gilgamesh
Hootay
Gilgamesh
Level 44
God Stats
3W - 2L
1,737 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 1
Loki
Loki
OddbaII
Loki
Level 147
God Stats
5W - 1L
1,744 SR
Queue Stats
122W - 125L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
ThraxToxin
Kukulkan
Level 121
God Stats
1W - 0L
1,771 SR
Queue Stats
17W - 9L
1,646 Elo+
Party 1
Tiamat
Tiamat
Whityy06
Tiamat
Level 146
God Stats
18W - 15L
1,470 SR
Queue Stats
189W - 201L
1,557 Elo+
Solo
Ares
Ares
fallencrowbar
Ares
Level 136
God Stats
12W - 3L
1,721 SR
Queue Stats
20W - 26L
1,479 Elo+
Party 1
Team Averages
Level 119
1,689 SR
1,544 Elo+

VS

Team Averages
Level 92
1,494 SR
1,484 Elo+
Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Darcusi
Ravana
Level 154
God Stats
3W - 6L
1,504 SR
Queue Stats
290W - 329L
1,549 Elo+
Solo
Janus
Janus
SatyrMarkus
Janus
Level 27
God Stats
6W - 11L
1,456 SR
Queue Stats
54W - 97L
1,371 Elo+
Solo
Nu Wa
Nu Wa
Terra491
Nu Wa
Level 57
God Stats
258W - 256L
1,511 SR
Queue Stats
394W - 414L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hootay
Gilgamesh
14
2 / 1 / 10
8,242
749
5,540
8,916
6,336
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
OddbaII
Loki
16
3 / 0 / 12
8,674
789
7,487
8,497
4,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ThraxToxin
Kukulkan
16
4 / 1 / 7
8,389
763
10,252
4,395
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Whityy06
Tiamat
16
6 / 3 / 9
8,929
812
13,889
10,703
9,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 0 / 11
9,463
860
9,934
14,088
18,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 4 / 1
7,550
686
3,965
10,324
7,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
 
Skadi
14
1 / 7 / 3
7,496
681
5,234
13,511
5,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Darcusi
Ravana
13
1 / 2 / 2
7,349
668
7,227
9,758
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 5 / 2
7,355
669
7,155
10,075
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Terra491
Nu Wa
14
1 / 4 / 1
7,820
711
4,997
7,784
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
22
Kills
5
5
Deaths
22
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
1
0.38
L
Skadi
 
Skadi
1
7
3
0.36
L
Ravana
Darcusi
Ravana
1
2
2
1
W
Gilgamesh
Hootay
Gilgamesh
2
1
10
7
W
Loki
OddbaII
Loki
3
0
12
9
L
1
5
2
0.4
L
Nu Wa
Terra491
Nu Wa
1
4
1
0.38
W
Kukulkan
ThraxToxin
Kukulkan
4
1
7
7.5
W
Tiamat
Whityy06
Tiamat
6
3
9
3.5
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
28,578
46,599
Taken
51,452
40,873
Mitigated
26,028
9,155
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,965
219
0
563
10,324
7,480
0
7,148
3,050
0
10,542
L
Skadi
 
Skadi
5,234
1,782
0
0
13,511
5,913
0
9,675
3,424
0
23,183
L
Ravana
Darcusi
Ravana
7,227
1,583
0
1,713
9,758
4,847
0
7,388
2,258
0
20,227
W
Gilgamesh
Hootay
Gilgamesh
5,540
2,188
1,216
1,897
8,916
6,336
407
2,824
5,964
28
14,996
W
Loki
OddbaII
Loki
7,487
1,939
0
1,227
8,497
4,154
0
1,943
6,408
0
35,074
L
7,155
40
0
482
10,075
4,568
0
5,232
4,741
22,442
0
L
Nu Wa
Terra491
Nu Wa
4,997
832
0
240
7,784
3,220
2,091
3,770
3,876
23,773
0
W
Kukulkan
ThraxToxin
Kukulkan
10,252
1,358
0
309
4,395
2,275
349
1,549
2,846
35,707
0
W
Tiamat
Whityy06
Tiamat
13,889
1,627
0
3,311
10,703
9,672
1,269
2,276
8,296
37,977
0
W
9,934
236
0
1,195
14,088
18,436
305
2,879
10,933
11,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,697
Gold Earned
37,570
214
Minions Killed
180
0
Camps Cleared
0
1,161,853
Distance Traveled
1,074,153
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,550
686
19
2
0
231,169
1
L
Skadi
7,496
681
41
4
0
203,406
0
L
Ravana
7,349
668
34
3
0
238,349
3
W
Gilgamesh
8,242
749
29
3
0
236,133
0
W
Loki
8,674
789
56
5
0
256,603
2
L
Janus
7,355
669
37
3
0
220,475
4
L
Nu Wa
7,820
711
49
4
0
180,754
1
W
Kukulkan
8,389
763
60
5
0
221,943
1
W
Tiamat
8,929
812
68
6
0
201,827
3
W
Ares
9,463
860
1
0
0
245,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role