Player Matchup

Thanatos
Thanatos
Exurak
Thanatos
Level 60
God Stats
5W - 8L
1,157 SR
Queue Stats
86W - 90L
1,397 Elo+
Party 3
Sylvanus
Sylvanus
JosuéAlexis
Sylvanus
Level 69
God Stats
21W - 27L
1,501 SR
Queue Stats
145W - 151L
1,407 Elo+
Party 3
Nemesis
Nemesis
PizzaBiene731
Nemesis
Level 63
God Stats
11W - 10L
1,532 SR
Queue Stats
141W - 153L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SPS I Redeemer
Morgan Le Fay
Level 79
God Stats
3W - 7L
1,500 SR
Queue Stats
167W - 156L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
Tino FFA
Danzaburou
Level 49
God Stats
15W - 23L
1,434 SR
Queue Stats
614W - 632L
1,444 Elo+
Party 2
Team Averages
Level 64
1,425 SR
1,441 Elo+

VS

Team Averages
Level 35
1,327 SR
1,225 Elo+
Osiris
Osiris
 
Osiris
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AQ_MEATY_BOI
Arachne
Level 51
God Stats
2W - 3L
1,391 SR
Queue Stats
13W - 34L
1,174 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CaptianBlood08
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,130 SR
Queue Stats
13W - 36L
1,121 Elo+
Party 1
Danzaburou
Danzaburou
big_boi_09876
Danzaburou
Level 25
God Stats
0W - 2L
1,241 SR
Queue Stats
7W - 32L
1,072 Elo+
Party 1
Atlas
Atlas
mayovaseline
Atlas
Level 8
God Stats
0W - 1L
1,375 SR
Queue Stats
6W - 14L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Exurak
Thanatos
9
1 / 1 / 2
5,207
521
2,626
4,927
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
JosuéAlexis
Sylvanus
8
0 / 0 / 5
5,495
550
2,667
4,528
2,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
9
0 / 0 / 1
5,172
517
2,356
6,697
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
SPS I Redeemer
Morgan Le Fay
9
1 / 5 / 0
5,322
532
3,588
7,378
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Tino FFA
Danzaburou
9
5 / 2 / 1
6,111
611
4,123
5,123
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 1 / 0
5,539
554
2,146
5,417
3,738
Breastplate

Breastplate

+20
Physical Protection

Arachne
AQ_MEATY_BOI
Arachne
9
4 / 2 / 1
5,616
562
5,357
9,689
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
CaptianBlood08
Morgan Le Fay
8
1 / 1 / 3
5,178
518
2,795
6,333
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
big_boi_09876
Danzaburou
6
1 / 1 / 1
4,563
456
1,967
2,724
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
1 / 2 / 0
4,068
407
1,782
3,936
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
8
8
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Arachne
AQ_MEATY_BOI
Arachne
4
2
1
2.25
L
Morgan Le Fay
CaptianBlood08
Morgan Le Fay
1
1
3
2.5
W
Thanatos
Exurak
Thanatos
1
1
2
2
W
Sylvanus
JosuéAlexis
Sylvanus
0
0
5
2.5
W
Nemesis
0
0
1
0.5
W
Morgan Le Fay
SPS I Redeemer
Morgan Le Fay
1
5
0
0.2
W
Danzaburou
Tino FFA
Danzaburou
5
2
1
2.75
L
Danzaburou
big_boi_09876
Danzaburou
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,360
Damage
14,047
28,653
Taken
28,099
10,971
Mitigated
11,223
13,384
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,146
768
0
910
5,417
3,738
96
130
5,287
0
30,066
L
Arachne
AQ_MEATY_BOI
Arachne
5,357
3,865
0
5,447
9,689
3,394
0
1,166
8,523
0
26,671
L
Morgan Le Fay
CaptianBlood08
Morgan Le Fay
2,795
431
17
2,151
6,333
2,195
108
3,317
3,016
20,116
0
W
Thanatos
Exurak
Thanatos
2,626
482
0
4,706
4,927
2,233
0
233
4,656
0
25,532
W
Sylvanus
JosuéAlexis
Sylvanus
2,667
956
972
2,626
4,528
2,190
309
1,353
3,129
15,566
0
W
Nemesis
2,356
855
0
2,673
6,697
2,226
0
0
6,697
0
28,554
W
Morgan Le Fay
SPS I Redeemer
Morgan Le Fay
3,588
409
0
1,156
7,378
2,604
0
1,507
5,575
34,161
0
W
Danzaburou
Tino FFA
Danzaburou
4,123
2,539
0
1,251
5,123
1,718
732
1,058
4,019
0
32,270
L
Danzaburou
big_boi_09876
Danzaburou
1,967
720
70
383
2,724
742
0
776
1,948
0
13,301
L
1,782
868
198
248
3,936
1,154
0
866
3,070
5,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
24,964
249
Minions Killed
173
0
Camps Cleared
0
867,706
Distance Traveled
736,710
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,539
554
69
7
0
191,583
6
L
Arachne
5,616
562
42
4
0
192,855
0
L
Morgan Le Fay
5,178
518
36
4
0
169,868
0
W
Thanatos
5,207
521
52
5
0
185,620
3
W
Sylvanus
5,495
550
23
2
0
152,584
3
W
Nemesis
5,172
517
55
6
0
189,825
0
W
Morgan Le Fay
5,322
532
52
5
0
170,611
1
W
Danzaburou
6,111
611
67
7
0
169,066
0
L
Danzaburou
4,563
456
19
2
0
92,829
0
L
Atlas
4,068
407
7
1
0
89,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role